14 Commits

Author SHA1 Message Date
de16b97f8e Minor - bigcube generation + using shared model - V11.4.0 2025-06-19 22:19:33 +02:00
f5331444cb Minor - Smart pointer and switch from composition to aggregation for object relation with modelclass - V11.3.0 2025-06-19 17:15:27 +02:00
d364517633 Major - Architecture Rework - 11.0.0 2025-06-03 16:29:44 +02:00
f9d4523f09 Minor - Refactor name - V10.5.0 2025-05-21 16:40:27 +02:00
dbc7003569 Patch Update - Remove The """Instancing""" due to unwanted behavior - V10.4.1 2025-05-12 16:14:38 +02:00
94fd900ce8 Minor Update - Stats Widget + BigCube Generation WIP - V10.2.0 2025-05-07 17:15:11 +02:00
8bcd3eed48 Patch Update - Fix Memory Leak From terrain genneration and use Instancing to generate big terrain - V10.1.3 2025-05-06 18:09:28 +02:00
c442a87883 Minor Update - Texture Are Saved - V10.1.0 2025-05-06 15:29:23 +02:00
e68f1d5dd0 Patch Update - LoadTexture Tweak - V10.0.1 2025-05-05 16:12:38 +02:00
0e45e0688c Patch update - V9.2.13
Physics update
2025-04-01 13:47:45 +02:00
606aaa76e9 Minor Update - V.9.2.0
[FEAT] :

- Add More Object Property to the save and load
2025-03-19 12:05:15 +01:00
eea7b4c067 Major Update - V9.0.0
[FEAT] :

+ Add Save and Load system for scene but only for kobject
2025-03-18 22:43:23 +01:00
7eb6ed72e6 Minor Update - V8.1.0
[FIX] :

- Alpha Shader

[FEAT] :

- Add Scene action in bar menu
- Start to implemented Save And Load Logique
2025-03-17 12:59:04 +01:00
0d5e26266b Major update - Architecture Rework 2025-01-27 22:46:27 +01:00