diff --git a/enginecustom/applicationclass.cpp b/enginecustom/applicationclass.cpp
index c5ce75d..2376221 100644
--- a/enginecustom/applicationclass.cpp
+++ b/enginecustom/applicationclass.cpp
@@ -234,4 +234,9 @@ void ApplicationClass::AddCube()
 	newCube->SetTranslateMatrix(XMMatrixTranslation(0.0f, 0.0f, 0.0f));
 
 	m_cubes.push_back(newCube);
-}
\ No newline at end of file
+}
+
+void ApplicationClass::SelectedObject(int mouseX, int mouseY)
+{
+	// TODO: Implement this function
+}
diff --git a/enginecustom/applicationclass.h b/enginecustom/applicationclass.h
index 679784d..8c6d1e2 100644
--- a/enginecustom/applicationclass.h
+++ b/enginecustom/applicationclass.h
@@ -45,6 +45,8 @@ public:
 	void AddCube();
 	int GetCubeCount() const { return m_cubes.size(); };
 
+	void SelectedObject(int mouseX, int mouseY);
+
 private:
 	bool Render(float);
 
@@ -57,6 +59,7 @@ private:
 	LightClass* m_Light;
 	float speed = 0.1f;
 	std::vector<Object*> m_cubes;
+	Object* m_SelectedObject;
 };
 
 #endif
diff --git a/enginecustom/imgui.ini b/enginecustom/imgui.ini
index 62501f1..b35ac97 100644
--- a/enginecustom/imgui.ini
+++ b/enginecustom/imgui.ini
@@ -3,6 +3,6 @@ Pos=60,60
 Size=400,400
 
 [Window][Khaotic Engine]
-Pos=522,44
+Pos=43,18
 Size=694,367
 
diff --git a/enginecustom/imguiManager.cpp b/enginecustom/imguiManager.cpp
index 3142e48..6cf7320 100644
--- a/enginecustom/imguiManager.cpp
+++ b/enginecustom/imguiManager.cpp
@@ -74,4 +74,30 @@ void imguiManager::WidgetAddObject(ApplicationClass* app)
 		ImGui::SameLine();
 		ImGui::Text("Number of cubes: %d", app->GetCubeCount());
 	}
-}
\ No newline at end of file
+}
+
+void imguiManager::WidgetSelectedObject(ApplicationClass* app)
+{
+	Object* selectedObject = app->SelectedObject();
+	if (selectedObject)
+	{
+		if (ImGui::CollapsingHeader("Selected Object"))
+		{
+			XMFLOAT3 position, rotation, scale;
+			// Get the current position, rotation, and scale of the object
+			XMStoreFloat3(&position, selectedObject->GetTranslateMatrix().r[3]);
+			XMStoreFloat3(&rotation, selectedObject->GetRotateMatrix().r[3]);
+			XMStoreFloat3(&scale, selectedObject->GetScaleMatrix().r[3]);
+
+			// Create ImGui controls to modify these values
+			ImGui::InputFloat3("Position", &position.x);
+			ImGui::InputFloat3("Rotation", &rotation.x);
+			ImGui::InputFloat3("Scale", &scale.x);
+
+			// Update the object's matrices with the new values
+			selectedObject->SetTranslateMatrix(XMMatrixTranslationFromVector(XMLoadFloat3(&position)));
+			selectedObject->SetRotateMatrix(XMMatrixRotationRollPitchYawFromVector(XMLoadFloat3(&rotation)));
+			selectedObject->SetScaleMatrix(XMMatrixScalingFromVector(XMLoadFloat3(&scale)));
+		}
+	}
+}
diff --git a/enginecustom/imguiManager.h b/enginecustom/imguiManager.h
index 9cb406f..63b5410 100644
--- a/enginecustom/imguiManager.h
+++ b/enginecustom/imguiManager.h
@@ -25,6 +25,7 @@ public:
 	void WidgetButton();
 	void WidgetFPS();
 	void WidgetAddObject(ApplicationClass* app);
+	void WidgetSelectedObject(ApplicationClass* app);
 
 private:
 	ImGuiIO* io;