Minor - Refactor name - V10.5.0

This commit is contained in:
2025-05-21 16:40:27 +02:00
parent 24203060be
commit f9d4523f09
113 changed files with 5200 additions and 5017 deletions

View File

@@ -1,9 +1,9 @@
#pragma once
#include "modelclass.h"
#include "model_class.h"
#include <WICTextureLoader.h>
#include <SimpleMath.h>
#include "d3dclass.h"
#include "d_3d_class.h"
enum class ObjectType
{
@@ -26,14 +26,14 @@ enum class ShaderType
ALPHA_MAPPING
};
class Object : public ModelClass
class object : public model_class
{
public:
Object();
~Object();
object();
~object();
Object(const Object&) = delete;
Object& operator=(const Object&) = delete;
object(const object&) = delete;
object& operator=(const object&) = delete;
void SetScaleMatrix(XMMATRIX scaleMatrix);
void SetRotateMatrix(XMMATRIX rotateMatrix);
@@ -103,7 +103,7 @@ public:
void LaunchObject();
bool LoadTexturesFromPath(std::vector<std::wstring>& texturePaths, TextureContainer& texturesContainer,
D3DClass* m_Direct3D);
d_3d_class* m_Direct3D);
bool SetupInstancing(ID3D11Device* device, const std::vector<XMMATRIX>& instanceTransforms);
void EnableInstancing(bool enabled);
void SetInstanceCount(int count);