Khaotic Engine Reborn
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sceneManager Class Reference

Public Member Functions

 sceneManager (sceneManager const &)=delete
 
void operator= (sceneManager const &)=delete
 
void SetSceneFilePath (const std::string &path)
 
void SetSceneFileName (const std::string &name)
 
bool SaveScene ()
 
bool LoadScene ()
 

Static Public Member Functions

static sceneManagerGet ()
 

Detailed Description

Definition at line 4 of file sceneManager.h.

Member Function Documentation

◆ Get()

static sceneManager & sceneManager::Get ( )
inlinestatic

Definition at line 7 of file sceneManager.h.

8 {
9 static sceneManager instance;
10 return instance;
11 }

◆ LoadScene()

bool sceneManager::LoadScene ( )
inline

Definition at line 25 of file sceneManager.h.

26 {
27
28
29 // Implement the load scene logic here
30 return true;
31 }

◆ SaveScene()

bool sceneManager::SaveScene ( )
inline

Definition at line 19 of file sceneManager.h.

20 {
21 // Implement the save scene logic here
22 return true;
23 }

◆ SetSceneFileName()

void sceneManager::SetSceneFileName ( const std::string & name)
inline

Definition at line 17 of file sceneManager.h.

17{ m_sceneFileName = name; }

◆ SetSceneFilePath()

void sceneManager::SetSceneFilePath ( const std::string & path)
inline

Definition at line 16 of file sceneManager.h.

16{ m_sceneFilePath = path; }

The documentation for this class was generated from the following file: