7fc4b088085200e4ea212d57c00899b221ae9a6c
Refactors scene loading to properly initialize models and textures from the scene file. Adds audio component deserialization and file path handling. Fixes model loading and texture application in scene manager. Addresses potential issues with missing components during scene loading.
Khaotic Engine Reborn - C++ Custom Engine
Khaotic Engine Reborn reprend comme base le moteur Khaotic Engine pour lui ajouter plus de fonctionalité.
Ce moteur est basé sur DirectX11 et utilise ImGui pour son interface graphique.
Khaotic Engine is a rendering engine made in C++ by a small team with the aim of learning how to use rendering APIs (OpenGL, DirectX 11/12 and Vulkan).
This DirectX11 based engine uses ImGui for the user interface.
Installation
Depuis la solution + Debugger
- Télécharger la Beta
- Dézip le .zip
- Ouvrir le fichier .sln
- Build en Release
From solution + Debugger
- Download the Beta Release
- Unzip the Zip file
- Open the .sln file
- Set the debugger in "Release"
- Launch the debugger
Nouvauté Aporté par Khaotic Engine Reborn
SHADER :
- Sunlight shader
- Cel Shading
- Skysphere
Interface Graphique :
- Console link to the Logger object
- Shader Manager
- Engine Settings
- Sunlight Settings
Save And Load of a Scene :
- Save All Custom object
- Save All Custom Texture for Custom Object
Texture File :
- All the format supported by Windows Imaging Component (WIC)
Optimization :
- Shader rendering
- Frustum culling
- Object rendering
- Terrain Instancing
Demo :
Engine Build by :
Moteur D'origine :
Moteur Reborn :
Description
Languages
C++
81.2%
C
16.5%
C#
0.8%
CMake
0.3%
HyPhy
0.2%
Other
0.8%
