#pragma once #include "imgui.h" /** * Definitions for build versioning. * The build version is composed of: * - Major version (BUILD_VERSION_MAJOR) * - Minor version (BUILD_VERSION_MINOR) * - Patch version (BUILD_VERSION_PATCH) * - Build number (BUILD_VERSION_VER) which is incremented at each build. * - Build type (BUILD_VERSION_TYPE) which can be "Debug" or "Release" * - Build state (BUILD_VERSION_STATE) which can be "Dev" or "Stable" */ #define BUILD_VERSION_MAJOR 14 #define BUILD_VERSION_MINOR 5 #define BUILD_VERSION_PATCH 27 // BUILD_VERSION_VER est un int persisté dans un fichier, à charger au lancement et incrémenter à chaque build (voir point 3) extern int BUILD_VERSION_VER; #ifdef _DEBUG #define BUILD_VERSION_TYPE "Debug" #define BUILD_VERSION_INVERSE "Release" // define a color for debug mode (dark yellow) #define DEBUG_MODE_COLOR IM_COL32(204, 153, 0, 255) #else #define BUILD_VERSION_TYPE "Release" #define BUILD_VERSION_INVERSE "Debug" // define a color for release mode (rouge bordeau) #define DEBUG_MODE_COLOR IM_COL32(128, 0, 32, 255) #endif // BUILD_VERSION_STATE est défini manuellement (ex "Dev" ou "Stable") #define BUILD_VERSION_STATE "Dev" //#define BUILD_VERSION_STATE "Stable"