9a8bfc43eb
Adds basic audio component functionality
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Adds basic audio component and loads default sound for testing
Adds default sounds to the assets folder and includes them in the project.
2025-09-15 16:08:46 +02:00
42c44b9ff1
Major - Adds FMOD audio library - V13.0.0
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Adds precompiled FMOD audio library binaries for various platforms (x86, x64, arm64) and build configurations (Debug, Release).
Also adds a basic audio component header file.
2025-09-09 17:58:42 +02:00
defc1cb795
Minor - Implements scene saving and loading - V12.10.0
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Adds scene saving and loading functionality, using a component factory for dynamic component creation and serialization.
This allows users to save and load the state of entities, including their components and textures.
A new component factory is introduced to register and create different component types.
Each component implements serialization and deserialization methods, which are used to store and restore the component's state.
A new .ker scene file format is introduced to serialize entity data and to load it back into memory to restore the scene.
Also adds a DemoScene_V12.9.0.ker file to showcase the engine.
2025-09-06 18:59:42 +02:00
e527e85b9c
Minor - ECS use in save - V12.6.0
2025-06-24 18:41:13 +02:00
3adfddf44f
Minor - ECS use for import object - V12.1.0
2025-06-24 15:36:45 +02:00
039b034175
Major - ECS - V12.0.0
2025-06-24 14:24:14 +02:00
ae3fc21ffc
Patch - Fix release and debug config - V11.2.1
2025-06-03 19:58:01 +02:00
2a1b474df0
Minor - architecture rework pt.2 - V11.1.0
2025-06-03 17:01:18 +02:00
d364517633
Major - Architecture Rework - 11.0.0
2025-06-03 16:29:44 +02:00
ce51c11b31
Minor - Add Unitest environment - V10.7.0
2025-06-02 14:15:18 +02:00
0e11ead55b
Patch - Deth Shader integration for shadow map - V10.6.1
2025-05-28 15:02:43 +02:00
f20adee22f
Patch - Sun camera Depth experiment - V10.5.3
2025-05-26 16:03:51 +02:00
eb2cd17ec3
Patch - Sun Camera - V10.5.2
2025-05-26 13:52:00 +02:00
dbd27d1fe7
Revert "Minor - Start Shadow Map - V10.5.0"
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This reverts commit d6b7626446 .
2025-05-25 16:12:39 +02:00
d6b7626446
Minor - Start Shadow Map - V10.5.0
2025-05-22 17:28:29 +02:00
f9d4523f09
Minor - Refactor name - V10.5.0
2025-05-21 16:40:27 +02:00
8e6b7409d9
Major Update - Complete Rework Texture System - V10.0.0
2025-05-03 16:37:27 +02:00
6014c9034c
Patch Update - Fix OBJ Copy - V9.3.9
2025-05-01 21:23:47 +02:00
96b0d0e72d
Patch Update - Skybox Shader wip - V9.3.2
2025-05-01 18:41:32 +02:00
f1c13a3c8c
Patch Update - Start ShaderSkybox - V9.3.1
2025-05-01 17:16:11 +02:00
e34b44996a
Minor Update - Skybox Update - V9.3.0
2025-05-01 16:41:33 +02:00
d8bda97819
Patch update - V9.2.9
2025-03-30 23:34:11 +02:00
1ea77c909f
vulkan test
2025-03-22 19:00:37 +01:00
73727ab45a
Patch update - V9.2.6
2025-03-22 15:05:55 +01:00
648fc887d6
add lib
2025-03-21 19:33:00 +01:00
987ad6784e
Patch Update - V9.2.2
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FIX RELEASE BUILD CONFIGURATION
2025-03-20 00:15:34 +01:00
7eb6ed72e6
Minor Update - V8.1.0
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[FIX] :
- Alpha Shader
[FEAT] :
- Add Scene action in bar menu
- Start to implemented Save And Load Logique
2025-03-17 12:59:04 +01:00
0d5e26266b
Major update - Architecture Rework
2025-01-27 22:46:27 +01:00
d8552d3f91
minor update - préparation sunlight
2025-01-22 19:56:28 +01:00
172db0b96d
Skybox WIP
2025-01-21 15:28:37 +01:00
296e04692a
patch debug - exec
2025-01-20 23:13:35 +01:00
b029018552
Major update - IMGUI Change
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New ImGui version : Branch Doking
2025-01-16 17:31:13 +01:00
01a9c940f0
Minor update - frustum rework
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Complete overhaul of frustum culling
2025-01-12 00:59:43 +01:00
ab0355ed97
Minor update - Add Render Queues
2025-01-11 22:18:19 +01:00
b4804c2df2
boo
2024-10-02 12:44:00 +02:00
7f84ab39a1
ajout des fichier obj forcer
2024-10-01 18:48:01 +02:00
b3af9f4ce7
Minor Update - Fix Release Version
2024-09-30 16:13:52 +02:00
8f20397130
sus
2024-09-30 15:29:49 +02:00
3e3620d925
Patch - Update
2024-09-29 18:19:49 +02:00
64ae50814f
Mise à jour des inclusions de fichiers OBJ
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Les fichiers OBJ dans `enginecustom.vcxproj` ont été modifiés pour être inclus en tant que `CopyFileToFolders` au lieu de `Object`, avec le type de fichier spécifié comme `Document`. Les filtres correspondants dans `enginecustom.vcxproj.filters` ont également été mis à jour pour refléter ce changement, en maintenant le filtre `Assets\Model\OBJ` pour chaque fichier OBJ.
2024-09-29 17:43:56 +02:00
9f3b4c4f1a
Archi update
2024-09-29 17:39:22 +02:00
68e460c5df
Major Update - Texture Change
2024-09-29 13:57:26 +02:00
bbbea117c3
MAJOR UPDATE - REWORK TEXTURE
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-support texture tga retirer
+support texture format standard ajouter
2024-09-29 13:24:18 +02:00
c4b4ef83e3
hummm
2024-09-28 22:03:35 +02:00
6e6db2cf87
Project Name - Update
2024-09-28 20:24:39 +02:00
e20a2aa365
MAJOR UPDATE - BROKEN
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- New way of loading Texture
2024-09-28 20:16:44 +02:00
eea4518a0a
Cel Shading [WIP]
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+ Cel shading shader
+ Shader Manager window
2024-09-24 12:16:22 +02:00
d9c9a8f0b5
patch update - gitignore tweak
2024-04-26 14:54:56 +02:00
2d7c654a64
Patch update - gitignore tweak
2024-04-26 14:33:22 +02:00
StratiX0
394dda14a5
feat: lecture obj (triangle seulement)
2024-04-26 14:13:29 +02:00