Adds a utility function to retrieve key states for a given container of keys, enhancing input processing capabilities.
Improves error handling by adding more logging for render failures, giving the development team better insights into potential issues and aiding debugging efforts.
Addresses minor issues across the engine to improve stability and UI.
- Updates ImGui window size for better rendering
- Adds macro for boolean returns (R_TRUE and R_FALSE)
- Adds missing includes and removes unused code
- Updates shader code to use the new macros and improve readability
This commit refactors the logging system by replacing direct calls to the Logger class with macros. This improves code readability and maintainability by providing a consistent and concise way to log messages throughout the engine.
The 'macro.h' header file is added and included in multiple system classes to define these logging macros, centralizing logging functionality.
Additionally, error handling is improved in imguiManager::IncrementBuildVersionInConfig by logging specific errors during file operations.