Khaotic Engine Reborn
|
This is the complete list of members for ecs::RenderSystem, including all inherited members.
RenderAllEntities(EntityManager *entityManager, const DirectX::XMMATRIX &viewMatrix, const DirectX::XMMATRIX &projectionMatrix, const DirectX::XMFLOAT4 *diffuseColors, const DirectX::XMFLOAT4 *lightPositions, const DirectX::XMFLOAT4 *ambientColors, const DirectX::XMFLOAT3 &cameraPos, const DirectX::XMFLOAT4 &sunlightDiffuse, const DirectX::XMFLOAT4 &sunlightAmbient, const DirectX::XMFLOAT3 &sunlightDirection, float sunlightIntensity) | ecs::RenderSystem | inline |
RenderEntity(std::shared_ptr< Entity > entity, const DirectX::XMMATRIX &viewMatrix, const DirectX::XMMATRIX &projectionMatrix, const DirectX::XMFLOAT4 *diffuseColors, const DirectX::XMFLOAT4 *lightPositions, const DirectX::XMFLOAT4 *ambientColors, const DirectX::XMFLOAT3 &cameraPosition, const DirectX::XMFLOAT4 &sunlightDiffuse, const DirectX::XMFLOAT4 &sunlightAmbient, const DirectX::XMFLOAT3 &sunlightDirection, float sunlightIntensity) | ecs::RenderSystem | inline |
RenderSystem(ID3D11DeviceContext *deviceContext, shader_manager_class *shaderManager) | ecs::RenderSystem | inline |