Configures Git LFS to properly track and manage binary files such as Lua libraries and DLLs.
This ensures that large binary files are stored efficiently and do not bloat the Git repository.
Adds a Lua scripting component to the engine, allowing users to attach Lua scripts to entities.
Includes necessary Lua headers and library files.
Also integrates the Lua scripting component into the editor, allowing it to be added via ImGui.
Adds precompiled FMOD audio library binaries for various platforms (x86, x64, arm64) and build configurations (Debug, Release).
Also adds a basic audio component header file.