41 lines
835 B
C++
41 lines
835 B
C++
#pragma once
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#include "modelclass.h"
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class Object : public ModelClass
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{
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public:
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Object();
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~Object();
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void SetScaleMatrix(XMMATRIX scaleMatrix);
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void SetRotateMatrix(XMMATRIX rotateMatrix);
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void SetTranslateMatrix(XMMATRIX translateMatrix);
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void SetSRMatrix(XMMATRIX srMatrix);
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void SetWorldMatrix(XMMATRIX worldMatrix);
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void SetPosition(XMVECTOR position);
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void SetRotation(XMVECTOR rotation);
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void SetScale(XMVECTOR scale);
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XMMATRIX GetScaleMatrix();
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XMMATRIX GetRotateMatrix();
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XMMATRIX GetTranslateMatrix();
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XMMATRIX GetSRMatrix();
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XMMATRIX GetWorldMatrix();
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XMVECTOR GetPosition();
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XMVECTOR GetRotation();
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XMVECTOR GetScale();
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public :
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bool m_demoSpinning = false;
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private:
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XMMATRIX m_scaleMatrix;
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XMMATRIX m_rotateMatrix;
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XMMATRIX m_translateMatrix;
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XMMATRIX m_srMatrix;
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XMMATRIX m_worldMatrix;
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};
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