Minor - Refactor name - V10.5.0
This commit is contained in:
@@ -30,49 +30,49 @@
|
||||
<ClCompile Include="include\Src\pch.cpp" />
|
||||
<ClCompile Include="include\Src\SimpleMath.cpp" />
|
||||
<ClCompile Include="include\Src\WICTextureLoader.cpp" />
|
||||
<ClCompile Include="src\src\shader\alphamapshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\CelShadingShader.cpp" />
|
||||
<ClCompile Include="src\src\shader\Colorshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\fontshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\lightmapshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\lightshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\Multitextureshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\normalmapshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\reflectionshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\refractionshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\shadermanagerclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\SkyboxShaderClass.cpp" />
|
||||
<ClCompile Include="src\src\shader\specmapshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\sunlightshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\textureshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\translateshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\transparentshaderclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\watershaderclass.cpp" />
|
||||
<ClCompile Include="src\src\system\applicationclass.cpp" />
|
||||
<ClCompile Include="src\src\system\bitmapclass.cpp" />
|
||||
<ClCompile Include="src\src\system\Cameraclass.cpp" />
|
||||
<ClCompile Include="src\src\system\d3dclass.cpp" />
|
||||
<ClCompile Include="src\src\system\displayplaneclass.cpp" />
|
||||
<ClCompile Include="src\src\system\fontclass.cpp" />
|
||||
<ClCompile Include="src\src\system\fpsclass.cpp" />
|
||||
<ClCompile Include="src\src\shader\alpha_map_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\celshade_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\color_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\font_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\light_map_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\light_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\multi_texture_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\normal_map_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\reflection_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\refraction_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\shader_manager_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\skybox_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\spec_map_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\sunlight_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\texture_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\translate_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\transparent_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\shader\water_shader_class.cpp" />
|
||||
<ClCompile Include="src\src\system\application_class.cpp" />
|
||||
<ClCompile Include="src\src\system\bitmap_class.cpp" />
|
||||
<ClCompile Include="src\src\system\camera_class.cpp" />
|
||||
<ClCompile Include="src\src\system\d_3d_class.cpp" />
|
||||
<ClCompile Include="src\src\system\display_plane_class.cpp" />
|
||||
<ClCompile Include="src\src\system\font_class.cpp" />
|
||||
<ClCompile Include="src\src\system\fps_class.cpp" />
|
||||
<ClCompile Include="src\src\system\frustum.cpp" />
|
||||
<ClCompile Include="src\src\system\frustumclass.cpp" />
|
||||
<ClCompile Include="src\src\system\imguiManager.cpp" />
|
||||
<ClCompile Include="src\src\system\inputclass.cpp" />
|
||||
<ClCompile Include="src\src\system\lightclass.cpp" />
|
||||
<ClCompile Include="src\src\system\input_class.cpp" />
|
||||
<ClCompile Include="src\src\system\light_class.cpp" />
|
||||
<ClCompile Include="src\src\system\Main.cpp" />
|
||||
<ClCompile Include="src\src\system\modelclass.cpp" />
|
||||
<ClCompile Include="src\src\system\model_class.cpp" />
|
||||
<ClCompile Include="src\src\system\Modellistclass.cpp" />
|
||||
<ClCompile Include="src\src\system\object.cpp" />
|
||||
<ClCompile Include="src\src\system\physics.cpp" />
|
||||
<ClCompile Include="src\src\system\Positionclass.cpp" />
|
||||
<ClCompile Include="src\src\system\rendertextureclass.cpp" />
|
||||
<ClCompile Include="src\src\system\position_class.cpp" />
|
||||
<ClCompile Include="src\src\system\render_texture_class.cpp" />
|
||||
<ClCompile Include="src\src\system\Skybox.cpp" />
|
||||
<ClCompile Include="src\src\system\Spriteclass.cpp" />
|
||||
<ClCompile Include="src\src\system\Systemclass.cpp" />
|
||||
<ClCompile Include="src\src\system\textclass.cpp" />
|
||||
<ClCompile Include="src\src\system\textureclass.cpp" />
|
||||
<ClCompile Include="src\src\system\Timerclass.cpp" />
|
||||
<ClCompile Include="src\src\system\sprite_class.cpp" />
|
||||
<ClCompile Include="src\src\system\system_class.cpp" />
|
||||
<ClCompile Include="src\src\system\text_class.cpp" />
|
||||
<ClCompile Include="src\src\system\texture_class.cpp" />
|
||||
<ClCompile Include="src\src\system\timer_class.cpp" />
|
||||
<ClCompile Include="src\src\system\vulkan.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@@ -89,51 +89,51 @@
|
||||
<ClInclude Include="include\Src\LoaderHelpers.h" />
|
||||
<ClInclude Include="include\Src\pch.h" />
|
||||
<ClInclude Include="include\Src\PlatformHelpers.h" />
|
||||
<ClInclude Include="src\inc\shader\alphamapshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\CelShadingShader.h" />
|
||||
<ClInclude Include="src\inc\shader\Colorshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\fontshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\lightmapshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\lightshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\lightshaderwaterclass.h" />
|
||||
<ClInclude Include="src\inc\shader\Multitextureshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\normalmapshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\reflectionshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\refractionshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\shadermanagerclass.h" />
|
||||
<ClInclude Include="src\inc\shader\SkyboxShaderClass.h" />
|
||||
<ClInclude Include="src\inc\shader\specmapshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\sunlightshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\textureshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\translateshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\transparentshaderclass.h" />
|
||||
<ClInclude Include="src\inc\shader\watershaderclass.h" />
|
||||
<ClInclude Include="src\inc\system\applicationclass.h" />
|
||||
<ClInclude Include="src\inc\system\bitmapclass.h" />
|
||||
<ClInclude Include="src\inc\system\Cameraclass.h" />
|
||||
<ClInclude Include="src\inc\system\d3dclass.h" />
|
||||
<ClInclude Include="src\inc\system\displayplaneclass.h" />
|
||||
<ClInclude Include="src\inc\system\fontclass.h" />
|
||||
<ClInclude Include="src\inc\system\fpsclass.h" />
|
||||
<ClInclude Include="src\inc\shader\alpha_map_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\celshade_class.h" />
|
||||
<ClInclude Include="src\inc\shader\color_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\font_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\light_map_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\light_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\multi_texture_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\normal_map_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\reflection_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\refraction_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\shader_manager_class.h" />
|
||||
<ClInclude Include="src\inc\shader\skybox_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\spec_map_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\sunlight_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\texture_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\translate_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\transparent_shader_class.h" />
|
||||
<ClInclude Include="src\inc\shader\water_shader_class.h" />
|
||||
<ClInclude Include="src\inc\system\application_class.h" />
|
||||
<ClInclude Include="src\inc\system\bitmap_class.h" />
|
||||
<ClInclude Include="src\inc\system\camera_class.h" />
|
||||
<ClInclude Include="src\inc\system\d_3d_class.h" />
|
||||
<ClInclude Include="src\inc\system\display_plane_class.h" />
|
||||
<ClInclude Include="src\inc\system\font_class.h" />
|
||||
<ClInclude Include="src\inc\system\fps_class.h" />
|
||||
<ClInclude Include="src\inc\system\fps_limiter.h" />
|
||||
<ClInclude Include="src\inc\system\frustum.h" />
|
||||
<ClInclude Include="src\inc\system\frustumclass.h" />
|
||||
<ClInclude Include="src\inc\system\imguiManager.h" />
|
||||
<ClInclude Include="src\inc\system\inputclass.h" />
|
||||
<ClInclude Include="src\inc\system\lightclass.h" />
|
||||
<ClInclude Include="src\inc\system\input_class.h" />
|
||||
<ClInclude Include="src\inc\system\light_class.h" />
|
||||
<ClInclude Include="src\inc\system\Logger.h" />
|
||||
<ClInclude Include="src\inc\system\modelclass.h" />
|
||||
<ClInclude Include="src\inc\system\model_class.h" />
|
||||
<ClInclude Include="src\inc\system\Modellistclass.h" />
|
||||
<ClInclude Include="src\inc\system\object.h" />
|
||||
<ClInclude Include="src\inc\system\physics.h" />
|
||||
<ClInclude Include="src\inc\system\Positionclass.h" />
|
||||
<ClInclude Include="src\inc\system\rendertextureclass.h" />
|
||||
<ClInclude Include="src\inc\system\position_class.h" />
|
||||
<ClInclude Include="src\inc\system\render_texture_class.h" />
|
||||
<ClInclude Include="src\inc\system\sceneManager.h" />
|
||||
<ClInclude Include="src\inc\system\Skybox.h" />
|
||||
<ClInclude Include="src\inc\system\Spriteclass.h" />
|
||||
<ClInclude Include="src\inc\system\systemclass.h" />
|
||||
<ClInclude Include="src\inc\system\textclass.h" />
|
||||
<ClInclude Include="src\inc\system\textureclass.h" />
|
||||
<ClInclude Include="src\inc\system\Timerclass.h" />
|
||||
<ClInclude Include="src\inc\system\sprite_class.h" />
|
||||
<ClInclude Include="src\inc\system\system_class.h" />
|
||||
<ClInclude Include="src\inc\system\text_class.h" />
|
||||
<ClInclude Include="src\inc\system\texture_class.h" />
|
||||
<ClInclude Include="src\inc\system\timer_class.h" />
|
||||
<ClInclude Include="src\inc\system\vulkan.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
Reference in New Issue
Block a user