#include "pch.h" #include "Translate.h" #if __has_include("Translate.g.cpp") #include "Translate.g.cpp" #endif namespace winrt::enginecustom::implementation { int32_t Translate::MyProperty() { throw hresult_not_implemented(); } void Translate::MyProperty(int32_t /*value*/) { throw hresult_not_implemented(); } }