Definition at line 7 of file master_shader.h.
◆ master_shader()
master_shader::master_shader |
( |
| ) |
|
Definition at line 4 of file master_shader.cpp.
5{
6
7 wcscpy_s(vs_filename_, 128, vs_name_);
8 wcscpy_s(ps_filename_, 128, ps_name_);
9
10}
◆ ~master_shader()
master_shader::~master_shader |
( |
| ) |
|
|
virtual |
◆ initialize()
bool master_shader::initialize |
( |
ID3D11Device * | device, |
|
|
HWND | hwnd ) |
|
pure virtual |
Definition at line 17 of file master_shader.cpp.
18{
19 Logger::Get().
Log(
"Initializing master_shader", __FILE__, __LINE__, Logger::LogLevel::Initialize);
20
21 bool success = false;
22
23 return true;
24}
void Log(const std::string &message, const std::string &fileName, int lineNumber, LogLevel level=LogLevel::Info)
◆ ps_filename_
wchar_t master_shader::ps_filename_[128] |
|
protected |
◆ ps_name_
wchar_t const* master_shader::ps_name_ = L"" |
|
protected |
◆ vs_filename_
wchar_t master_shader::vs_filename_[128] |
|
protected |
◆ vs_name_
wchar_t const* master_shader::vs_name_ = L"" |
|
protected |
The documentation for this class was generated from the following files: