15 Commits

Author SHA1 Message Date
42b7ca04a4 Merge remote-tracking branch 'origin/main' 2025-09-15 23:19:38 +02:00
aa8e5d2abd Minor - Adds audio component with spatialization - V13.3.0
Adds a new audio component with support for loading, playing, pausing, stopping, and controlling audio properties such as volume, pan, pitch, and looping.

Implements spatialization using FMOD, enabling 3D audio effects based on object and camera positions. Includes file selection dialog and UI controls for audio properties.
2025-09-15 23:19:22 +02:00
5ee88ff932 Minor - Adds basic audio component functionality - V13.2.0
Adds basic audio component and loads default sound for testing

Adds default sounds to the assets folder and includes them in the project.
2025-09-15 23:18:52 +02:00
4f4151201d Adds audio component with spatialization
Adds a new audio component with support for loading, playing, pausing, stopping, and controlling audio properties such as volume, pan, pitch, and looping.

Implements spatialization using FMOD, enabling 3D audio effects based on object and camera positions. Includes file selection dialog and UI controls for audio properties.
2025-09-15 23:15:34 +02:00
9a8bfc43eb Adds basic audio component functionality
Adds basic audio component and loads default sound for testing

Adds default sounds to the assets folder and includes them in the project.
2025-09-15 16:08:46 +02:00
5bb802f0fc Track doxygen_docs with Git LFS 2025-09-10 02:12:41 +02:00
7d33e2da72 Minor - Improves scene editor and adds audio support - V13.1.0
Improves the scene editor by adding an inspector window to view and modify entity components.

Adds audio component support with basic playback controls integrated into the inspector.

Adds default audio files.
2025-09-10 02:00:21 +02:00
42c44b9ff1 Major - Adds FMOD audio library - V13.0.0
Adds precompiled FMOD audio library binaries for various platforms (x86, x64, arm64) and build configurations (Debug, Release).
Also adds a basic audio component header file.
2025-09-09 17:58:42 +02:00
defc1cb795 Minor - Implements scene saving and loading - V12.10.0
Adds scene saving and loading functionality, using a component factory for dynamic component creation and serialization.
This allows users to save and load the state of entities, including their components and textures.

A new component factory is introduced to register and create different component types.
Each component implements serialization and deserialization methods, which are used to store and restore the component's state.

A new .ker scene file format is introduced to serialize entity data and to load it back into memory to restore the scene.

Also adds a DemoScene_V12.9.0.ker file to showcase the engine.
2025-09-06 18:59:42 +02:00
118e635415 Merge remote-tracking branch 'origin/main' 2025-09-06 14:22:37 +02:00
55e561fd14 Minor - Implements component serialization - V12.9.0
Adds serialization and deserialization functionality to the ECS component system.

This allows components to be saved and loaded, enabling scene persistence.
The IdentityComponent is updated to support serialization/deserialization.
The scene saving logic in scene_manager is updated to serialize components instead of hardcoded values.
2025-09-06 14:21:39 +02:00
25e7d97b71 Implements component serialization
Adds serialization and deserialization functionality to the ECS component system.

This allows components to be saved and loaded, enabling scene persistence.
The IdentityComponent is updated to support serialization/deserialization.
The scene saving logic in scene_manager is updated to serialize components instead of hardcoded values.
2025-09-06 14:18:28 +02:00
ccd0d045f9 Patch - Doc Update - V12.8.1 2025-07-28 17:37:15 +02:00
9431552316 Minor - Start the Doxygen doc - V12.8.0 2025-07-28 15:26:10 +02:00
2c005592f0 Patch - TODO : Serialized / Deserialized Component DATA - V12.7.1 2025-06-26 21:44:28 +02:00
552 changed files with 15988 additions and 731 deletions

1
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@@ -1,2 +1,3 @@
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enginecustom/assets/Model/OBJ/*.mtl filter=lfs diff=lfs merge=lfs -text enginecustom/assets/Model/OBJ/*.mtl filter=lfs diff=lfs merge=lfs -text
doxygen_docs/** filter=lfs diff=lfs merge=lfs -text

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@@ -0,0 +1,6 @@
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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
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<option name="migrationStatus" value="COMPLETED" />
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@@ -4,7 +4,16 @@
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@@ -22,8 +31,10 @@
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<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/identity_component.h" root0="FORCE_HIGHLIGHTING" /> <setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/identity_component.h" root0="FORCE_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/model_path_component.h" root0="FORCE_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/physics_component.h" root0="FORCE_HIGHLIGHTING" /> <setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/physics_component.h" root0="FORCE_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/render_component.h" root0="FORCE_HIGHLIGHTING" /> <setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/render_component.h" root0="FORCE_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/shader_component.h" root0="FORCE_HIGHLIGHTING" /> <setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/components/shader_component.h" root0="FORCE_HIGHLIGHTING" />
@@ -31,6 +42,7 @@
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<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/entity_manager.h" root0="FORCE_HIGHLIGHTING" /> <setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/entity_manager.h" root0="FORCE_HIGHLIGHTING" />
<setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/systems/render_system.h" root0="FORCE_HIGHLIGHTING" /> <setting file="file://$PROJECT_DIR$/enginecustom/src/inc/system/ecs/systems/render_system.h" root0="FORCE_HIGHLIGHTING" />
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<component name="KubernetesApiPersistence">{}</component> <component name="KubernetesApiPersistence">{}</component>
@@ -68,7 +80,7 @@
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