Here is a list of all documented files with brief descriptions:
[detail level 1234567]
▼ enginecustom | |
▼ src | |
▼ inc | |
► shader | |
alpha_map_shader_class.h | |
celshade_class.h | |
color_shader_class.h | |
depth_shader_class.h | |
font_shader_class.h | |
light_map_shader_class.h | |
light_shader_class.h | |
master_shader.h | |
multi_texture_shader_class.h | |
normal_map_shader_class.h | |
reflection_shader_class.h | |
refraction_shader_class.h | |
shader_manager_class.h | |
skybox_shader_class.h | |
spec_map_shader_class.h | |
sunlight_shader_class.h | |
texture_shader_class.h | |
translate_shader_class.h | |
transparent_shader_class.h | |
water_shader_class.h | |
► system | |
► ecs | |
► components | |
identity_component.h | |
model_path_component.h | |
physics_component.h | |
render_component.h | |
shader_component.h | |
transform_component.h | |
► systems | |
render_system.h | |
component.h | |
entity.h | |
entity_manager.h | |
application_class.h | |
bitmap_class.h | |
camera_class.h | |
d_3d_class.h | |
display_plane_class.h | |
font_class.h | |
fps_class.h | |
fps_limiter.h | |
frustum.h | |
frustumclass.h | |
imguiManager.h | |
input_class.h | |
light_class.h | |
Logger.h | |
model_class.h | |
Modellistclass.h | |
object.h | |
physics.h | |
position_class.h | |
render_texture_class.h | |
scene_manager.h | |
sceneManager.h | |
shadow_map.h | |
Skybox.h | |
sprite_class.h | |
stats.h | |
system_class.h | |
text_class.h | |
texture_class.h | |
timer_class.h | |
vulkan.h | |
▼ src | |
► shader | |
alpha_map_shader_class.cpp | |
celshade_class.cpp | |
color_shader_class.cpp | |
depth_shader_class.cpp | |
font_shader_class.cpp | |
light_map_shader_class.cpp | |
light_shader_class.cpp | |
master_shader.cpp | |
multi_texture_shader_class.cpp | |
normal_map_shader_class.cpp | |
reflection_shader_class.cpp | |
refraction_shader_class.cpp | |
shader_manager_class.cpp | |
skybox_shader_class.cpp | |
spec_map_shader_class.cpp | |
sunlight_shader_class.cpp | |
texture_shader_class.cpp | |
translate_shader_class.cpp | |
transparent_shader_class.cpp | |
water_shader_class.cpp | |
► system | |
application_class.cpp | |
bitmap_class.cpp | |
camera_class.cpp | |
d_3d_class.cpp | |
display_plane_class.cpp | |
font_class.cpp | |
fps_class.cpp | |
frustum.cpp | |
frustumclass.cpp | |
imguiManager.cpp | |
input_class.cpp | |
light_class.cpp | |
Main.cpp | |
model_class.cpp | |
Modellistclass.cpp | |
object.cpp | |
physics.cpp | |
position_class.cpp | |
render_texture_class.cpp | |
scene_manager.cpp | |
shadow_map.cpp | |
Skybox.cpp | |
sprite_class.cpp | |
stats.cpp | |
system_class.cpp | |
text_class.cpp | |
texture_class.cpp | |
timer_class.cpp | |
vulkan.cpp | |