Khaotic Engine Reborn
|
Public Member Functions | |
transparent_shader_class (const transparent_shader_class &) | |
bool | initialize (ID3D11Device *, HWND) |
void | shutdown () |
bool | render (ID3D11DeviceContext *, int, XMMATRIX, XMMATRIX, XMMATRIX, ID3D11ShaderResourceView *, float) |
Definition at line 20 of file transparent_shader_class.h.
transparent_shader_class::transparent_shader_class | ( | ) |
Definition at line 4 of file transparent_shader_class.cpp.
transparent_shader_class::transparent_shader_class | ( | const transparent_shader_class & | other | ) |
Definition at line 15 of file transparent_shader_class.cpp.
transparent_shader_class::~transparent_shader_class | ( | ) |
Definition at line 20 of file transparent_shader_class.cpp.
bool transparent_shader_class::initialize | ( | ID3D11Device * | device, |
HWND | hwnd ) |
Definition at line 25 of file transparent_shader_class.cpp.
bool transparent_shader_class::render | ( | ID3D11DeviceContext * | deviceContext, |
int | indexCount, | ||
XMMATRIX | worldMatrix, | ||
XMMATRIX | viewMatrix, | ||
XMMATRIX | projectionMatrix, | ||
ID3D11ShaderResourceView * | texture, | ||
float | blend ) |
Definition at line 72 of file transparent_shader_class.cpp.
void transparent_shader_class::shutdown | ( | ) |
Definition at line 64 of file transparent_shader_class.cpp.