Major - Adds Lua scripting component support - V14.0.0
Adds a Lua scripting component to the engine, allowing users to attach Lua scripts to entities. Includes necessary Lua headers and library files. Also integrates the Lua scripting component into the editor, allowing it to be added via ImGui.
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14
.idea/.idea.KhaoticEngineReborn/.idea/workspace.xml
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14
.idea/.idea.KhaoticEngineReborn/.idea/workspace.xml
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@@ -5,12 +5,12 @@
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<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/component.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/component.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/audio_component.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/audio_component.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/render_component.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/render_component.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/src/src/system/model_class.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/src/system/model_class.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/src/src/system/scene_manager.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/src/system/scene_manager.cpp" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/enginecustom.vcxproj" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/enginecustom.vcxproj" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/ComponentFactory.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/ComponentFactory.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/imguiManager.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/imguiManager.h" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/enginecustom/src/src/system/imguiManager.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/src/system/imguiManager.cpp" afterDir="false" />
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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@@ -24,7 +24,6 @@
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<setting file="file://C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um/d3d11.h" root0="SKIP_HIGHLIGHTING" />
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<setting file="file://C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um/dinput.h" root0="SKIP_HIGHLIGHTING" />
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<setting file="file://C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/include/memory" root0="SKIP_HIGHLIGHTING" />
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@@ -33,6 +32,7 @@
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<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/ComponentFactory.h" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/component.h" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/identity_component.h" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/lua_script_component.h" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/model_path_component.h" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/physics_component.h" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/render_component.h" root0="FORCE_HIGHLIGHTING" />
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@@ -260,6 +260,8 @@
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</task>
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<task id="LOCAL-00001" summary="Minor update - viewport window tweak">
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<option name="closed" value="true" />
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