Patch Update - WIP Async Cube Generation - V10.2.1

This commit is contained in:
2025-05-07 17:48:02 +02:00
parent 94fd900ce8
commit f8bfb62e98
5 changed files with 122 additions and 121 deletions

View File

@@ -79,6 +79,7 @@ public:
int GetVisibleTriangleCount() const;
void CreateBigCube(int sideCount);
void ProcessTerrainGeneration();
bool Initialize(int, int, HWND, bool IsVulkan);
void Shutdown();
bool Frame(InputClass*);
@@ -195,6 +196,12 @@ public :
private :
std::mutex m_TerrainMutex;
std::vector<std::tuple<float, float, float, std::string, int>> m_TerrainGenerationData;
bool m_TerrainGenerationReady;
int m_NextTerrainObjectId;
// ------------------------------------- //
// ------------- DIRECT3D -------------- //
// ------------------------------------- //