#include "fpsclass.h" FpsClass::FpsClass() { } FpsClass::FpsClass(const FpsClass& other) { } FpsClass::~FpsClass() { } void FpsClass::Initialize() { m_fps = 0; m_count = 0; m_startTime = timeGetTime(); return; } void FpsClass::Frame() { m_count++; if (timeGetTime() >= (m_startTime + 1000)) { m_fps = m_count; m_count = 0; m_startTime = timeGetTime(); } return; } int FpsClass::GetFps() { return m_fps; }