Khaotic Engine Reborn
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ecs::PhysicsComponent Member List

This is the complete list of members for ecs::PhysicsComponent, including all inherited members.

Component()=default (defined in ecs::Component)ecs::Component
Component(const Component &)=delete (defined in ecs::Component)ecs::Component
Component(Component &&)=default (defined in ecs::Component)ecs::Component
GetAcceleration() constecs::PhysicsComponentinline
GetBoundingRadius() constecs::PhysicsComponentinline
GetMass() constecs::PhysicsComponentinline
GetPreviousPosition() constecs::PhysicsComponentinline
GetVelocity() constecs::PhysicsComponentinline
Initialize() overrideecs::PhysicsComponentinlinevirtual
IsGravityEnabled() constecs::PhysicsComponentinline
IsGrounded() constecs::PhysicsComponentinline
IsPhysicsEnabled() constecs::PhysicsComponentinline
LaunchObject(float alpha, float initialStretch, float springConstant)ecs::PhysicsComponentinline
operator=(const Component &)=delete (defined in ecs::Component)ecs::Component
operator=(Component &&)=default (defined in ecs::Component)ecs::Component
PhysicsComponent()ecs::PhysicsComponentinline
SetAcceleration(XMVECTOR acceleration)ecs::PhysicsComponentinline
SetBoundingRadius(float radius)ecs::PhysicsComponentinline
SetGravityEnabled(bool enabled)ecs::PhysicsComponentinline
SetGrounded(bool isGrounded)ecs::PhysicsComponentinline
SetMass(float mass)ecs::PhysicsComponentinline
SetPhysicsEnabled(bool enabled)ecs::PhysicsComponentinline
SetPreviousPosition(XMVECTOR position)ecs::PhysicsComponentinline
SetUpdatePositionCallback(std::function< void(XMVECTOR)> callback)ecs::PhysicsComponentinline
SetVelocity(XMVECTOR velocity)ecs::PhysicsComponentinline
Update(float deltaTime) overrideecs::PhysicsComponentinlinevirtual
~Component()=default (defined in ecs::Component)ecs::Componentvirtual
~PhysicsComponent()=default (defined in ecs::PhysicsComponent)ecs::PhysicsComponent