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8bcd3eed48 |
1
.gitattributes
vendored
1
.gitattributes
vendored
@@ -1,2 +1,3 @@
|
||||
enginecustom/assets/Model/OBJ/*.obj filter=lfs diff=lfs merge=lfs -text
|
||||
enginecustom/assets/Model/OBJ/*.mtl filter=lfs diff=lfs merge=lfs -text
|
||||
doxygen_docs/** filter=lfs diff=lfs merge=lfs -text
|
||||
|
6
.idea/.idea.KhaoticEngineReborn/.idea/copilot.data.migration.agent.xml
generated
Normal file
6
.idea/.idea.KhaoticEngineReborn/.idea/copilot.data.migration.agent.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="AgentMigrationStateService">
|
||||
<option name="migrationStatus" value="COMPLETED" />
|
||||
</component>
|
||||
</project>
|
6
.idea/.idea.KhaoticEngineReborn/.idea/copilot.data.migration.edit.xml
generated
Normal file
6
.idea/.idea.KhaoticEngineReborn/.idea/copilot.data.migration.edit.xml
generated
Normal file
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="EditMigrationStateService">
|
||||
<option name="migrationStatus" value="COMPLETED" />
|
||||
</component>
|
||||
</project>
|
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project version="4">
|
||||
<component name="Encoding">
|
||||
<file url="file://$PROJECT_DIR$/enginecustom/src/src/system/applicationclass.cpp" charset="windows-1252" />
|
||||
<file url="file://$PROJECT_DIR$/enginecustom/src/src/system/application_class.cpp" charset="windows-1252" />
|
||||
<file url="file://$PROJECT_DIR$/enginecustom/src/src/system/imguiManager.cpp" charset="windows-1252" />
|
||||
<file url="PROJECT" charset="windows-1252" />
|
||||
</component>
|
||||
|
@@ -1,6 +1,7 @@
|
||||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Project Default" />
|
||||
<inspection_tool class="LanguageDetectionInspection" enabled="false" level="WEAK WARNING" enabled_by_default="false" />
|
||||
<inspection_tool class="ReassignedToPlainText" enabled="false" level="WARNING" enabled_by_default="false" />
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||||
</profile>
|
||||
</component>
|
164
.idea/.idea.KhaoticEngineReborn/.idea/workspace.xml
generated
164
.idea/.idea.KhaoticEngineReborn/.idea/workspace.xml
generated
@@ -4,7 +4,20 @@
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||||
<option name="autoReloadType" value="SELECTIVE" />
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||||
</component>
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||||
<component name="ChangeListManager">
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<list default="true" id="e81d6e08-efc7-40a0-909d-ec4943d948e9" name="Changes" comment="" />
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<list default="true" id="e81d6e08-efc7-40a0-909d-ec4943d948e9" name="Changes" comment="">
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<change beforePath="$PROJECT_DIR$/.idea/.idea.KhaoticEngineReborn/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.KhaoticEngineReborn/.idea/workspace.xml" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/component.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/component.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/audio_component.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/audio_component.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/identity_component.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/identity_component.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/model_path_component.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/model_path_component.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/physics_component.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/physics_component.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/render_component.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/render_component.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/shader_component.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/shader_component.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/transform_component.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/transform_component.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/entity_manager.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/ecs/entity_manager.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/enginecustom/src/inc/system/imguiManager.h" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/inc/system/imguiManager.h" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/enginecustom/src/src/system/imguiManager.cpp" beforeDir="false" afterPath="$PROJECT_DIR$/enginecustom/src/src/system/imguiManager.cpp" afterDir="false" />
|
||||
</list>
|
||||
<option name="SHOW_DIALOG" value="false" />
|
||||
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||
<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
|
||||
@@ -17,47 +30,28 @@
|
||||
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$" />
|
||||
</component>
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||||
<component name="HighlightingSettingsPerFile">
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
|
||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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||||
<setting file="mock:///dummy.cpp" root0="SKIP_HIGHLIGHTING" />
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||||
<setting file="cidr-memory-view://6" root0="FORCE_HIGHLIGHTING" />
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||||
<setting file="file://C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um/d3d11.h" root0="SKIP_HIGHLIGHTING" />
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||||
<setting file="file://C:/Program Files (x86)/Windows Kits/10/Include/10.0.26100.0/um/dinput.h" root0="SKIP_HIGHLIGHTING" />
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||||
<setting file="file://C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Tools/MSVC/14.44.35207/include/memory" root0="SKIP_HIGHLIGHTING" />
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||||
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||||
<setting file="file://$PROJECT_DIR$/enginecustom/include/Vulkan/Include/vulkan/vulkan_core.h" root0="SKIP_HIGHLIGHTING" />
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||||
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||||
<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/ComponentFactory.h" root0="FORCE_HIGHLIGHTING" />
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||||
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||||
<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/identity_component.h" root0="FORCE_HIGHLIGHTING" />
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||||
<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/model_path_component.h" root0="FORCE_HIGHLIGHTING" />
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||||
<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/physics_component.h" root0="FORCE_HIGHLIGHTING" />
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||||
<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/render_component.h" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/transform_component.h" root0="FORCE_HIGHLIGHTING" />
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||||
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<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/systems/render_system.h" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/../../IDE_VS/VC/Tools/MSVC/14.38.33130/include/type_traits" root0="SKIP_HIGHLIGHTING" />
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||||
</component>
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||||
<component name="KubernetesApiPersistence">{}</component>
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||||
<component name="KubernetesApiProvider">{
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||||
"isMigrated": true
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||||
}</component>
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||||
<component name="MetaFilesCheckinStateConfiguration" checkMetaFiles="true" />
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||||
<component name="ProblemsViewState">
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||||
<option name="selectedTabId" value="CurrentFile" />
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||||
@@ -66,29 +60,33 @@
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"associatedIndex": 6
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<component name="ProjectId" id="2sGIWDeT5ixyzDQ0he4A3RFpG9W" />
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||||
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||||
<option name="hideEmptyMiddlePackages" value="true" />
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||||
<option name="showLibraryContents" value="true" />
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||||
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||||
<component name="PropertiesComponent"><![CDATA[{
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||||
"keyToString": {
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||||
"ASKED_SHARE_PROJECT_CONFIGURATION_FILES": "true",
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||||
"C++ Project.enginecustom.executor": "Run",
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||||
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||||
"RunOnceActivity.ShowReadmeOnStart": "true",
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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"settings.editor.selected.configurable": "preferences.build.unityPlugin",
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||||
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||||
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|
||||
"C/C++ Project.enginecustom.executor": "Run",
|
||||
"RunOnceActivity.ShowReadmeOnStart": "true",
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||||
"RunOnceActivity.git.unshallow": "true",
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||||
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||||
"git-widget-placeholder": "main",
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||||
"ignore.virus.scanning.warn.message": "true",
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||||
"node.js.detected.package.eslint": "true",
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||||
"node.js.detected.package.tslint": "true",
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||||
"node.js.selected.package.eslint": "(autodetect)",
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||||
"node.js.selected.package.tslint": "(autodetect)",
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||||
"nodejs_package_manager_path": "npm",
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||||
"settings.editor.selected.configurable": "preferences.pluginManager",
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||||
"vue.rearranger.settings.migration": "true"
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||||
}
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||||
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||||
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||||
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||||
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||||
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@@ -208,6 +206,58 @@
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<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{9e5ef415-5337-4eed-ae23-edc4b1fff455}</ProjectGuid>
|
||||
<RootNamespace>KhaoticDemo</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\enginecustom\enginecustom.vcxproj">
|
||||
<Project>{92cf56c4-76bb-40d4-8fe5-36c15f5f127a}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@@ -1,22 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Fichiers sources">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Fichiers d%27en-tête">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Fichiers de ressources">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="main.cpp">
|
||||
<Filter>Fichiers sources</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
@@ -1,4 +0,0 @@
|
||||
int main()
|
||||
{
|
||||
return 0;
|
||||
}
|
@@ -1,72 +0,0 @@
|
||||
/////////////
|
||||
// GLOBALS //
|
||||
/////////////
|
||||
SamplerState SampleType : register(s0);
|
||||
|
||||
Texture2D reflectionTexture : register(t0);
|
||||
Texture2D refractionTexture : register(t1);
|
||||
Texture2D normalTexture : register(t2);
|
||||
|
||||
cbuffer WaterBuffer
|
||||
{
|
||||
float waterTranslation;
|
||||
float reflectRefractScale;
|
||||
float2 padding;
|
||||
};
|
||||
|
||||
|
||||
//////////////
|
||||
// TYPEDEFS //
|
||||
//////////////
|
||||
struct PixelInputType
|
||||
{
|
||||
float4 position : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 reflectionPosition : TEXCOORD1;
|
||||
float4 refractionPosition : TEXCOORD2;
|
||||
};
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Pixel Shader
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
float4 WaterPixelShader(PixelInputType input) : SV_TARGET
|
||||
{
|
||||
float2 reflectTexCoord;
|
||||
float2 refractTexCoord;
|
||||
float4 normalMap;
|
||||
float3 normal;
|
||||
float4 reflectionColor;
|
||||
float4 refractionColor;
|
||||
float4 color;
|
||||
|
||||
// Move the position the water normal is sampled from to simulate moving water.
|
||||
input.tex.y += waterTranslation;
|
||||
|
||||
// Calculate the projected reflection texture coordinates.
|
||||
reflectTexCoord.x = input.reflectionPosition.x / input.reflectionPosition.w / 2.0f + 0.5f;
|
||||
reflectTexCoord.y = -input.reflectionPosition.y / input.reflectionPosition.w / 2.0f + 0.5f;
|
||||
|
||||
// Calculate the projected refraction texture coordinates.
|
||||
refractTexCoord.x = input.refractionPosition.x / input.refractionPosition.w / 2.0f + 0.5f;
|
||||
refractTexCoord.y = -input.refractionPosition.y / input.refractionPosition.w / 2.0f + 0.5f;
|
||||
|
||||
// Sample the normal from the normal map texture.
|
||||
normalMap = normalTexture.Sample(SampleType, input.tex);
|
||||
|
||||
// Expand the range of the normal from (0,1) to (-1,+1).
|
||||
normal = (normalMap.xyz * 2.0f) - 1.0f;
|
||||
|
||||
// Re-position the texture coordinate sampling position by the normal map value to simulate the rippling wave effect.
|
||||
reflectTexCoord = reflectTexCoord + (normal.xy * reflectRefractScale);
|
||||
refractTexCoord = refractTexCoord + (normal.xy * reflectRefractScale);
|
||||
|
||||
// Sample the texture pixels from the textures using the updated texture coordinates.
|
||||
reflectionColor = reflectionTexture.Sample(SampleType, reflectTexCoord);
|
||||
refractionColor = refractionTexture.Sample(SampleType, refractTexCoord);
|
||||
|
||||
// Combine the reflection and refraction results for the final color.
|
||||
color = lerp(reflectionColor, refractionColor, 0.6f);
|
||||
|
||||
return color;
|
||||
}
|
@@ -3,9 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.9.34607.119
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "enginecustom", "enginecustom\enginecustom.vcxproj", "{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KhaoticDemo", "KhaoticDemo\KhaoticDemo.vcxproj", "{9E5EF415-5337-4EED-AE23-EDC4B1FFF455}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KhaoticCore", "enginecustom\enginecustom.vcxproj", "{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@@ -23,14 +21,6 @@ Global
|
||||
{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Release|x64.Build.0 = Release|x64
|
||||
{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Release|x86.ActiveCfg = Release|Win32
|
||||
{92CF56C4-76BB-40D4-8FE5-36C15F5F127A}.Release|x86.Build.0 = Release|Win32
|
||||
{9E5EF415-5337-4EED-AE23-EDC4B1FFF455}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{9E5EF415-5337-4EED-AE23-EDC4B1FFF455}.Debug|x64.Build.0 = Debug|x64
|
||||
{9E5EF415-5337-4EED-AE23-EDC4B1FFF455}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{9E5EF415-5337-4EED-AE23-EDC4B1FFF455}.Debug|x86.Build.0 = Debug|Win32
|
||||
{9E5EF415-5337-4EED-AE23-EDC4B1FFF455}.Release|x64.ActiveCfg = Release|x64
|
||||
{9E5EF415-5337-4EED-AE23-EDC4B1FFF455}.Release|x64.Build.0 = Release|x64
|
||||
{9E5EF415-5337-4EED-AE23-EDC4B1FFF455}.Release|x86.ActiveCfg = Release|Win32
|
||||
{9E5EF415-5337-4EED-AE23-EDC4B1FFF455}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
@@ -2,13 +2,13 @@
|
||||
|
||||
Khaotic Engine Reborn reprend comme base le moteur Khaotic Engine pour lui ajouter plus de fonctionalité.
|
||||
|
||||
Ce moteur est basé sur **DirectX11** utilise **ImGui** avec une couche d'abstraction pour permetre son usage avec d'autres API.
|
||||
Ce moteur est basé sur **DirectX11** et utilise **ImGui** pour son interface graphique.
|
||||
|
||||
---
|
||||
|
||||
Khaotic Engine is a rendering engine made in **C++** by a small team with the aim of learning how to use rendering APIs (OpenGL, DirectX 11/12 and Vulkan).
|
||||
|
||||
This **DirectX11** based engine uses **ImGui** with an abstraction layer to enable its use with other APIs.
|
||||
This **DirectX11** based engine uses **ImGui** for the user interface.
|
||||
|
||||
## Installation
|
||||
|
||||
@@ -64,7 +64,7 @@ This **DirectX11** based engine uses **ImGui** with an abstraction layer to enab
|
||||
|
||||
## Demo :
|
||||
|
||||
[](https://www.youtube.com/watch?v=qCOCTyB_97c)
|
||||
[](https://youtu.be/CbK1a0Ar94Q)
|
||||
|
||||
## Engine Build by :
|
||||
|
||||
|
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doxygen_docs/html/classecs_1_1_shader_component-members.html
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doxygen_docs/html/classecs_1_1_shader_component.html
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doxygen_docs/html/classecs_1_1_shader_component.js
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doxygen_docs/html/classecs_1_1_transform_component-members.html
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Reference in New Issue
Block a user