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<div class="headertitle"><div class="title">d_3d_class.cpp</div></div>
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<div class="contents">
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<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span> </div>
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<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span><span class="comment">// Filename: d3dclass.cpp</span></div>
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<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include "d_3d_class.h"</span></div>
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<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span> </div>
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<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span> </div>
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<div class="foldopen" id="foldopen00007" data-start="{" data-end="}">
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<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a9858f0cfaa93dec1b76ccea6e31c85bc"> 7</a></span><a class="code hl_function" href="classd__3d__class.html#a9858f0cfaa93dec1b76ccea6e31c85bc">d_3d_class::d_3d_class</a>()</div>
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<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span>{</div>
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<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span> swap_chain = 0;</div>
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<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span> device_ = 0;</div>
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<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span> device_context_ = 0;</div>
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<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span> render_target_view_ = 0;</div>
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<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span> depth_stencil_buffer_ = 0;</div>
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<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span> depth_stencil_state_ = 0;</div>
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<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> depth_stencil_view_ = 0;</div>
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<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"> 16</span> raster_state_ = 0;</div>
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<div class="line"><a id="l00017" name="l00017"></a><span class="lineno"> 17</span> depth_disabled_stencil_state_ = 0;</div>
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<div class="line"><a id="l00018" name="l00018"></a><span class="lineno"> 18</span> alpha_enable_blending_state_ = 0;</div>
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<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"> 19</span> alpha_disable_blending_state_ = 0;</div>
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<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span>}</div>
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</div>
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<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span> </div>
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<div class="line"><a id="l00022" name="l00022"></a><span class="lineno"> 22</span> </div>
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<div class="line"><a id="l00023" name="l00023"></a><span class="lineno"> 23</span><a class="code hl_function" href="classd__3d__class.html#a9858f0cfaa93dec1b76ccea6e31c85bc">d_3d_class::d_3d_class</a>(<span class="keyword">const</span> <a class="code hl_class" href="classd__3d__class.html">d_3d_class</a>& other)</div>
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<div class="line"><a id="l00024" name="l00024"></a><span class="lineno"> 24</span>{</div>
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<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span>}</div>
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<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> </div>
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<div class="line"><a id="l00027" name="l00027"></a><span class="lineno"> 27</span> </div>
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<div class="line"><a id="l00028" name="l00028"></a><span class="lineno"> 28</span>d_3d_class::~d_3d_class()</div>
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<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span>{</div>
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<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span>}</div>
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<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"> 31</span> </div>
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<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> </div>
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<div class="foldopen" id="foldopen00033" data-start="{" data-end="}">
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<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"><a class="line" href="classd__3d__class.html#aeba928a71d4440004fff00603ed06658"> 33</a></span><span class="keywordtype">bool</span> <a class="code hl_function" href="classd__3d__class.html#aeba928a71d4440004fff00603ed06658">d_3d_class::initialize</a>(<span class="keywordtype">int</span> screenWidth, <span class="keywordtype">int</span> screenHeight, <span class="keywordtype">bool</span> vsync, HWND hwnd, <span class="keywordtype">bool</span> fullscreen, <span class="keywordtype">float</span> screenDepth, <span class="keywordtype">float</span> screenNear)</div>
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<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span>{</div>
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<div class="line"><a id="l00035" name="l00035"></a><span class="lineno"> 35</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Initializing D3Dclass"</span>, __FILE__, __LINE__, Logger::LogLevel::Initialize);</div>
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<div class="line"><a id="l00036" name="l00036"></a><span class="lineno"> 36</span> </div>
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<div class="line"><a id="l00037" name="l00037"></a><span class="lineno"> 37</span> HRESULT result;</div>
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<div class="line"><a id="l00038" name="l00038"></a><span class="lineno"> 38</span> IDXGIFactory* factory;</div>
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<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"> 39</span> IDXGIAdapter* adapter;</div>
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<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span> IDXGIOutput* adapterOutput;</div>
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<div class="line"><a id="l00041" name="l00041"></a><span class="lineno"> 41</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> numModes, i, numerator, denominator;</div>
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<div class="line"><a id="l00042" name="l00042"></a><span class="lineno"> 42</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <span class="keywordtype">long</span> stringLength;</div>
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<div class="line"><a id="l00043" name="l00043"></a><span class="lineno"> 43</span> DXGI_MODE_DESC* displayModeList;</div>
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<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> DXGI_ADAPTER_DESC adapterDesc;</div>
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<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span> <span class="keywordtype">int</span> error;</div>
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<div class="line"><a id="l00046" name="l00046"></a><span class="lineno"> 46</span> DXGI_SWAP_CHAIN_DESC swapChainDesc;</div>
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<div class="line"><a id="l00047" name="l00047"></a><span class="lineno"> 47</span> D3D_FEATURE_LEVEL featureLevel;</div>
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<div class="line"><a id="l00048" name="l00048"></a><span class="lineno"> 48</span> ID3D11Texture2D* backBufferPtr;</div>
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<div class="line"><a id="l00049" name="l00049"></a><span class="lineno"> 49</span> D3D11_TEXTURE2D_DESC depthBufferDesc;</div>
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<div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span> D3D11_DEPTH_STENCIL_DESC depthStencilDesc;</div>
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<div class="line"><a id="l00051" name="l00051"></a><span class="lineno"> 51</span> D3D11_DEPTH_STENCIL_VIEW_DESC depthStencilViewDesc;</div>
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<div class="line"><a id="l00052" name="l00052"></a><span class="lineno"> 52</span> D3D11_RASTERIZER_DESC rasterDesc;</div>
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<div class="line"><a id="l00053" name="l00053"></a><span class="lineno"> 53</span> <span class="keywordtype">float</span> fieldOfView, screenAspect;</div>
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<div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span> D3D11_DEPTH_STENCIL_DESC depthDisabledStencilDesc;</div>
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<div class="line"><a id="l00055" name="l00055"></a><span class="lineno"> 55</span> D3D11_BLEND_DESC blendStateDescription;</div>
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<div class="line"><a id="l00056" name="l00056"></a><span class="lineno"> 56</span> </div>
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<div class="line"><a id="l00057" name="l00057"></a><span class="lineno"> 57</span> <span class="comment">// Store the vsync setting.</span></div>
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<div class="line"><a id="l00058" name="l00058"></a><span class="lineno"> 58</span> vsync_enabled_ = vsync;</div>
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<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span> </div>
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<div class="line"><a id="l00060" name="l00060"></a><span class="lineno"> 60</span> <span class="comment">// Create a DirectX graphics interface factory.</span></div>
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<div class="line"><a id="l00061" name="l00061"></a><span class="lineno"> 61</span> result = CreateDXGIFactory(__uuidof(IDXGIFactory), (<span class="keywordtype">void</span>**)&factory);</div>
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<div class="line"><a id="l00062" name="l00062"></a><span class="lineno"> 62</span> <span class="keywordflow">if</span> (FAILED(result))</div>
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<div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span> {</div>
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<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"> 64</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create DXGIFactory"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
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<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
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<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"> 66</span> }</div>
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<div class="line"><a id="l00067" name="l00067"></a><span class="lineno"> 67</span> </div>
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<div class="line"><a id="l00068" name="l00068"></a><span class="lineno"> 68</span> <span class="comment">// Use the factory to create an adapter for the primary graphics interface (video card).</span></div>
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<div class="line"><a id="l00069" name="l00069"></a><span class="lineno"> 69</span> result = factory->EnumAdapters(0, &adapter);</div>
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<div class="line"><a id="l00070" name="l00070"></a><span class="lineno"> 70</span> <span class="keywordflow">if</span> (FAILED(result))</div>
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<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"> 71</span> {</div>
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<div class="line"><a id="l00072" name="l00072"></a><span class="lineno"> 72</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create adapter"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
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<div class="line"><a id="l00073" name="l00073"></a><span class="lineno"> 73</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
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<div class="line"><a id="l00074" name="l00074"></a><span class="lineno"> 74</span> }</div>
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<div class="line"><a id="l00075" name="l00075"></a><span class="lineno"> 75</span> </div>
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<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span> <span class="comment">// Enumerate the primary adapter output (monitor).</span></div>
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<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span> result = adapter->EnumOutputs(0, &adapterOutput);</div>
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<div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span> <span class="keywordflow">if</span> (FAILED(result))</div>
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<div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span> {</div>
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<div class="line"><a id="l00080" name="l00080"></a><span class="lineno"> 80</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create adapter output"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
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<div class="line"><a id="l00081" name="l00081"></a><span class="lineno"> 81</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
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<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"> 82</span> }</div>
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<div class="line"><a id="l00083" name="l00083"></a><span class="lineno"> 83</span> </div>
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<div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span> <span class="comment">// Get the number of modes that fit the DXGI_FORMAT_R8G8B8A8_UNORM display format for the adapter output (monitor).</span></div>
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<div class="line"><a id="l00085" name="l00085"></a><span class="lineno"> 85</span> result = adapterOutput->GetDisplayModeList(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_ENUM_MODES_INTERLACED, &numModes, NULL);</div>
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<div class="line"><a id="l00086" name="l00086"></a><span class="lineno"> 86</span> <span class="keywordflow">if</span> (FAILED(result))</div>
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<div class="line"><a id="l00087" name="l00087"></a><span class="lineno"> 87</span> {</div>
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<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to get display mode list"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
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<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
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<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span> }</div>
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<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span> </div>
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<div class="line"><a id="l00092" name="l00092"></a><span class="lineno"> 92</span> <span class="comment">// Create a list to hold all the possible display modes for this monitor/video card combination.</span></div>
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<div class="line"><a id="l00093" name="l00093"></a><span class="lineno"> 93</span> displayModeList = <span class="keyword">new</span> DXGI_MODE_DESC[numModes];</div>
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<div class="line"><a id="l00094" name="l00094"></a><span class="lineno"> 94</span> <span class="keywordflow">if</span> (!displayModeList)</div>
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<div class="line"><a id="l00095" name="l00095"></a><span class="lineno"> 95</span> {</div>
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<div class="line"><a id="l00096" name="l00096"></a><span class="lineno"> 96</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create display mode list"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
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<div class="line"><a id="l00097" name="l00097"></a><span class="lineno"> 97</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
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<div class="line"><a id="l00098" name="l00098"></a><span class="lineno"> 98</span> }</div>
|
|
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno"> 99</span> </div>
|
|
<div class="line"><a id="l00100" name="l00100"></a><span class="lineno"> 100</span> <span class="comment">// Now fill the display mode list structures.</span></div>
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|
<div class="line"><a id="l00101" name="l00101"></a><span class="lineno"> 101</span> result = adapterOutput->GetDisplayModeList(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_ENUM_MODES_INTERLACED, &numModes, displayModeList);</div>
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|
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno"> 102</span> <span class="keywordflow">if</span> (FAILED(result))</div>
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|
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno"> 103</span> {</div>
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<div class="line"><a id="l00104" name="l00104"></a><span class="lineno"> 104</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to fill display mode list"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
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|
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno"> 105</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno"> 106</span> }</div>
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<div class="line"><a id="l00107" name="l00107"></a><span class="lineno"> 107</span> </div>
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|
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno"> 108</span> <span class="comment">// Now go through all the display modes and find the one that matches the screen width and height.</span></div>
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|
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno"> 109</span> <span class="comment">// When a match is found store the numerator and denominator of the refresh rate for that monitor.</span></div>
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|
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno"> 110</span> <span class="keywordflow">for</span> (i = 0; i < numModes; i++)</div>
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|
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno"> 111</span> {</div>
|
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<div class="line"><a id="l00112" name="l00112"></a><span class="lineno"> 112</span> <span class="keywordflow">if</span> (displayModeList[i].Width == (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>)screenWidth)</div>
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<div class="line"><a id="l00113" name="l00113"></a><span class="lineno"> 113</span> {</div>
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<div class="line"><a id="l00114" name="l00114"></a><span class="lineno"> 114</span> <span class="keywordflow">if</span> (displayModeList[i].Height == (<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>)screenHeight)</div>
|
|
<div class="line"><a id="l00115" name="l00115"></a><span class="lineno"> 115</span> {</div>
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<div class="line"><a id="l00116" name="l00116"></a><span class="lineno"> 116</span> numerator = displayModeList[i].RefreshRate.Numerator;</div>
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|
<div class="line"><a id="l00117" name="l00117"></a><span class="lineno"> 117</span> denominator = displayModeList[i].RefreshRate.Denominator;</div>
|
|
<div class="line"><a id="l00118" name="l00118"></a><span class="lineno"> 118</span> }</div>
|
|
<div class="line"><a id="l00119" name="l00119"></a><span class="lineno"> 119</span> }</div>
|
|
<div class="line"><a id="l00120" name="l00120"></a><span class="lineno"> 120</span> }</div>
|
|
<div class="line"><a id="l00121" name="l00121"></a><span class="lineno"> 121</span> </div>
|
|
<div class="line"><a id="l00122" name="l00122"></a><span class="lineno"> 122</span> <span class="comment">// Get the adapter (video card) description.</span></div>
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|
<div class="line"><a id="l00123" name="l00123"></a><span class="lineno"> 123</span> result = adapter->GetDesc(&adapterDesc);</div>
|
|
<div class="line"><a id="l00124" name="l00124"></a><span class="lineno"> 124</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span> {</div>
|
|
<div class="line"><a id="l00126" name="l00126"></a><span class="lineno"> 126</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to get adapter description"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00127" name="l00127"></a><span class="lineno"> 127</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00128" name="l00128"></a><span class="lineno"> 128</span> }</div>
|
|
<div class="line"><a id="l00129" name="l00129"></a><span class="lineno"> 129</span> </div>
|
|
<div class="line"><a id="l00130" name="l00130"></a><span class="lineno"> 130</span> <span class="comment">// Store the dedicated video card memory in megabytes.</span></div>
|
|
<div class="line"><a id="l00131" name="l00131"></a><span class="lineno"> 131</span> video_card_memory_ = (int)(adapterDesc.DedicatedVideoMemory / 1024 / 1024);</div>
|
|
<div class="line"><a id="l00132" name="l00132"></a><span class="lineno"> 132</span> </div>
|
|
<div class="line"><a id="l00133" name="l00133"></a><span class="lineno"> 133</span> <span class="comment">// Convert the name of the video card to a character array and store it.</span></div>
|
|
<div class="line"><a id="l00134" name="l00134"></a><span class="lineno"> 134</span> error = wcstombs_s(&stringLength, video_card_description_, 128, adapterDesc.Description, 128);</div>
|
|
<div class="line"><a id="l00135" name="l00135"></a><span class="lineno"> 135</span> <span class="keywordflow">if</span> (error != 0)</div>
|
|
<div class="line"><a id="l00136" name="l00136"></a><span class="lineno"> 136</span> {</div>
|
|
<div class="line"><a id="l00137" name="l00137"></a><span class="lineno"> 137</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to convert video card name to character array"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00138" name="l00138"></a><span class="lineno"> 138</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00139" name="l00139"></a><span class="lineno"> 139</span> }</div>
|
|
<div class="line"><a id="l00140" name="l00140"></a><span class="lineno"> 140</span> </div>
|
|
<div class="line"><a id="l00141" name="l00141"></a><span class="lineno"> 141</span> <span class="comment">// Release the display mode list.</span></div>
|
|
<div class="line"><a id="l00142" name="l00142"></a><span class="lineno"> 142</span> <span class="keyword">delete</span>[] displayModeList;</div>
|
|
<div class="line"><a id="l00143" name="l00143"></a><span class="lineno"> 143</span> displayModeList = 0;</div>
|
|
<div class="line"><a id="l00144" name="l00144"></a><span class="lineno"> 144</span> </div>
|
|
<div class="line"><a id="l00145" name="l00145"></a><span class="lineno"> 145</span> <span class="comment">// Release the adapter output.</span></div>
|
|
<div class="line"><a id="l00146" name="l00146"></a><span class="lineno"> 146</span> adapterOutput->Release();</div>
|
|
<div class="line"><a id="l00147" name="l00147"></a><span class="lineno"> 147</span> adapterOutput = 0;</div>
|
|
<div class="line"><a id="l00148" name="l00148"></a><span class="lineno"> 148</span> </div>
|
|
<div class="line"><a id="l00149" name="l00149"></a><span class="lineno"> 149</span> <span class="comment">// Release the adapter.</span></div>
|
|
<div class="line"><a id="l00150" name="l00150"></a><span class="lineno"> 150</span> adapter->Release();</div>
|
|
<div class="line"><a id="l00151" name="l00151"></a><span class="lineno"> 151</span> adapter = 0;</div>
|
|
<div class="line"><a id="l00152" name="l00152"></a><span class="lineno"> 152</span> </div>
|
|
<div class="line"><a id="l00153" name="l00153"></a><span class="lineno"> 153</span> <span class="comment">// Release the factory.</span></div>
|
|
<div class="line"><a id="l00154" name="l00154"></a><span class="lineno"> 154</span> factory->Release();</div>
|
|
<div class="line"><a id="l00155" name="l00155"></a><span class="lineno"> 155</span> factory = 0;</div>
|
|
<div class="line"><a id="l00156" name="l00156"></a><span class="lineno"> 156</span> </div>
|
|
<div class="line"><a id="l00157" name="l00157"></a><span class="lineno"> 157</span> <span class="comment">// initialize the swap chain description.</span></div>
|
|
<div class="line"><a id="l00158" name="l00158"></a><span class="lineno"> 158</span> ZeroMemory(&swapChainDesc, <span class="keyword">sizeof</span>(swapChainDesc));</div>
|
|
<div class="line"><a id="l00159" name="l00159"></a><span class="lineno"> 159</span> </div>
|
|
<div class="line"><a id="l00160" name="l00160"></a><span class="lineno"> 160</span> <span class="comment">// Set to a single back buffer.</span></div>
|
|
<div class="line"><a id="l00161" name="l00161"></a><span class="lineno"> 161</span> swapChainDesc.BufferCount = 1;</div>
|
|
<div class="line"><a id="l00162" name="l00162"></a><span class="lineno"> 162</span> </div>
|
|
<div class="line"><a id="l00163" name="l00163"></a><span class="lineno"> 163</span> <span class="comment">// Set the width and height of the back buffer.</span></div>
|
|
<div class="line"><a id="l00164" name="l00164"></a><span class="lineno"> 164</span> swapChainDesc.BufferDesc.Width = screenWidth;</div>
|
|
<div class="line"><a id="l00165" name="l00165"></a><span class="lineno"> 165</span> swapChainDesc.BufferDesc.Height = screenHeight;</div>
|
|
<div class="line"><a id="l00166" name="l00166"></a><span class="lineno"> 166</span> </div>
|
|
<div class="line"><a id="l00167" name="l00167"></a><span class="lineno"> 167</span> <span class="comment">// Set regular 32-bit surface for the back buffer.</span></div>
|
|
<div class="line"><a id="l00168" name="l00168"></a><span class="lineno"> 168</span> swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;</div>
|
|
<div class="line"><a id="l00169" name="l00169"></a><span class="lineno"> 169</span> </div>
|
|
<div class="line"><a id="l00170" name="l00170"></a><span class="lineno"> 170</span> <span class="comment">// Set the refresh rate of the back buffer.</span></div>
|
|
<div class="line"><a id="l00171" name="l00171"></a><span class="lineno"> 171</span> <span class="keywordflow">if</span> (vsync_enabled_)</div>
|
|
<div class="line"><a id="l00172" name="l00172"></a><span class="lineno"> 172</span> {</div>
|
|
<div class="line"><a id="l00173" name="l00173"></a><span class="lineno"> 173</span> swapChainDesc.BufferDesc.RefreshRate.Numerator = numerator;</div>
|
|
<div class="line"><a id="l00174" name="l00174"></a><span class="lineno"> 174</span> swapChainDesc.BufferDesc.RefreshRate.Denominator = denominator;</div>
|
|
<div class="line"><a id="l00175" name="l00175"></a><span class="lineno"> 175</span> }</div>
|
|
<div class="line"><a id="l00176" name="l00176"></a><span class="lineno"> 176</span> <span class="keywordflow">else</span></div>
|
|
<div class="line"><a id="l00177" name="l00177"></a><span class="lineno"> 177</span> {</div>
|
|
<div class="line"><a id="l00178" name="l00178"></a><span class="lineno"> 178</span> swapChainDesc.BufferDesc.RefreshRate.Numerator = 0;</div>
|
|
<div class="line"><a id="l00179" name="l00179"></a><span class="lineno"> 179</span> swapChainDesc.BufferDesc.RefreshRate.Denominator = 1;</div>
|
|
<div class="line"><a id="l00180" name="l00180"></a><span class="lineno"> 180</span> }</div>
|
|
<div class="line"><a id="l00181" name="l00181"></a><span class="lineno"> 181</span> </div>
|
|
<div class="line"><a id="l00182" name="l00182"></a><span class="lineno"> 182</span> <span class="comment">// Set the usage of the back buffer.</span></div>
|
|
<div class="line"><a id="l00183" name="l00183"></a><span class="lineno"> 183</span> swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;</div>
|
|
<div class="line"><a id="l00184" name="l00184"></a><span class="lineno"> 184</span> </div>
|
|
<div class="line"><a id="l00185" name="l00185"></a><span class="lineno"> 185</span> <span class="comment">// Set the handle for the window to render to.</span></div>
|
|
<div class="line"><a id="l00186" name="l00186"></a><span class="lineno"> 186</span> swapChainDesc.OutputWindow = hwnd;</div>
|
|
<div class="line"><a id="l00187" name="l00187"></a><span class="lineno"> 187</span> </div>
|
|
<div class="line"><a id="l00188" name="l00188"></a><span class="lineno"> 188</span> <span class="comment">// Turn multisampling off.</span></div>
|
|
<div class="line"><a id="l00189" name="l00189"></a><span class="lineno"> 189</span> swapChainDesc.SampleDesc.Count = 1;</div>
|
|
<div class="line"><a id="l00190" name="l00190"></a><span class="lineno"> 190</span> swapChainDesc.SampleDesc.Quality = 0;</div>
|
|
<div class="line"><a id="l00191" name="l00191"></a><span class="lineno"> 191</span> </div>
|
|
<div class="line"><a id="l00192" name="l00192"></a><span class="lineno"> 192</span> <span class="comment">// Set to full screen or windowed mode.</span></div>
|
|
<div class="line"><a id="l00193" name="l00193"></a><span class="lineno"> 193</span> <span class="keywordflow">if</span> (fullscreen)</div>
|
|
<div class="line"><a id="l00194" name="l00194"></a><span class="lineno"> 194</span> {</div>
|
|
<div class="line"><a id="l00195" name="l00195"></a><span class="lineno"> 195</span> swapChainDesc.Windowed = <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00196" name="l00196"></a><span class="lineno"> 196</span> }</div>
|
|
<div class="line"><a id="l00197" name="l00197"></a><span class="lineno"> 197</span> <span class="keywordflow">else</span></div>
|
|
<div class="line"><a id="l00198" name="l00198"></a><span class="lineno"> 198</span> {</div>
|
|
<div class="line"><a id="l00199" name="l00199"></a><span class="lineno"> 199</span> swapChainDesc.Windowed = <span class="keyword">true</span>;</div>
|
|
<div class="line"><a id="l00200" name="l00200"></a><span class="lineno"> 200</span> }</div>
|
|
<div class="line"><a id="l00201" name="l00201"></a><span class="lineno"> 201</span> </div>
|
|
<div class="line"><a id="l00202" name="l00202"></a><span class="lineno"> 202</span> <span class="comment">// Set the scan line ordering and scaling to unspecified.</span></div>
|
|
<div class="line"><a id="l00203" name="l00203"></a><span class="lineno"> 203</span> swapChainDesc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;</div>
|
|
<div class="line"><a id="l00204" name="l00204"></a><span class="lineno"> 204</span> swapChainDesc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;</div>
|
|
<div class="line"><a id="l00205" name="l00205"></a><span class="lineno"> 205</span> </div>
|
|
<div class="line"><a id="l00206" name="l00206"></a><span class="lineno"> 206</span> <span class="comment">// Discard the back buffer contents after presenting.</span></div>
|
|
<div class="line"><a id="l00207" name="l00207"></a><span class="lineno"> 207</span> swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;</div>
|
|
<div class="line"><a id="l00208" name="l00208"></a><span class="lineno"> 208</span> </div>
|
|
<div class="line"><a id="l00209" name="l00209"></a><span class="lineno"> 209</span> <span class="comment">// Don't set the advanced flags.</span></div>
|
|
<div class="line"><a id="l00210" name="l00210"></a><span class="lineno"> 210</span> swapChainDesc.Flags = 0;</div>
|
|
<div class="line"><a id="l00211" name="l00211"></a><span class="lineno"> 211</span> </div>
|
|
<div class="line"><a id="l00212" name="l00212"></a><span class="lineno"> 212</span> <span class="comment">// Set the feature level to DirectX 11.</span></div>
|
|
<div class="line"><a id="l00213" name="l00213"></a><span class="lineno"> 213</span> featureLevel = D3D_FEATURE_LEVEL_11_0;</div>
|
|
<div class="line"><a id="l00214" name="l00214"></a><span class="lineno"> 214</span> </div>
|
|
<div class="line"><a id="l00215" name="l00215"></a><span class="lineno"> 215</span> <span class="comment">// Create the swap chain, Direct3D device, and Direct3D device context.</span></div>
|
|
<div class="line"><a id="l00216" name="l00216"></a><span class="lineno"> 216</span> result = D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, 0, &featureLevel, 1,</div>
|
|
<div class="line"><a id="l00217" name="l00217"></a><span class="lineno"> 217</span> D3D11_SDK_VERSION, &swapChainDesc, &swap_chain, &device_, NULL, &device_context_);</div>
|
|
<div class="line"><a id="l00218" name="l00218"></a><span class="lineno"> 218</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00219" name="l00219"></a><span class="lineno"> 219</span> {</div>
|
|
<div class="line"><a id="l00220" name="l00220"></a><span class="lineno"> 220</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create swap chain, device and device context"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00221" name="l00221"></a><span class="lineno"> 221</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00222" name="l00222"></a><span class="lineno"> 222</span> }</div>
|
|
<div class="line"><a id="l00223" name="l00223"></a><span class="lineno"> 223</span> </div>
|
|
<div class="line"><a id="l00224" name="l00224"></a><span class="lineno"> 224</span> <span class="comment">// Get the pointer to the back buffer.</span></div>
|
|
<div class="line"><a id="l00225" name="l00225"></a><span class="lineno"> 225</span> result = swap_chain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&backBufferPtr);</div>
|
|
<div class="line"><a id="l00226" name="l00226"></a><span class="lineno"> 226</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00227" name="l00227"></a><span class="lineno"> 227</span> {</div>
|
|
<div class="line"><a id="l00228" name="l00228"></a><span class="lineno"> 228</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to get pointer to back buffer"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00229" name="l00229"></a><span class="lineno"> 229</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00230" name="l00230"></a><span class="lineno"> 230</span> }</div>
|
|
<div class="line"><a id="l00231" name="l00231"></a><span class="lineno"> 231</span> </div>
|
|
<div class="line"><a id="l00232" name="l00232"></a><span class="lineno"> 232</span> <span class="comment">// Create the render target view with the back buffer pointer.</span></div>
|
|
<div class="line"><a id="l00233" name="l00233"></a><span class="lineno"> 233</span> result = device_->CreateRenderTargetView(backBufferPtr, NULL, &render_target_view_);</div>
|
|
<div class="line"><a id="l00234" name="l00234"></a><span class="lineno"> 234</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00235" name="l00235"></a><span class="lineno"> 235</span> {</div>
|
|
<div class="line"><a id="l00236" name="l00236"></a><span class="lineno"> 236</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create render target view"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00237" name="l00237"></a><span class="lineno"> 237</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00238" name="l00238"></a><span class="lineno"> 238</span> }</div>
|
|
<div class="line"><a id="l00239" name="l00239"></a><span class="lineno"> 239</span> </div>
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|
<div class="line"><a id="l00240" name="l00240"></a><span class="lineno"> 240</span> <span class="comment">// Release pointer to the back buffer as we no longer need it.</span></div>
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|
<div class="line"><a id="l00241" name="l00241"></a><span class="lineno"> 241</span> backBufferPtr->Release();</div>
|
|
<div class="line"><a id="l00242" name="l00242"></a><span class="lineno"> 242</span> backBufferPtr = 0;</div>
|
|
<div class="line"><a id="l00243" name="l00243"></a><span class="lineno"> 243</span> </div>
|
|
<div class="line"><a id="l00244" name="l00244"></a><span class="lineno"> 244</span> <span class="comment">// initialize the description of the depth buffer.</span></div>
|
|
<div class="line"><a id="l00245" name="l00245"></a><span class="lineno"> 245</span> ZeroMemory(&depthBufferDesc, <span class="keyword">sizeof</span>(depthBufferDesc));</div>
|
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<div class="line"><a id="l00246" name="l00246"></a><span class="lineno"> 246</span> </div>
|
|
<div class="line"><a id="l00247" name="l00247"></a><span class="lineno"> 247</span> <span class="comment">// Set up the description of the depth buffer.</span></div>
|
|
<div class="line"><a id="l00248" name="l00248"></a><span class="lineno"> 248</span> depthBufferDesc.Width = screenWidth;</div>
|
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<div class="line"><a id="l00249" name="l00249"></a><span class="lineno"> 249</span> depthBufferDesc.Height = screenHeight;</div>
|
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<div class="line"><a id="l00250" name="l00250"></a><span class="lineno"> 250</span> depthBufferDesc.MipLevels = 1;</div>
|
|
<div class="line"><a id="l00251" name="l00251"></a><span class="lineno"> 251</span> depthBufferDesc.ArraySize = 1;</div>
|
|
<div class="line"><a id="l00252" name="l00252"></a><span class="lineno"> 252</span> depthBufferDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT;</div>
|
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<div class="line"><a id="l00253" name="l00253"></a><span class="lineno"> 253</span> depthBufferDesc.SampleDesc.Count = 1;</div>
|
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<div class="line"><a id="l00254" name="l00254"></a><span class="lineno"> 254</span> depthBufferDesc.SampleDesc.Quality = 0;</div>
|
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<div class="line"><a id="l00255" name="l00255"></a><span class="lineno"> 255</span> depthBufferDesc.Usage = D3D11_USAGE_DEFAULT;</div>
|
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<div class="line"><a id="l00256" name="l00256"></a><span class="lineno"> 256</span> depthBufferDesc.BindFlags = D3D11_BIND_DEPTH_STENCIL;</div>
|
|
<div class="line"><a id="l00257" name="l00257"></a><span class="lineno"> 257</span> depthBufferDesc.CPUAccessFlags = 0;</div>
|
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<div class="line"><a id="l00258" name="l00258"></a><span class="lineno"> 258</span> depthBufferDesc.MiscFlags = 0;</div>
|
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<div class="line"><a id="l00259" name="l00259"></a><span class="lineno"> 259</span> </div>
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<div class="line"><a id="l00260" name="l00260"></a><span class="lineno"> 260</span> <span class="comment">// Create the texture for the depth buffer using the filled out description.</span></div>
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<div class="line"><a id="l00261" name="l00261"></a><span class="lineno"> 261</span> result = device_->CreateTexture2D(&depthBufferDesc, NULL, &depth_stencil_buffer_);</div>
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<div class="line"><a id="l00262" name="l00262"></a><span class="lineno"> 262</span> <span class="keywordflow">if</span> (FAILED(result))</div>
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<div class="line"><a id="l00263" name="l00263"></a><span class="lineno"> 263</span> {</div>
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<div class="line"><a id="l00264" name="l00264"></a><span class="lineno"> 264</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create texture for depth buffer"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
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<div class="line"><a id="l00265" name="l00265"></a><span class="lineno"> 265</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
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<div class="line"><a id="l00266" name="l00266"></a><span class="lineno"> 266</span> }</div>
|
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<div class="line"><a id="l00267" name="l00267"></a><span class="lineno"> 267</span> </div>
|
|
<div class="line"><a id="l00268" name="l00268"></a><span class="lineno"> 268</span> <span class="comment">// initialize the description of the stencil state.</span></div>
|
|
<div class="line"><a id="l00269" name="l00269"></a><span class="lineno"> 269</span> ZeroMemory(&depthStencilDesc, <span class="keyword">sizeof</span>(depthStencilDesc));</div>
|
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<div class="line"><a id="l00270" name="l00270"></a><span class="lineno"> 270</span> </div>
|
|
<div class="line"><a id="l00271" name="l00271"></a><span class="lineno"> 271</span> <span class="comment">// Set up the description of the stencil state.</span></div>
|
|
<div class="line"><a id="l00272" name="l00272"></a><span class="lineno"> 272</span> depthStencilDesc.DepthEnable = <span class="keyword">true</span>;</div>
|
|
<div class="line"><a id="l00273" name="l00273"></a><span class="lineno"> 273</span> depthStencilDesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;</div>
|
|
<div class="line"><a id="l00274" name="l00274"></a><span class="lineno"> 274</span> depthStencilDesc.DepthFunc = D3D11_COMPARISON_LESS;</div>
|
|
<div class="line"><a id="l00275" name="l00275"></a><span class="lineno"> 275</span> </div>
|
|
<div class="line"><a id="l00276" name="l00276"></a><span class="lineno"> 276</span> depthStencilDesc.StencilEnable = <span class="keyword">true</span>;</div>
|
|
<div class="line"><a id="l00277" name="l00277"></a><span class="lineno"> 277</span> depthStencilDesc.StencilReadMask = 0xFF;</div>
|
|
<div class="line"><a id="l00278" name="l00278"></a><span class="lineno"> 278</span> depthStencilDesc.StencilWriteMask = 0xFF;</div>
|
|
<div class="line"><a id="l00279" name="l00279"></a><span class="lineno"> 279</span> </div>
|
|
<div class="line"><a id="l00280" name="l00280"></a><span class="lineno"> 280</span> <span class="comment">// Stencil operations if pixel is front-facing.</span></div>
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|
<div class="line"><a id="l00281" name="l00281"></a><span class="lineno"> 281</span> depthStencilDesc.FrontFace.StencilFailOp = D3D11_STENCIL_OP_KEEP;</div>
|
|
<div class="line"><a id="l00282" name="l00282"></a><span class="lineno"> 282</span> depthStencilDesc.FrontFace.StencilDepthFailOp = D3D11_STENCIL_OP_INCR;</div>
|
|
<div class="line"><a id="l00283" name="l00283"></a><span class="lineno"> 283</span> depthStencilDesc.FrontFace.StencilPassOp = D3D11_STENCIL_OP_KEEP;</div>
|
|
<div class="line"><a id="l00284" name="l00284"></a><span class="lineno"> 284</span> depthStencilDesc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS;</div>
|
|
<div class="line"><a id="l00285" name="l00285"></a><span class="lineno"> 285</span> </div>
|
|
<div class="line"><a id="l00286" name="l00286"></a><span class="lineno"> 286</span> <span class="comment">// Stencil operations if pixel is back-facing.</span></div>
|
|
<div class="line"><a id="l00287" name="l00287"></a><span class="lineno"> 287</span> depthStencilDesc.BackFace.StencilFailOp = D3D11_STENCIL_OP_KEEP;</div>
|
|
<div class="line"><a id="l00288" name="l00288"></a><span class="lineno"> 288</span> depthStencilDesc.BackFace.StencilDepthFailOp = D3D11_STENCIL_OP_DECR;</div>
|
|
<div class="line"><a id="l00289" name="l00289"></a><span class="lineno"> 289</span> depthStencilDesc.BackFace.StencilPassOp = D3D11_STENCIL_OP_KEEP;</div>
|
|
<div class="line"><a id="l00290" name="l00290"></a><span class="lineno"> 290</span> depthStencilDesc.BackFace.StencilFunc = D3D11_COMPARISON_ALWAYS;</div>
|
|
<div class="line"><a id="l00291" name="l00291"></a><span class="lineno"> 291</span> </div>
|
|
<div class="line"><a id="l00292" name="l00292"></a><span class="lineno"> 292</span> <span class="comment">// Create the depth stencil state.</span></div>
|
|
<div class="line"><a id="l00293" name="l00293"></a><span class="lineno"> 293</span> result = device_->CreateDepthStencilState(&depthStencilDesc, &depth_stencil_state_);</div>
|
|
<div class="line"><a id="l00294" name="l00294"></a><span class="lineno"> 294</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00295" name="l00295"></a><span class="lineno"> 295</span> {</div>
|
|
<div class="line"><a id="l00296" name="l00296"></a><span class="lineno"> 296</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create depth stencil state"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00297" name="l00297"></a><span class="lineno"> 297</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00298" name="l00298"></a><span class="lineno"> 298</span> }</div>
|
|
<div class="line"><a id="l00299" name="l00299"></a><span class="lineno"> 299</span> </div>
|
|
<div class="line"><a id="l00300" name="l00300"></a><span class="lineno"> 300</span> <span class="comment">// Set the depth stencil state.</span></div>
|
|
<div class="line"><a id="l00301" name="l00301"></a><span class="lineno"> 301</span> device_context_->OMSetDepthStencilState(depth_stencil_state_, 1);</div>
|
|
<div class="line"><a id="l00302" name="l00302"></a><span class="lineno"> 302</span> </div>
|
|
<div class="line"><a id="l00303" name="l00303"></a><span class="lineno"> 303</span> <span class="comment">// initialize the depth stencil view.</span></div>
|
|
<div class="line"><a id="l00304" name="l00304"></a><span class="lineno"> 304</span> ZeroMemory(&depthStencilViewDesc, <span class="keyword">sizeof</span>(depthStencilViewDesc));</div>
|
|
<div class="line"><a id="l00305" name="l00305"></a><span class="lineno"> 305</span> </div>
|
|
<div class="line"><a id="l00306" name="l00306"></a><span class="lineno"> 306</span> <span class="comment">// Set up the depth stencil view description.</span></div>
|
|
<div class="line"><a id="l00307" name="l00307"></a><span class="lineno"> 307</span> depthStencilViewDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT;</div>
|
|
<div class="line"><a id="l00308" name="l00308"></a><span class="lineno"> 308</span> depthStencilViewDesc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;</div>
|
|
<div class="line"><a id="l00309" name="l00309"></a><span class="lineno"> 309</span> depthStencilViewDesc.Texture2D.MipSlice = 0;</div>
|
|
<div class="line"><a id="l00310" name="l00310"></a><span class="lineno"> 310</span> </div>
|
|
<div class="line"><a id="l00311" name="l00311"></a><span class="lineno"> 311</span> <span class="comment">// Create the depth stencil view.</span></div>
|
|
<div class="line"><a id="l00312" name="l00312"></a><span class="lineno"> 312</span> result = device_->CreateDepthStencilView(depth_stencil_buffer_, &depthStencilViewDesc, &depth_stencil_view_);</div>
|
|
<div class="line"><a id="l00313" name="l00313"></a><span class="lineno"> 313</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00314" name="l00314"></a><span class="lineno"> 314</span> {</div>
|
|
<div class="line"><a id="l00315" name="l00315"></a><span class="lineno"> 315</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create depth stencil view"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00316" name="l00316"></a><span class="lineno"> 316</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00317" name="l00317"></a><span class="lineno"> 317</span> }</div>
|
|
<div class="line"><a id="l00318" name="l00318"></a><span class="lineno"> 318</span> </div>
|
|
<div class="line"><a id="l00319" name="l00319"></a><span class="lineno"> 319</span> <span class="comment">// Bind the render target view and depth stencil buffer to the output render pipeline.</span></div>
|
|
<div class="line"><a id="l00320" name="l00320"></a><span class="lineno"> 320</span> device_context_->OMSetRenderTargets(1, &render_target_view_, depth_stencil_view_);</div>
|
|
<div class="line"><a id="l00321" name="l00321"></a><span class="lineno"> 321</span> </div>
|
|
<div class="line"><a id="l00322" name="l00322"></a><span class="lineno"> 322</span> <span class="comment">// Setup the raster description which will determine how and what polygons will be drawn.</span></div>
|
|
<div class="line"><a id="l00323" name="l00323"></a><span class="lineno"> 323</span> rasterDesc.AntialiasedLineEnable = <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00324" name="l00324"></a><span class="lineno"> 324</span> rasterDesc.CullMode = D3D11_CULL_BACK;</div>
|
|
<div class="line"><a id="l00325" name="l00325"></a><span class="lineno"> 325</span> rasterDesc.DepthBias = 0;</div>
|
|
<div class="line"><a id="l00326" name="l00326"></a><span class="lineno"> 326</span> rasterDesc.DepthBiasClamp = 0.0f;</div>
|
|
<div class="line"><a id="l00327" name="l00327"></a><span class="lineno"> 327</span> rasterDesc.DepthClipEnable = <span class="keyword">true</span>;</div>
|
|
<div class="line"><a id="l00328" name="l00328"></a><span class="lineno"> 328</span> rasterDesc.FillMode = D3D11_FILL_SOLID;</div>
|
|
<div class="line"><a id="l00329" name="l00329"></a><span class="lineno"> 329</span> rasterDesc.FrontCounterClockwise = <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00330" name="l00330"></a><span class="lineno"> 330</span> rasterDesc.MultisampleEnable = <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00331" name="l00331"></a><span class="lineno"> 331</span> rasterDesc.ScissorEnable = <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00332" name="l00332"></a><span class="lineno"> 332</span> rasterDesc.SlopeScaledDepthBias = 0.0f;</div>
|
|
<div class="line"><a id="l00333" name="l00333"></a><span class="lineno"> 333</span> </div>
|
|
<div class="line"><a id="l00334" name="l00334"></a><span class="lineno"> 334</span> <span class="comment">// Create the rasterizer state from the description we just filled out.</span></div>
|
|
<div class="line"><a id="l00335" name="l00335"></a><span class="lineno"> 335</span> result = device_->CreateRasterizerState(&rasterDesc, &raster_state_);</div>
|
|
<div class="line"><a id="l00336" name="l00336"></a><span class="lineno"> 336</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00337" name="l00337"></a><span class="lineno"> 337</span> {</div>
|
|
<div class="line"><a id="l00338" name="l00338"></a><span class="lineno"> 338</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create rasterizer state"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00339" name="l00339"></a><span class="lineno"> 339</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00340" name="l00340"></a><span class="lineno"> 340</span> }</div>
|
|
<div class="line"><a id="l00341" name="l00341"></a><span class="lineno"> 341</span> </div>
|
|
<div class="line"><a id="l00342" name="l00342"></a><span class="lineno"> 342</span> <span class="comment">// Now set the rasterizer state.</span></div>
|
|
<div class="line"><a id="l00343" name="l00343"></a><span class="lineno"> 343</span> device_context_->RSSetState(raster_state_);</div>
|
|
<div class="line"><a id="l00344" name="l00344"></a><span class="lineno"> 344</span> </div>
|
|
<div class="line"><a id="l00345" name="l00345"></a><span class="lineno"> 345</span> <span class="comment">// Setup the viewport for rendering.</span></div>
|
|
<div class="line"><a id="l00346" name="l00346"></a><span class="lineno"> 346</span> viewport_.Width = (float)screenWidth;</div>
|
|
<div class="line"><a id="l00347" name="l00347"></a><span class="lineno"> 347</span> viewport_.Height = (float)screenHeight;</div>
|
|
<div class="line"><a id="l00348" name="l00348"></a><span class="lineno"> 348</span> viewport_.MinDepth = 0.0f;</div>
|
|
<div class="line"><a id="l00349" name="l00349"></a><span class="lineno"> 349</span> viewport_.MaxDepth = 1.0f;</div>
|
|
<div class="line"><a id="l00350" name="l00350"></a><span class="lineno"> 350</span> viewport_.TopLeftX = 0.0f;</div>
|
|
<div class="line"><a id="l00351" name="l00351"></a><span class="lineno"> 351</span> viewport_.TopLeftY = 0.0f;</div>
|
|
<div class="line"><a id="l00352" name="l00352"></a><span class="lineno"> 352</span> </div>
|
|
<div class="line"><a id="l00353" name="l00353"></a><span class="lineno"> 353</span> <span class="comment">// Create the viewport.</span></div>
|
|
<div class="line"><a id="l00354" name="l00354"></a><span class="lineno"> 354</span> device_context_->RSSetViewports(1, &viewport_);</div>
|
|
<div class="line"><a id="l00355" name="l00355"></a><span class="lineno"> 355</span> </div>
|
|
<div class="line"><a id="l00356" name="l00356"></a><span class="lineno"> 356</span> <span class="comment">// Setup the projection matrix.</span></div>
|
|
<div class="line"><a id="l00357" name="l00357"></a><span class="lineno"> 357</span> fieldOfView = 3.141592654f / 4.0f;</div>
|
|
<div class="line"><a id="l00358" name="l00358"></a><span class="lineno"> 358</span> screenAspect = (float)screenWidth / (<span class="keywordtype">float</span>)screenHeight;</div>
|
|
<div class="line"><a id="l00359" name="l00359"></a><span class="lineno"> 359</span> </div>
|
|
<div class="line"><a id="l00360" name="l00360"></a><span class="lineno"> 360</span> <span class="comment">// Create the projection matrix for 3D rendering.</span></div>
|
|
<div class="line"><a id="l00361" name="l00361"></a><span class="lineno"> 361</span> projection_matrix_ = XMMatrixPerspectiveFovLH(fieldOfView, screenAspect, screenNear, screenDepth);</div>
|
|
<div class="line"><a id="l00362" name="l00362"></a><span class="lineno"> 362</span> </div>
|
|
<div class="line"><a id="l00363" name="l00363"></a><span class="lineno"> 363</span> <span class="comment">// initialize the world matrix to the identity matrix.</span></div>
|
|
<div class="line"><a id="l00364" name="l00364"></a><span class="lineno"> 364</span> world_matrix_ = XMMatrixIdentity();</div>
|
|
<div class="line"><a id="l00365" name="l00365"></a><span class="lineno"> 365</span> </div>
|
|
<div class="line"><a id="l00366" name="l00366"></a><span class="lineno"> 366</span> <span class="comment">// Create an orthographic projection matrix for 2D rendering.</span></div>
|
|
<div class="line"><a id="l00367" name="l00367"></a><span class="lineno"> 367</span> ortho_matrix_ = XMMatrixOrthographicLH((<span class="keywordtype">float</span>)screenWidth, (<span class="keywordtype">float</span>)screenHeight, screenNear, screenDepth);</div>
|
|
<div class="line"><a id="l00368" name="l00368"></a><span class="lineno"> 368</span> </div>
|
|
<div class="line"><a id="l00369" name="l00369"></a><span class="lineno"> 369</span> <span class="comment">// Clear the second depth stencil state before setting the parameters.</span></div>
|
|
<div class="line"><a id="l00370" name="l00370"></a><span class="lineno"> 370</span> ZeroMemory(&depthDisabledStencilDesc, <span class="keyword">sizeof</span>(depthDisabledStencilDesc));</div>
|
|
<div class="line"><a id="l00371" name="l00371"></a><span class="lineno"> 371</span> </div>
|
|
<div class="line"><a id="l00372" name="l00372"></a><span class="lineno"> 372</span> <span class="comment">// Now create a second depth stencil state which turns off the Z buffer for 2D rendering. The only difference is </span></div>
|
|
<div class="line"><a id="l00373" name="l00373"></a><span class="lineno"> 373</span> <span class="comment">// that DepthEnable is set to false, all other parameters are the same as the other depth stencil state.</span></div>
|
|
<div class="line"><a id="l00374" name="l00374"></a><span class="lineno"> 374</span> depthDisabledStencilDesc.DepthEnable = <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00375" name="l00375"></a><span class="lineno"> 375</span> depthDisabledStencilDesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;</div>
|
|
<div class="line"><a id="l00376" name="l00376"></a><span class="lineno"> 376</span> depthDisabledStencilDesc.DepthFunc = D3D11_COMPARISON_LESS;</div>
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<div class="line"><a id="l00377" name="l00377"></a><span class="lineno"> 377</span> depthDisabledStencilDesc.StencilEnable = <span class="keyword">true</span>;</div>
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<div class="line"><a id="l00378" name="l00378"></a><span class="lineno"> 378</span> depthDisabledStencilDesc.StencilReadMask = 0xFF;</div>
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<div class="line"><a id="l00379" name="l00379"></a><span class="lineno"> 379</span> depthDisabledStencilDesc.StencilWriteMask = 0xFF;</div>
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<div class="line"><a id="l00380" name="l00380"></a><span class="lineno"> 380</span> depthDisabledStencilDesc.FrontFace.StencilFailOp = D3D11_STENCIL_OP_KEEP;</div>
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<div class="line"><a id="l00381" name="l00381"></a><span class="lineno"> 381</span> depthDisabledStencilDesc.FrontFace.StencilDepthFailOp = D3D11_STENCIL_OP_INCR;</div>
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<div class="line"><a id="l00382" name="l00382"></a><span class="lineno"> 382</span> depthDisabledStencilDesc.FrontFace.StencilPassOp = D3D11_STENCIL_OP_KEEP;</div>
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<div class="line"><a id="l00383" name="l00383"></a><span class="lineno"> 383</span> depthDisabledStencilDesc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS;</div>
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<div class="line"><a id="l00384" name="l00384"></a><span class="lineno"> 384</span> depthDisabledStencilDesc.BackFace.StencilFailOp = D3D11_STENCIL_OP_KEEP;</div>
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<div class="line"><a id="l00385" name="l00385"></a><span class="lineno"> 385</span> depthDisabledStencilDesc.BackFace.StencilDepthFailOp = D3D11_STENCIL_OP_DECR;</div>
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<div class="line"><a id="l00386" name="l00386"></a><span class="lineno"> 386</span> depthDisabledStencilDesc.BackFace.StencilPassOp = D3D11_STENCIL_OP_KEEP;</div>
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<div class="line"><a id="l00387" name="l00387"></a><span class="lineno"> 387</span> depthDisabledStencilDesc.BackFace.StencilFunc = D3D11_COMPARISON_ALWAYS;</div>
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<div class="line"><a id="l00388" name="l00388"></a><span class="lineno"> 388</span> </div>
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<div class="line"><a id="l00389" name="l00389"></a><span class="lineno"> 389</span> <span class="comment">// Create the state using the device.</span></div>
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<div class="line"><a id="l00390" name="l00390"></a><span class="lineno"> 390</span> result = device_->CreateDepthStencilState(&depthDisabledStencilDesc, &depth_disabled_stencil_state_);</div>
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<div class="line"><a id="l00391" name="l00391"></a><span class="lineno"> 391</span> <span class="keywordflow">if</span> (FAILED(result))</div>
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<div class="line"><a id="l00392" name="l00392"></a><span class="lineno"> 392</span> {</div>
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<div class="line"><a id="l00393" name="l00393"></a><span class="lineno"> 393</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create depth disabled stencil state"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
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<div class="line"><a id="l00394" name="l00394"></a><span class="lineno"> 394</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
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|
<div class="line"><a id="l00395" name="l00395"></a><span class="lineno"> 395</span> }</div>
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<div class="line"><a id="l00396" name="l00396"></a><span class="lineno"> 396</span> </div>
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<div class="line"><a id="l00397" name="l00397"></a><span class="lineno"> 397</span> <span class="comment">// Clear the blend state description.</span></div>
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<div class="line"><a id="l00398" name="l00398"></a><span class="lineno"> 398</span> ZeroMemory(&blendStateDescription, <span class="keyword">sizeof</span>(D3D11_BLEND_DESC));</div>
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<div class="line"><a id="l00399" name="l00399"></a><span class="lineno"> 399</span> </div>
|
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<div class="line"><a id="l00400" name="l00400"></a><span class="lineno"> 400</span> <span class="comment">// Create an alpha enabled blend state description.</span></div>
|
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<div class="line"><a id="l00401" name="l00401"></a><span class="lineno"> 401</span> blendStateDescription.RenderTarget[0].BlendEnable = TRUE;</div>
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<div class="line"><a id="l00402" name="l00402"></a><span class="lineno"> 402</span> blendStateDescription.RenderTarget[0].SrcBlend = D3D11_BLEND_ONE;</div>
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<div class="line"><a id="l00403" name="l00403"></a><span class="lineno"> 403</span> blendStateDescription.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA;</div>
|
|
<div class="line"><a id="l00404" name="l00404"></a><span class="lineno"> 404</span> blendStateDescription.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD;</div>
|
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<div class="line"><a id="l00405" name="l00405"></a><span class="lineno"> 405</span> blendStateDescription.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ONE;</div>
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<div class="line"><a id="l00406" name="l00406"></a><span class="lineno"> 406</span> blendStateDescription.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_ZERO;</div>
|
|
<div class="line"><a id="l00407" name="l00407"></a><span class="lineno"> 407</span> blendStateDescription.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD;</div>
|
|
<div class="line"><a id="l00408" name="l00408"></a><span class="lineno"> 408</span> blendStateDescription.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;</div>
|
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<div class="line"><a id="l00409" name="l00409"></a><span class="lineno"> 409</span> </div>
|
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<div class="line"><a id="l00410" name="l00410"></a><span class="lineno"> 410</span> <span class="comment">// Create the blend state using the description.</span></div>
|
|
<div class="line"><a id="l00411" name="l00411"></a><span class="lineno"> 411</span> result = device_->CreateBlendState(&blendStateDescription, &alpha_enable_blending_state_);</div>
|
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<div class="line"><a id="l00412" name="l00412"></a><span class="lineno"> 412</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00413" name="l00413"></a><span class="lineno"> 413</span> {</div>
|
|
<div class="line"><a id="l00414" name="l00414"></a><span class="lineno"> 414</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create alpha enabled blend state"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00415" name="l00415"></a><span class="lineno"> 415</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00416" name="l00416"></a><span class="lineno"> 416</span> }</div>
|
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<div class="line"><a id="l00417" name="l00417"></a><span class="lineno"> 417</span> </div>
|
|
<div class="line"><a id="l00418" name="l00418"></a><span class="lineno"> 418</span> <span class="comment">// Modify the description to create an alpha disabled blend state description.</span></div>
|
|
<div class="line"><a id="l00419" name="l00419"></a><span class="lineno"> 419</span> blendStateDescription.RenderTarget[0].BlendEnable = FALSE;</div>
|
|
<div class="line"><a id="l00420" name="l00420"></a><span class="lineno"> 420</span> </div>
|
|
<div class="line"><a id="l00421" name="l00421"></a><span class="lineno"> 421</span> <span class="comment">// Create the blend state using the description.</span></div>
|
|
<div class="line"><a id="l00422" name="l00422"></a><span class="lineno"> 422</span> result = device_->CreateBlendState(&blendStateDescription, &alpha_disable_blending_state_);</div>
|
|
<div class="line"><a id="l00423" name="l00423"></a><span class="lineno"> 423</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00424" name="l00424"></a><span class="lineno"> 424</span> {</div>
|
|
<div class="line"><a id="l00425" name="l00425"></a><span class="lineno"> 425</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create alpha disabled blend state"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00426" name="l00426"></a><span class="lineno"> 426</span> <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
|
|
<div class="line"><a id="l00427" name="l00427"></a><span class="lineno"> 427</span> }</div>
|
|
<div class="line"><a id="l00428" name="l00428"></a><span class="lineno"> 428</span> </div>
|
|
<div class="line"><a id="l00429" name="l00429"></a><span class="lineno"> 429</span> <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
|
|
<div class="line"><a id="l00430" name="l00430"></a><span class="lineno"> 430</span>}</div>
|
|
</div>
|
|
<div class="line"><a id="l00431" name="l00431"></a><span class="lineno"> 431</span> </div>
|
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<div class="line"><a id="l00432" name="l00432"></a><span class="lineno"> 432</span> </div>
|
|
<div class="foldopen" id="foldopen00433" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00433" name="l00433"></a><span class="lineno"><a class="line" href="classd__3d__class.html#ac6f9c4ea768ab32707ddb7a095ca60b3"> 433</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#ac6f9c4ea768ab32707ddb7a095ca60b3">d_3d_class::shutdown</a>()</div>
|
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<div class="line"><a id="l00434" name="l00434"></a><span class="lineno"> 434</span>{</div>
|
|
<div class="line"><a id="l00435" name="l00435"></a><span class="lineno"> 435</span> </div>
|
|
<div class="line"><a id="l00436" name="l00436"></a><span class="lineno"> 436</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Shutting down D3Dclass"</span>, __FILE__, __LINE__, Logger::LogLevel::Shutdown);</div>
|
|
<div class="line"><a id="l00437" name="l00437"></a><span class="lineno"> 437</span> </div>
|
|
<div class="line"><a id="l00438" name="l00438"></a><span class="lineno"> 438</span> <span class="comment">// Before shutting down set to windowed mode or when you release the swap chain it will throw an exception.</span></div>
|
|
<div class="line"><a id="l00439" name="l00439"></a><span class="lineno"> 439</span> <span class="keywordflow">if</span> (swap_chain)</div>
|
|
<div class="line"><a id="l00440" name="l00440"></a><span class="lineno"> 440</span> {</div>
|
|
<div class="line"><a id="l00441" name="l00441"></a><span class="lineno"> 441</span> swap_chain->SetFullscreenState(<span class="keyword">false</span>, NULL);</div>
|
|
<div class="line"><a id="l00442" name="l00442"></a><span class="lineno"> 442</span> }</div>
|
|
<div class="line"><a id="l00443" name="l00443"></a><span class="lineno"> 443</span> </div>
|
|
<div class="line"><a id="l00444" name="l00444"></a><span class="lineno"> 444</span> <span class="keywordflow">if</span> (alpha_enable_blending_state_)</div>
|
|
<div class="line"><a id="l00445" name="l00445"></a><span class="lineno"> 445</span> {</div>
|
|
<div class="line"><a id="l00446" name="l00446"></a><span class="lineno"> 446</span> alpha_enable_blending_state_->Release();</div>
|
|
<div class="line"><a id="l00447" name="l00447"></a><span class="lineno"> 447</span> alpha_enable_blending_state_ = 0;</div>
|
|
<div class="line"><a id="l00448" name="l00448"></a><span class="lineno"> 448</span> }</div>
|
|
<div class="line"><a id="l00449" name="l00449"></a><span class="lineno"> 449</span> </div>
|
|
<div class="line"><a id="l00450" name="l00450"></a><span class="lineno"> 450</span> <span class="keywordflow">if</span> (alpha_disable_blending_state_)</div>
|
|
<div class="line"><a id="l00451" name="l00451"></a><span class="lineno"> 451</span> {</div>
|
|
<div class="line"><a id="l00452" name="l00452"></a><span class="lineno"> 452</span> alpha_disable_blending_state_->Release();</div>
|
|
<div class="line"><a id="l00453" name="l00453"></a><span class="lineno"> 453</span> alpha_disable_blending_state_ = 0;</div>
|
|
<div class="line"><a id="l00454" name="l00454"></a><span class="lineno"> 454</span> }</div>
|
|
<div class="line"><a id="l00455" name="l00455"></a><span class="lineno"> 455</span> </div>
|
|
<div class="line"><a id="l00456" name="l00456"></a><span class="lineno"> 456</span> <span class="keywordflow">if</span> (depth_disabled_stencil_state_)</div>
|
|
<div class="line"><a id="l00457" name="l00457"></a><span class="lineno"> 457</span> {</div>
|
|
<div class="line"><a id="l00458" name="l00458"></a><span class="lineno"> 458</span> depth_disabled_stencil_state_->Release();</div>
|
|
<div class="line"><a id="l00459" name="l00459"></a><span class="lineno"> 459</span> depth_disabled_stencil_state_ = 0;</div>
|
|
<div class="line"><a id="l00460" name="l00460"></a><span class="lineno"> 460</span> }</div>
|
|
<div class="line"><a id="l00461" name="l00461"></a><span class="lineno"> 461</span> </div>
|
|
<div class="line"><a id="l00462" name="l00462"></a><span class="lineno"> 462</span> <span class="keywordflow">if</span> (raster_state_)</div>
|
|
<div class="line"><a id="l00463" name="l00463"></a><span class="lineno"> 463</span> {</div>
|
|
<div class="line"><a id="l00464" name="l00464"></a><span class="lineno"> 464</span> raster_state_->Release();</div>
|
|
<div class="line"><a id="l00465" name="l00465"></a><span class="lineno"> 465</span> raster_state_ = 0;</div>
|
|
<div class="line"><a id="l00466" name="l00466"></a><span class="lineno"> 466</span> }</div>
|
|
<div class="line"><a id="l00467" name="l00467"></a><span class="lineno"> 467</span> </div>
|
|
<div class="line"><a id="l00468" name="l00468"></a><span class="lineno"> 468</span> <span class="keywordflow">if</span> (depth_stencil_view_)</div>
|
|
<div class="line"><a id="l00469" name="l00469"></a><span class="lineno"> 469</span> {</div>
|
|
<div class="line"><a id="l00470" name="l00470"></a><span class="lineno"> 470</span> depth_stencil_view_->Release();</div>
|
|
<div class="line"><a id="l00471" name="l00471"></a><span class="lineno"> 471</span> depth_stencil_view_ = 0;</div>
|
|
<div class="line"><a id="l00472" name="l00472"></a><span class="lineno"> 472</span> }</div>
|
|
<div class="line"><a id="l00473" name="l00473"></a><span class="lineno"> 473</span> </div>
|
|
<div class="line"><a id="l00474" name="l00474"></a><span class="lineno"> 474</span> <span class="keywordflow">if</span> (depth_stencil_state_)</div>
|
|
<div class="line"><a id="l00475" name="l00475"></a><span class="lineno"> 475</span> {</div>
|
|
<div class="line"><a id="l00476" name="l00476"></a><span class="lineno"> 476</span> depth_stencil_state_->Release();</div>
|
|
<div class="line"><a id="l00477" name="l00477"></a><span class="lineno"> 477</span> depth_stencil_state_ = 0;</div>
|
|
<div class="line"><a id="l00478" name="l00478"></a><span class="lineno"> 478</span> }</div>
|
|
<div class="line"><a id="l00479" name="l00479"></a><span class="lineno"> 479</span> </div>
|
|
<div class="line"><a id="l00480" name="l00480"></a><span class="lineno"> 480</span> <span class="keywordflow">if</span> (depth_stencil_buffer_)</div>
|
|
<div class="line"><a id="l00481" name="l00481"></a><span class="lineno"> 481</span> {</div>
|
|
<div class="line"><a id="l00482" name="l00482"></a><span class="lineno"> 482</span> depth_stencil_buffer_->Release();</div>
|
|
<div class="line"><a id="l00483" name="l00483"></a><span class="lineno"> 483</span> depth_stencil_buffer_ = 0;</div>
|
|
<div class="line"><a id="l00484" name="l00484"></a><span class="lineno"> 484</span> }</div>
|
|
<div class="line"><a id="l00485" name="l00485"></a><span class="lineno"> 485</span> </div>
|
|
<div class="line"><a id="l00486" name="l00486"></a><span class="lineno"> 486</span> <span class="keywordflow">if</span> (render_target_view_)</div>
|
|
<div class="line"><a id="l00487" name="l00487"></a><span class="lineno"> 487</span> {</div>
|
|
<div class="line"><a id="l00488" name="l00488"></a><span class="lineno"> 488</span> render_target_view_->Release();</div>
|
|
<div class="line"><a id="l00489" name="l00489"></a><span class="lineno"> 489</span> render_target_view_ = 0;</div>
|
|
<div class="line"><a id="l00490" name="l00490"></a><span class="lineno"> 490</span> }</div>
|
|
<div class="line"><a id="l00491" name="l00491"></a><span class="lineno"> 491</span> </div>
|
|
<div class="line"><a id="l00492" name="l00492"></a><span class="lineno"> 492</span> <span class="keywordflow">if</span> (device_context_)</div>
|
|
<div class="line"><a id="l00493" name="l00493"></a><span class="lineno"> 493</span> {</div>
|
|
<div class="line"><a id="l00494" name="l00494"></a><span class="lineno"> 494</span> device_context_->Release();</div>
|
|
<div class="line"><a id="l00495" name="l00495"></a><span class="lineno"> 495</span> device_context_ = 0;</div>
|
|
<div class="line"><a id="l00496" name="l00496"></a><span class="lineno"> 496</span> }</div>
|
|
<div class="line"><a id="l00497" name="l00497"></a><span class="lineno"> 497</span> </div>
|
|
<div class="line"><a id="l00498" name="l00498"></a><span class="lineno"> 498</span> <span class="keywordflow">if</span> (device_)</div>
|
|
<div class="line"><a id="l00499" name="l00499"></a><span class="lineno"> 499</span> {</div>
|
|
<div class="line"><a id="l00500" name="l00500"></a><span class="lineno"> 500</span> device_->Release();</div>
|
|
<div class="line"><a id="l00501" name="l00501"></a><span class="lineno"> 501</span> device_ = 0;</div>
|
|
<div class="line"><a id="l00502" name="l00502"></a><span class="lineno"> 502</span> }</div>
|
|
<div class="line"><a id="l00503" name="l00503"></a><span class="lineno"> 503</span> </div>
|
|
<div class="line"><a id="l00504" name="l00504"></a><span class="lineno"> 504</span> <span class="keywordflow">if</span> (swap_chain)</div>
|
|
<div class="line"><a id="l00505" name="l00505"></a><span class="lineno"> 505</span> {</div>
|
|
<div class="line"><a id="l00506" name="l00506"></a><span class="lineno"> 506</span> swap_chain->Release();</div>
|
|
<div class="line"><a id="l00507" name="l00507"></a><span class="lineno"> 507</span> swap_chain = 0;</div>
|
|
<div class="line"><a id="l00508" name="l00508"></a><span class="lineno"> 508</span> }</div>
|
|
<div class="line"><a id="l00509" name="l00509"></a><span class="lineno"> 509</span> </div>
|
|
<div class="line"><a id="l00510" name="l00510"></a><span class="lineno"> 510</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"D3Dclass shutdown"</span>, __FILE__, __LINE__, Logger::LogLevel::Shutdown);</div>
|
|
<div class="line"><a id="l00511" name="l00511"></a><span class="lineno"> 511</span> </div>
|
|
<div class="line"><a id="l00512" name="l00512"></a><span class="lineno"> 512</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00513" name="l00513"></a><span class="lineno"> 513</span>}</div>
|
|
</div>
|
|
<div class="line"><a id="l00514" name="l00514"></a><span class="lineno"> 514</span> </div>
|
|
<div class="line"><a id="l00515" name="l00515"></a><span class="lineno"> 515</span> </div>
|
|
<div class="foldopen" id="foldopen00516" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00516" name="l00516"></a><span class="lineno"><a class="line" href="classd__3d__class.html#acaf14bacf9de484d9f4deb4e148d272c"> 516</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#acaf14bacf9de484d9f4deb4e148d272c">d_3d_class::begin_scene</a>(<span class="keywordtype">float</span> red, <span class="keywordtype">float</span> green, <span class="keywordtype">float</span> blue, <span class="keywordtype">float</span> alpha)</div>
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|
<div class="line"><a id="l00517" name="l00517"></a><span class="lineno"> 517</span>{</div>
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<div class="line"><a id="l00518" name="l00518"></a><span class="lineno"> 518</span> <span class="keywordtype">float</span> color[4];</div>
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<div class="line"><a id="l00519" name="l00519"></a><span class="lineno"> 519</span> </div>
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<div class="line"><a id="l00520" name="l00520"></a><span class="lineno"> 520</span> </div>
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<div class="line"><a id="l00521" name="l00521"></a><span class="lineno"> 521</span> <span class="comment">// Setup the color to clear the buffer to.</span></div>
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<div class="line"><a id="l00522" name="l00522"></a><span class="lineno"> 522</span> color[0] = red;</div>
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<div class="line"><a id="l00523" name="l00523"></a><span class="lineno"> 523</span> color[1] = green;</div>
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<div class="line"><a id="l00524" name="l00524"></a><span class="lineno"> 524</span> color[2] = blue;</div>
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<div class="line"><a id="l00525" name="l00525"></a><span class="lineno"> 525</span> color[3] = alpha;</div>
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<div class="line"><a id="l00526" name="l00526"></a><span class="lineno"> 526</span> </div>
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<div class="line"><a id="l00527" name="l00527"></a><span class="lineno"> 527</span> <span class="comment">// Clear the back buffer.</span></div>
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<div class="line"><a id="l00528" name="l00528"></a><span class="lineno"> 528</span> device_context_->ClearRenderTargetView(render_target_view_, color);</div>
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<div class="line"><a id="l00529" name="l00529"></a><span class="lineno"> 529</span> </div>
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<div class="line"><a id="l00530" name="l00530"></a><span class="lineno"> 530</span> </div>
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<div class="line"><a id="l00531" name="l00531"></a><span class="lineno"> 531</span> </div>
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<div class="line"><a id="l00532" name="l00532"></a><span class="lineno"> 532</span> <span class="comment">// Clear the depth buffer.</span></div>
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<div class="line"><a id="l00533" name="l00533"></a><span class="lineno"> 533</span> device_context_->ClearDepthStencilView(depth_stencil_view_, D3D11_CLEAR_DEPTH, 1.0f, 0);</div>
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<div class="line"><a id="l00534" name="l00534"></a><span class="lineno"> 534</span> </div>
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<div class="line"><a id="l00535" name="l00535"></a><span class="lineno"> 535</span> <span class="keywordflow">return</span>;</div>
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<div class="line"><a id="l00536" name="l00536"></a><span class="lineno"> 536</span>}</div>
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</div>
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<div class="line"><a id="l00537" name="l00537"></a><span class="lineno"> 537</span> </div>
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<div class="line"><a id="l00538" name="l00538"></a><span class="lineno"> 538</span> </div>
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<div class="foldopen" id="foldopen00539" data-start="{" data-end="}">
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<div class="line"><a id="l00539" name="l00539"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a0c3bc2a6265c0922ac7fa20264036bb9"> 539</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#a0c3bc2a6265c0922ac7fa20264036bb9">d_3d_class::end_scene</a>()</div>
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<div class="line"><a id="l00540" name="l00540"></a><span class="lineno"> 540</span>{</div>
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<div class="line"><a id="l00541" name="l00541"></a><span class="lineno"> 541</span> <span class="comment">// Present the back buffer to the screen since rendering is complete.</span></div>
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<div class="line"><a id="l00542" name="l00542"></a><span class="lineno"> 542</span> <span class="keywordflow">if</span> (vsync_enabled_)</div>
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<div class="line"><a id="l00543" name="l00543"></a><span class="lineno"> 543</span> {</div>
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<div class="line"><a id="l00544" name="l00544"></a><span class="lineno"> 544</span> <span class="comment">// Lock to screen refresh rate.</span></div>
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<div class="line"><a id="l00545" name="l00545"></a><span class="lineno"> 545</span> swap_chain->Present(1, 0);</div>
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<div class="line"><a id="l00546" name="l00546"></a><span class="lineno"> 546</span> }</div>
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<div class="line"><a id="l00547" name="l00547"></a><span class="lineno"> 547</span> <span class="keywordflow">else</span></div>
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<div class="line"><a id="l00548" name="l00548"></a><span class="lineno"> 548</span> {</div>
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<div class="line"><a id="l00549" name="l00549"></a><span class="lineno"> 549</span> <span class="comment">// Present as fast as possible.</span></div>
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<div class="line"><a id="l00550" name="l00550"></a><span class="lineno"> 550</span> swap_chain->Present(0, 0);</div>
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<div class="line"><a id="l00551" name="l00551"></a><span class="lineno"> 551</span> }</div>
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<div class="line"><a id="l00552" name="l00552"></a><span class="lineno"> 552</span> </div>
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<div class="line"><a id="l00553" name="l00553"></a><span class="lineno"> 553</span> <span class="keywordflow">return</span>;</div>
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<div class="line"><a id="l00554" name="l00554"></a><span class="lineno"> 554</span>}</div>
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</div>
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<div class="line"><a id="l00555" name="l00555"></a><span class="lineno"> 555</span> </div>
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<div class="line"><a id="l00556" name="l00556"></a><span class="lineno"> 556</span> </div>
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<div class="foldopen" id="foldopen00557" data-start="{" data-end="}">
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<div class="line"><a id="l00557" name="l00557"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a0979aea3c4bb6815908fbe188fc1c67e"> 557</a></span>ID3D11Device* <a class="code hl_function" href="classd__3d__class.html#a0979aea3c4bb6815908fbe188fc1c67e">d_3d_class::get_device</a>()</div>
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<div class="line"><a id="l00558" name="l00558"></a><span class="lineno"> 558</span>{</div>
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<div class="line"><a id="l00559" name="l00559"></a><span class="lineno"> 559</span> <span class="keywordflow">return</span> device_;</div>
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<div class="line"><a id="l00560" name="l00560"></a><span class="lineno"> 560</span>}</div>
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</div>
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<div class="line"><a id="l00561" name="l00561"></a><span class="lineno"> 561</span> </div>
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<div class="line"><a id="l00562" name="l00562"></a><span class="lineno"> 562</span> </div>
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<div class="foldopen" id="foldopen00563" data-start="{" data-end="}">
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<div class="line"><a id="l00563" name="l00563"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a4ad87066c014351689f12981234beadb"> 563</a></span>ID3D11DeviceContext* <a class="code hl_function" href="classd__3d__class.html#a4ad87066c014351689f12981234beadb">d_3d_class::get_device_context</a>()</div>
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<div class="line"><a id="l00564" name="l00564"></a><span class="lineno"> 564</span>{</div>
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<div class="line"><a id="l00565" name="l00565"></a><span class="lineno"> 565</span> <span class="keywordflow">return</span> device_context_;</div>
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<div class="line"><a id="l00566" name="l00566"></a><span class="lineno"> 566</span>}</div>
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</div>
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<div class="line"><a id="l00567" name="l00567"></a><span class="lineno"> 567</span> </div>
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<div class="foldopen" id="foldopen00568" data-start="{" data-end="}">
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<div class="line"><a id="l00568" name="l00568"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a7373ca22ab51dd0f8949a917fa057f19"> 568</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#a7373ca22ab51dd0f8949a917fa057f19">d_3d_class::get_video_card_info</a>(<span class="keywordtype">char</span>* cardName, <span class="keywordtype">int</span>& memory)</div>
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<div class="line"><a id="l00569" name="l00569"></a><span class="lineno"> 569</span>{</div>
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|
<div class="line"><a id="l00570" name="l00570"></a><span class="lineno"> 570</span> strcpy_s(cardName, 128, video_card_description_);</div>
|
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<div class="line"><a id="l00571" name="l00571"></a><span class="lineno"> 571</span> memory = video_card_memory_;</div>
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<div class="line"><a id="l00572" name="l00572"></a><span class="lineno"> 572</span> <span class="keywordflow">return</span>;</div>
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<div class="line"><a id="l00573" name="l00573"></a><span class="lineno"> 573</span>}</div>
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</div>
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<div class="line"><a id="l00574" name="l00574"></a><span class="lineno"> 574</span> </div>
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<div class="line"><a id="l00575" name="l00575"></a><span class="lineno"> 575</span> </div>
|
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<div class="foldopen" id="foldopen00576" data-start="{" data-end="}">
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<div class="line"><a id="l00576" name="l00576"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a2e36ee106e2d9066c96ded6a3e97ac0c"> 576</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#a2e36ee106e2d9066c96ded6a3e97ac0c">d_3d_class::set_back_buffer_render_target</a>()</div>
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<div class="line"><a id="l00577" name="l00577"></a><span class="lineno"> 577</span>{</div>
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<div class="line"><a id="l00578" name="l00578"></a><span class="lineno"> 578</span> <span class="comment">// Bind the render target view and depth stencil buffer to the output render pipeline.</span></div>
|
|
<div class="line"><a id="l00579" name="l00579"></a><span class="lineno"> 579</span> device_context_->OMSetRenderTargets(1, &render_target_view_, depth_stencil_view_);</div>
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<div class="line"><a id="l00580" name="l00580"></a><span class="lineno"> 580</span> </div>
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|
<div class="line"><a id="l00581" name="l00581"></a><span class="lineno"> 581</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00582" name="l00582"></a><span class="lineno"> 582</span>}</div>
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</div>
|
|
<div class="line"><a id="l00583" name="l00583"></a><span class="lineno"> 583</span> </div>
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<div class="line"><a id="l00584" name="l00584"></a><span class="lineno"> 584</span> </div>
|
|
<div class="foldopen" id="foldopen00585" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00585" name="l00585"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a63f75e9982d09b8cd8d06a1f79c01246"> 585</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#a63f75e9982d09b8cd8d06a1f79c01246">d_3d_class::reset_viewport</a>()</div>
|
|
<div class="line"><a id="l00586" name="l00586"></a><span class="lineno"> 586</span>{</div>
|
|
<div class="line"><a id="l00587" name="l00587"></a><span class="lineno"> 587</span> <span class="comment">// Set the viewport.</span></div>
|
|
<div class="line"><a id="l00588" name="l00588"></a><span class="lineno"> 588</span> device_context_->RSSetViewports(1, &viewport_);</div>
|
|
<div class="line"><a id="l00589" name="l00589"></a><span class="lineno"> 589</span> </div>
|
|
<div class="line"><a id="l00590" name="l00590"></a><span class="lineno"> 590</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00591" name="l00591"></a><span class="lineno"> 591</span>}</div>
|
|
</div>
|
|
<div class="line"><a id="l00592" name="l00592"></a><span class="lineno"> 592</span> </div>
|
|
<div class="foldopen" id="foldopen00593" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00593" name="l00593"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a17c8aa0768ac5005f1e9cb27dac70a0e"> 593</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#a17c8aa0768ac5005f1e9cb27dac70a0e">d_3d_class::release_resources</a>()</div>
|
|
<div class="line"><a id="l00594" name="l00594"></a><span class="lineno"> 594</span>{</div>
|
|
<div class="line"><a id="l00595" name="l00595"></a><span class="lineno"> 595</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Releasing D3D resources"</span>, __FILE__, __LINE__);</div>
|
|
<div class="line"><a id="l00596" name="l00596"></a><span class="lineno"> 596</span> </div>
|
|
<div class="line"><a id="l00597" name="l00597"></a><span class="lineno"> 597</span> <span class="comment">// libere la vue</span></div>
|
|
<div class="line"><a id="l00598" name="l00598"></a><span class="lineno"> 598</span> <span class="keywordflow">if</span> (render_target_view_)</div>
|
|
<div class="line"><a id="l00599" name="l00599"></a><span class="lineno"> 599</span> {</div>
|
|
<div class="line"><a id="l00600" name="l00600"></a><span class="lineno"> 600</span> render_target_view_->Release();</div>
|
|
<div class="line"><a id="l00601" name="l00601"></a><span class="lineno"> 601</span> render_target_view_ = 0;</div>
|
|
<div class="line"><a id="l00602" name="l00602"></a><span class="lineno"> 602</span> }</div>
|
|
<div class="line"><a id="l00603" name="l00603"></a><span class="lineno"> 603</span> </div>
|
|
<div class="line"><a id="l00604" name="l00604"></a><span class="lineno"> 604</span> <span class="comment">// libere le buffer de profondeur</span></div>
|
|
<div class="line"><a id="l00605" name="l00605"></a><span class="lineno"> 605</span> <span class="keywordflow">if</span> (depth_stencil_buffer_)</div>
|
|
<div class="line"><a id="l00606" name="l00606"></a><span class="lineno"> 606</span> {</div>
|
|
<div class="line"><a id="l00607" name="l00607"></a><span class="lineno"> 607</span> depth_stencil_buffer_->Release();</div>
|
|
<div class="line"><a id="l00608" name="l00608"></a><span class="lineno"> 608</span> depth_stencil_buffer_ = 0;</div>
|
|
<div class="line"><a id="l00609" name="l00609"></a><span class="lineno"> 609</span> }</div>
|
|
<div class="line"><a id="l00610" name="l00610"></a><span class="lineno"> 610</span> </div>
|
|
<div class="line"><a id="l00611" name="l00611"></a><span class="lineno"> 611</span> <span class="comment">// libere la vue de profondeur</span></div>
|
|
<div class="line"><a id="l00612" name="l00612"></a><span class="lineno"> 612</span> <span class="keywordflow">if</span> (depth_stencil_view_)</div>
|
|
<div class="line"><a id="l00613" name="l00613"></a><span class="lineno"> 613</span> {</div>
|
|
<div class="line"><a id="l00614" name="l00614"></a><span class="lineno"> 614</span> depth_stencil_view_->Release();</div>
|
|
<div class="line"><a id="l00615" name="l00615"></a><span class="lineno"> 615</span> depth_stencil_view_ = 0;</div>
|
|
<div class="line"><a id="l00616" name="l00616"></a><span class="lineno"> 616</span> }</div>
|
|
<div class="line"><a id="l00617" name="l00617"></a><span class="lineno"> 617</span> </div>
|
|
<div class="line"><a id="l00618" name="l00618"></a><span class="lineno"> 618</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"D3D resources released"</span>, __FILE__, __LINE__);</div>
|
|
<div class="line"><a id="l00619" name="l00619"></a><span class="lineno"> 619</span>}</div>
|
|
</div>
|
|
<div class="line"><a id="l00620" name="l00620"></a><span class="lineno"> 620</span> </div>
|
|
<div class="line"><a id="l00621" name="l00621"></a><span class="lineno"> 621</span><span class="comment">// Reset the resources for the swap chain</span></div>
|
|
<div class="foldopen" id="foldopen00622" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00622" name="l00622"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a1d13282bf58145a96b3a77285b075a7a"> 622</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#a1d13282bf58145a96b3a77285b075a7a">d_3d_class::reset_resources</a>(<span class="keywordtype">int</span> newWidth, <span class="keywordtype">int</span> newHeight)</div>
|
|
<div class="line"><a id="l00623" name="l00623"></a><span class="lineno"> 623</span>{</div>
|
|
<div class="line"><a id="l00624" name="l00624"></a><span class="lineno"> 624</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Resetting D3D resources"</span>, __FILE__, __LINE__);</div>
|
|
<div class="line"><a id="l00625" name="l00625"></a><span class="lineno"> 625</span> </div>
|
|
<div class="line"><a id="l00626" name="l00626"></a><span class="lineno"> 626</span> HRESULT result;</div>
|
|
<div class="line"><a id="l00627" name="l00627"></a><span class="lineno"> 627</span> </div>
|
|
<div class="line"><a id="l00628" name="l00628"></a><span class="lineno"> 628</span> ID3D11Texture2D* backBuffer;</div>
|
|
<div class="line"><a id="l00629" name="l00629"></a><span class="lineno"> 629</span> result = swap_chain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&backBuffer);</div>
|
|
<div class="line"><a id="l00630" name="l00630"></a><span class="lineno"> 630</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00631" name="l00631"></a><span class="lineno"> 631</span> {</div>
|
|
<div class="line"><a id="l00632" name="l00632"></a><span class="lineno"> 632</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to get back buffer"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00633" name="l00633"></a><span class="lineno"> 633</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00634" name="l00634"></a><span class="lineno"> 634</span> }</div>
|
|
<div class="line"><a id="l00635" name="l00635"></a><span class="lineno"> 635</span> </div>
|
|
<div class="line"><a id="l00636" name="l00636"></a><span class="lineno"> 636</span> result = device_->CreateRenderTargetView(backBuffer, NULL, &render_target_view_);</div>
|
|
<div class="line"><a id="l00637" name="l00637"></a><span class="lineno"> 637</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00638" name="l00638"></a><span class="lineno"> 638</span> {</div>
|
|
<div class="line"><a id="l00639" name="l00639"></a><span class="lineno"> 639</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create render target view"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00640" name="l00640"></a><span class="lineno"> 640</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00641" name="l00641"></a><span class="lineno"> 641</span> }</div>
|
|
<div class="line"><a id="l00642" name="l00642"></a><span class="lineno"> 642</span> </div>
|
|
<div class="line"><a id="l00643" name="l00643"></a><span class="lineno"> 643</span> result = backBuffer->Release();</div>
|
|
<div class="line"><a id="l00644" name="l00644"></a><span class="lineno"> 644</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00645" name="l00645"></a><span class="lineno"> 645</span> {</div>
|
|
<div class="line"><a id="l00646" name="l00646"></a><span class="lineno"> 646</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to release back buffer"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00647" name="l00647"></a><span class="lineno"> 647</span> <span class="keywordflow">return</span>;</div>
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|
<div class="line"><a id="l00648" name="l00648"></a><span class="lineno"> 648</span> }</div>
|
|
<div class="line"><a id="l00649" name="l00649"></a><span class="lineno"> 649</span> </div>
|
|
<div class="line"><a id="l00650" name="l00650"></a><span class="lineno"> 650</span> <span class="comment">// Recreate the depth/stencil buffer and view</span></div>
|
|
<div class="line"><a id="l00651" name="l00651"></a><span class="lineno"> 651</span> D3D11_TEXTURE2D_DESC depthBufferDesc;</div>
|
|
<div class="line"><a id="l00652" name="l00652"></a><span class="lineno"> 652</span> ZeroMemory(&depthBufferDesc, <span class="keyword">sizeof</span>(depthBufferDesc));</div>
|
|
<div class="line"><a id="l00653" name="l00653"></a><span class="lineno"> 653</span> depthBufferDesc.Width = newWidth;</div>
|
|
<div class="line"><a id="l00654" name="l00654"></a><span class="lineno"> 654</span> depthBufferDesc.Height = newHeight;</div>
|
|
<div class="line"><a id="l00655" name="l00655"></a><span class="lineno"> 655</span> depthBufferDesc.MipLevels = 1;</div>
|
|
<div class="line"><a id="l00656" name="l00656"></a><span class="lineno"> 656</span> depthBufferDesc.ArraySize = 1;</div>
|
|
<div class="line"><a id="l00657" name="l00657"></a><span class="lineno"> 657</span> depthBufferDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT;</div>
|
|
<div class="line"><a id="l00658" name="l00658"></a><span class="lineno"> 658</span> depthBufferDesc.SampleDesc.Count = 1;</div>
|
|
<div class="line"><a id="l00659" name="l00659"></a><span class="lineno"> 659</span> depthBufferDesc.SampleDesc.Quality = 0;</div>
|
|
<div class="line"><a id="l00660" name="l00660"></a><span class="lineno"> 660</span> depthBufferDesc.Usage = D3D11_USAGE_DEFAULT;</div>
|
|
<div class="line"><a id="l00661" name="l00661"></a><span class="lineno"> 661</span> depthBufferDesc.BindFlags = D3D11_BIND_DEPTH_STENCIL;</div>
|
|
<div class="line"><a id="l00662" name="l00662"></a><span class="lineno"> 662</span> depthBufferDesc.CPUAccessFlags = 0;</div>
|
|
<div class="line"><a id="l00663" name="l00663"></a><span class="lineno"> 663</span> depthBufferDesc.MiscFlags = 0;</div>
|
|
<div class="line"><a id="l00664" name="l00664"></a><span class="lineno"> 664</span> </div>
|
|
<div class="line"><a id="l00665" name="l00665"></a><span class="lineno"> 665</span> D3D11_DEPTH_STENCIL_VIEW_DESC depthStencilViewDesc;</div>
|
|
<div class="line"><a id="l00666" name="l00666"></a><span class="lineno"> 666</span> ZeroMemory(&depthStencilViewDesc, <span class="keyword">sizeof</span>(depthStencilViewDesc));</div>
|
|
<div class="line"><a id="l00667" name="l00667"></a><span class="lineno"> 667</span> depthStencilViewDesc.Format = depthBufferDesc.Format;</div>
|
|
<div class="line"><a id="l00668" name="l00668"></a><span class="lineno"> 668</span> depthStencilViewDesc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;</div>
|
|
<div class="line"><a id="l00669" name="l00669"></a><span class="lineno"> 669</span> depthStencilViewDesc.Texture2D.MipSlice = 0;</div>
|
|
<div class="line"><a id="l00670" name="l00670"></a><span class="lineno"> 670</span> </div>
|
|
<div class="line"><a id="l00671" name="l00671"></a><span class="lineno"> 671</span> <span class="comment">// Other depthStencilDesc settings...</span></div>
|
|
<div class="line"><a id="l00672" name="l00672"></a><span class="lineno"> 672</span> result = device_->CreateTexture2D(&depthBufferDesc, NULL, &depth_stencil_buffer_);</div>
|
|
<div class="line"><a id="l00673" name="l00673"></a><span class="lineno"> 673</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00674" name="l00674"></a><span class="lineno"> 674</span> {</div>
|
|
<div class="line"><a id="l00675" name="l00675"></a><span class="lineno"> 675</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create depth stencil buffer"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00676" name="l00676"></a><span class="lineno"> 676</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00677" name="l00677"></a><span class="lineno"> 677</span> }</div>
|
|
<div class="line"><a id="l00678" name="l00678"></a><span class="lineno"> 678</span> </div>
|
|
<div class="line"><a id="l00679" name="l00679"></a><span class="lineno"> 679</span> result = device_->CreateDepthStencilView(depth_stencil_buffer_, &depthStencilViewDesc, &depth_stencil_view_); </div>
|
|
<div class="line"><a id="l00680" name="l00680"></a><span class="lineno"> 680</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00681" name="l00681"></a><span class="lineno"> 681</span> {</div>
|
|
<div class="line"><a id="l00682" name="l00682"></a><span class="lineno"> 682</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to create depth stencil view"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00683" name="l00683"></a><span class="lineno"> 683</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00684" name="l00684"></a><span class="lineno"> 684</span> }</div>
|
|
<div class="line"><a id="l00685" name="l00685"></a><span class="lineno"> 685</span> </div>
|
|
<div class="line"><a id="l00686" name="l00686"></a><span class="lineno"> 686</span> <span class="comment">// Set the new render target and depth/stencil views for rendering</span></div>
|
|
<div class="line"><a id="l00687" name="l00687"></a><span class="lineno"> 687</span> device_context_->OMSetRenderTargets(1, &render_target_view_, depth_stencil_view_);</div>
|
|
<div class="line"><a id="l00688" name="l00688"></a><span class="lineno"> 688</span>}</div>
|
|
</div>
|
|
<div class="line"><a id="l00689" name="l00689"></a><span class="lineno"> 689</span> </div>
|
|
<div class="foldopen" id="foldopen00690" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00690" name="l00690"></a><span class="lineno"><a class="line" href="classd__3d__class.html#aa25b4b30b0ee3160c4d6c86ceeedd70d"> 690</a></span>IDXGISwapChain* <a class="code hl_function" href="classd__3d__class.html#aa25b4b30b0ee3160c4d6c86ceeedd70d">d_3d_class::get_swap_chain</a>()</div>
|
|
<div class="line"><a id="l00691" name="l00691"></a><span class="lineno"> 691</span>{</div>
|
|
<div class="line"><a id="l00692" name="l00692"></a><span class="lineno"> 692</span> <span class="keywordflow">return</span> swap_chain;</div>
|
|
<div class="line"><a id="l00693" name="l00693"></a><span class="lineno"> 693</span>}</div>
|
|
</div>
|
|
<div class="line"><a id="l00694" name="l00694"></a><span class="lineno"> 694</span> </div>
|
|
<div class="foldopen" id="foldopen00695" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00695" name="l00695"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a953be067f947e9be5b6fbdf1ac35bb60"> 695</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#a953be067f947e9be5b6fbdf1ac35bb60">d_3d_class::resize_swap_chain</a>(<span class="keywordtype">int</span> newWidth, <span class="keywordtype">int</span> newHeight)</div>
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|
<div class="line"><a id="l00696" name="l00696"></a><span class="lineno"> 696</span>{</div>
|
|
<div class="line"><a id="l00697" name="l00697"></a><span class="lineno"> 697</span> </div>
|
|
<div class="line"><a id="l00698" name="l00698"></a><span class="lineno"> 698</span> <span class="comment">// log the new width and height</span></div>
|
|
<div class="line"><a id="l00699" name="l00699"></a><span class="lineno"> 699</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Resizing swap chain to "</span> + std::to_string(newWidth) + <span class="stringliteral">"x"</span> + std::to_string(newHeight), __FILE__, __LINE__);</div>
|
|
<div class="line"><a id="l00700" name="l00700"></a><span class="lineno"> 700</span> </div>
|
|
<div class="line"><a id="l00701" name="l00701"></a><span class="lineno"> 701</span> HRESULT result;</div>
|
|
<div class="line"><a id="l00702" name="l00702"></a><span class="lineno"> 702</span> </div>
|
|
<div class="line"><a id="l00703" name="l00703"></a><span class="lineno"> 703</span> <span class="comment">// Release existing DirectX resources</span></div>
|
|
<div class="line"><a id="l00704" name="l00704"></a><span class="lineno"> 704</span> <a class="code hl_function" href="classd__3d__class.html#a17c8aa0768ac5005f1e9cb27dac70a0e">release_resources</a>();</div>
|
|
<div class="line"><a id="l00705" name="l00705"></a><span class="lineno"> 705</span> device_context_->Flush();</div>
|
|
<div class="line"><a id="l00706" name="l00706"></a><span class="lineno"> 706</span> </div>
|
|
<div class="line"><a id="l00707" name="l00707"></a><span class="lineno"> 707</span> <span class="comment">// Resize the swap chain</span></div>
|
|
<div class="line"><a id="l00708" name="l00708"></a><span class="lineno"> 708</span> result = swap_chain->ResizeBuffers(0, newWidth, newHeight, DXGI_FORMAT_UNKNOWN, 0);</div>
|
|
<div class="line"><a id="l00709" name="l00709"></a><span class="lineno"> 709</span> <span class="keywordflow">if</span> (FAILED(result))</div>
|
|
<div class="line"><a id="l00710" name="l00710"></a><span class="lineno"> 710</span> {</div>
|
|
<div class="line"><a id="l00711" name="l00711"></a><span class="lineno"> 711</span> <a class="code hl_function" href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a>().<a class="code hl_function" href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Log</a>(<span class="stringliteral">"Failed to resize swap chain"</span>, __FILE__, __LINE__, Logger::LogLevel::Error);</div>
|
|
<div class="line"><a id="l00712" name="l00712"></a><span class="lineno"> 712</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00713" name="l00713"></a><span class="lineno"> 713</span> }</div>
|
|
<div class="line"><a id="l00714" name="l00714"></a><span class="lineno"> 714</span> </div>
|
|
<div class="line"><a id="l00715" name="l00715"></a><span class="lineno"> 715</span> <span class="comment">// Reset the resources</span></div>
|
|
<div class="line"><a id="l00716" name="l00716"></a><span class="lineno"> 716</span> <a class="code hl_function" href="classd__3d__class.html#a1d13282bf58145a96b3a77285b075a7a">reset_resources</a>(newWidth, newHeight);</div>
|
|
<div class="line"><a id="l00717" name="l00717"></a><span class="lineno"> 717</span> </div>
|
|
<div class="line"><a id="l00718" name="l00718"></a><span class="lineno"> 718</span> <span class="comment">// Update the viewport</span></div>
|
|
<div class="line"><a id="l00719" name="l00719"></a><span class="lineno"> 719</span> viewport_.Width = <span class="keyword">static_cast<</span><span class="keywordtype">float</span><span class="keyword">></span>(newWidth);</div>
|
|
<div class="line"><a id="l00720" name="l00720"></a><span class="lineno"> 720</span> viewport_.Height = <span class="keyword">static_cast<</span><span class="keywordtype">float</span><span class="keyword">></span>(newHeight);</div>
|
|
<div class="line"><a id="l00721" name="l00721"></a><span class="lineno"> 721</span> device_context_->RSSetViewports(1, &viewport_);</div>
|
|
<div class="line"><a id="l00722" name="l00722"></a><span class="lineno"> 722</span>}</div>
|
|
</div>
|
|
<div class="line"><a id="l00723" name="l00723"></a><span class="lineno"> 723</span> </div>
|
|
<div class="foldopen" id="foldopen00724" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00724" name="l00724"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a00a377d6a09653fd3f7e68af8afcea3a"> 724</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#a00a377d6a09653fd3f7e68af8afcea3a">d_3d_class::turn_z_buffer_on</a>()</div>
|
|
<div class="line"><a id="l00725" name="l00725"></a><span class="lineno"> 725</span>{</div>
|
|
<div class="line"><a id="l00726" name="l00726"></a><span class="lineno"> 726</span> device_context_->OMSetDepthStencilState(depth_stencil_state_, 1);</div>
|
|
<div class="line"><a id="l00727" name="l00727"></a><span class="lineno"> 727</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00728" name="l00728"></a><span class="lineno"> 728</span>}</div>
|
|
</div>
|
|
<div class="line"><a id="l00729" name="l00729"></a><span class="lineno"> 729</span> </div>
|
|
<div class="line"><a id="l00730" name="l00730"></a><span class="lineno"> 730</span> </div>
|
|
<div class="foldopen" id="foldopen00731" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00731" name="l00731"></a><span class="lineno"><a class="line" href="classd__3d__class.html#af10a177e15842ad232f394d30f80a4e6"> 731</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#af10a177e15842ad232f394d30f80a4e6">d_3d_class::turn_z_buffer_off</a>()</div>
|
|
<div class="line"><a id="l00732" name="l00732"></a><span class="lineno"> 732</span>{</div>
|
|
<div class="line"><a id="l00733" name="l00733"></a><span class="lineno"> 733</span> device_context_->OMSetDepthStencilState(depth_disabled_stencil_state_, 1);</div>
|
|
<div class="line"><a id="l00734" name="l00734"></a><span class="lineno"> 734</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00735" name="l00735"></a><span class="lineno"> 735</span>}</div>
|
|
</div>
|
|
<div class="line"><a id="l00736" name="l00736"></a><span class="lineno"> 736</span> </div>
|
|
<div class="foldopen" id="foldopen00737" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00737" name="l00737"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a93b990eb289ab87c5e488353b9a90d7c"> 737</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#a93b990eb289ab87c5e488353b9a90d7c">d_3d_class::enable_alpha_blending</a>()</div>
|
|
<div class="line"><a id="l00738" name="l00738"></a><span class="lineno"> 738</span>{</div>
|
|
<div class="line"><a id="l00739" name="l00739"></a><span class="lineno"> 739</span> <span class="keywordtype">float</span> blendFactor[4];</div>
|
|
<div class="line"><a id="l00740" name="l00740"></a><span class="lineno"> 740</span> </div>
|
|
<div class="line"><a id="l00741" name="l00741"></a><span class="lineno"> 741</span> </div>
|
|
<div class="line"><a id="l00742" name="l00742"></a><span class="lineno"> 742</span> <span class="comment">// Setup the blend factor.</span></div>
|
|
<div class="line"><a id="l00743" name="l00743"></a><span class="lineno"> 743</span> blendFactor[0] = 0.0f;</div>
|
|
<div class="line"><a id="l00744" name="l00744"></a><span class="lineno"> 744</span> blendFactor[1] = 0.0f;</div>
|
|
<div class="line"><a id="l00745" name="l00745"></a><span class="lineno"> 745</span> blendFactor[2] = 0.0f;</div>
|
|
<div class="line"><a id="l00746" name="l00746"></a><span class="lineno"> 746</span> blendFactor[3] = 0.0f;</div>
|
|
<div class="line"><a id="l00747" name="l00747"></a><span class="lineno"> 747</span> </div>
|
|
<div class="line"><a id="l00748" name="l00748"></a><span class="lineno"> 748</span> <span class="comment">// Turn on the alpha blending.</span></div>
|
|
<div class="line"><a id="l00749" name="l00749"></a><span class="lineno"> 749</span> device_context_->OMSetBlendState(alpha_enable_blending_state_, blendFactor, 0xffffffff);</div>
|
|
<div class="line"><a id="l00750" name="l00750"></a><span class="lineno"> 750</span> </div>
|
|
<div class="line"><a id="l00751" name="l00751"></a><span class="lineno"> 751</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00752" name="l00752"></a><span class="lineno"> 752</span>}</div>
|
|
</div>
|
|
<div class="line"><a id="l00753" name="l00753"></a><span class="lineno"> 753</span> </div>
|
|
<div class="foldopen" id="foldopen00754" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00754" name="l00754"></a><span class="lineno"><a class="line" href="classd__3d__class.html#a971e5902f64a1885238bb94dc071ab18"> 754</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#a971e5902f64a1885238bb94dc071ab18">d_3d_class::disable_alpha_blending</a>()</div>
|
|
<div class="line"><a id="l00755" name="l00755"></a><span class="lineno"> 755</span>{</div>
|
|
<div class="line"><a id="l00756" name="l00756"></a><span class="lineno"> 756</span> <span class="keywordtype">float</span> blendFactor[4];</div>
|
|
<div class="line"><a id="l00757" name="l00757"></a><span class="lineno"> 757</span> </div>
|
|
<div class="line"><a id="l00758" name="l00758"></a><span class="lineno"> 758</span> </div>
|
|
<div class="line"><a id="l00759" name="l00759"></a><span class="lineno"> 759</span> <span class="comment">// Setup the blend factor.</span></div>
|
|
<div class="line"><a id="l00760" name="l00760"></a><span class="lineno"> 760</span> blendFactor[0] = 0.0f;</div>
|
|
<div class="line"><a id="l00761" name="l00761"></a><span class="lineno"> 761</span> blendFactor[1] = 0.0f;</div>
|
|
<div class="line"><a id="l00762" name="l00762"></a><span class="lineno"> 762</span> blendFactor[2] = 0.0f;</div>
|
|
<div class="line"><a id="l00763" name="l00763"></a><span class="lineno"> 763</span> blendFactor[3] = 0.0f;</div>
|
|
<div class="line"><a id="l00764" name="l00764"></a><span class="lineno"> 764</span> </div>
|
|
<div class="line"><a id="l00765" name="l00765"></a><span class="lineno"> 765</span> <span class="comment">// Turn off the alpha blending.</span></div>
|
|
<div class="line"><a id="l00766" name="l00766"></a><span class="lineno"> 766</span> device_context_->OMSetBlendState(alpha_disable_blending_state_, blendFactor, 0xffffffff);</div>
|
|
<div class="line"><a id="l00767" name="l00767"></a><span class="lineno"> 767</span> </div>
|
|
<div class="line"><a id="l00768" name="l00768"></a><span class="lineno"> 768</span> <span class="keywordflow">return</span>;</div>
|
|
<div class="line"><a id="l00769" name="l00769"></a><span class="lineno"> 769</span>}</div>
|
|
</div>
|
|
<div class="line"><a id="l00770" name="l00770"></a><span class="lineno"> 770</span> </div>
|
|
<div class="foldopen" id="foldopen00771" data-start="{" data-end="}">
|
|
<div class="line"><a id="l00771" name="l00771"></a><span class="lineno"><a class="line" href="classd__3d__class.html#ab0f3edaca84f6371ebbdb6291a60b59c"> 771</a></span><span class="keywordtype">void</span> <a class="code hl_function" href="classd__3d__class.html#ab0f3edaca84f6371ebbdb6291a60b59c">d_3d_class::set_vsync</a>(<span class="keywordtype">bool</span> vsync)</div>
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<div class="line"><a id="l00772" name="l00772"></a><span class="lineno"> 772</span>{</div>
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<div class="line"><a id="l00773" name="l00773"></a><span class="lineno"> 773</span> vsync_enabled_ = vsync;</div>
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<div class="line"><a id="l00774" name="l00774"></a><span class="lineno"> 774</span>}</div>
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<div class="ttc" id="aclass_logger_html_a08e3e1b899767a6d833136c9fb4f15c2"><div class="ttname"><a href="class_logger.html#a08e3e1b899767a6d833136c9fb4f15c2">Logger::Get</a></div><div class="ttdeci">static Logger & Get()</div><div class="ttdef"><b>Definition</b> <a href="_logger_8h_source.html#l00020">Logger.h:20</a></div></div>
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<div class="ttc" id="aclass_logger_html_a94f47ba0ef38ea7bcf1056f64d2645e4"><div class="ttname"><a href="class_logger.html#a94f47ba0ef38ea7bcf1056f64d2645e4">Logger::Log</a></div><div class="ttdeci">void Log(const std::string &message, const std::string &fileName, int lineNumber, LogLevel level=LogLevel::Info)</div><div class="ttdef"><b>Definition</b> <a href="_logger_8h_source.html#l00158">Logger.h:158</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html"><div class="ttname"><a href="classd__3d__class.html">d_3d_class</a></div><div class="ttdef"><b>Definition</b> <a href="d__3d__class_8h_source.html#l00030">d_3d_class.h:31</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a00a377d6a09653fd3f7e68af8afcea3a"><div class="ttname"><a href="classd__3d__class.html#a00a377d6a09653fd3f7e68af8afcea3a">d_3d_class::turn_z_buffer_on</a></div><div class="ttdeci">void turn_z_buffer_on()</div><div class="ttdef"><b>Definition</b> <a href="#l00724">d_3d_class.cpp:724</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a0979aea3c4bb6815908fbe188fc1c67e"><div class="ttname"><a href="classd__3d__class.html#a0979aea3c4bb6815908fbe188fc1c67e">d_3d_class::get_device</a></div><div class="ttdeci">ID3D11Device * get_device()</div><div class="ttdoc">Gets the Direct3D device.</div><div class="ttdef"><b>Definition</b> <a href="#l00557">d_3d_class.cpp:557</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a0c3bc2a6265c0922ac7fa20264036bb9"><div class="ttname"><a href="classd__3d__class.html#a0c3bc2a6265c0922ac7fa20264036bb9">d_3d_class::end_scene</a></div><div class="ttdeci">virtual void end_scene()</div><div class="ttdoc">Ends the rendering process for the current frame.</div><div class="ttdef"><b>Definition</b> <a href="#l00539">d_3d_class.cpp:539</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a17c8aa0768ac5005f1e9cb27dac70a0e"><div class="ttname"><a href="classd__3d__class.html#a17c8aa0768ac5005f1e9cb27dac70a0e">d_3d_class::release_resources</a></div><div class="ttdeci">void release_resources()</div><div class="ttdef"><b>Definition</b> <a href="#l00593">d_3d_class.cpp:593</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a1d13282bf58145a96b3a77285b075a7a"><div class="ttname"><a href="classd__3d__class.html#a1d13282bf58145a96b3a77285b075a7a">d_3d_class::reset_resources</a></div><div class="ttdeci">void reset_resources(int newWidth, int newHeight)</div><div class="ttdef"><b>Definition</b> <a href="#l00622">d_3d_class.cpp:622</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a2e36ee106e2d9066c96ded6a3e97ac0c"><div class="ttname"><a href="classd__3d__class.html#a2e36ee106e2d9066c96ded6a3e97ac0c">d_3d_class::set_back_buffer_render_target</a></div><div class="ttdeci">void set_back_buffer_render_target()</div><div class="ttdef"><b>Definition</b> <a href="#l00576">d_3d_class.cpp:576</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a4ad87066c014351689f12981234beadb"><div class="ttname"><a href="classd__3d__class.html#a4ad87066c014351689f12981234beadb">d_3d_class::get_device_context</a></div><div class="ttdeci">ID3D11DeviceContext * get_device_context()</div><div class="ttdoc">Gets the Direct3D device context.</div><div class="ttdef"><b>Definition</b> <a href="#l00563">d_3d_class.cpp:563</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a63f75e9982d09b8cd8d06a1f79c01246"><div class="ttname"><a href="classd__3d__class.html#a63f75e9982d09b8cd8d06a1f79c01246">d_3d_class::reset_viewport</a></div><div class="ttdeci">void reset_viewport()</div><div class="ttdef"><b>Definition</b> <a href="#l00585">d_3d_class.cpp:585</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a7373ca22ab51dd0f8949a917fa057f19"><div class="ttname"><a href="classd__3d__class.html#a7373ca22ab51dd0f8949a917fa057f19">d_3d_class::get_video_card_info</a></div><div class="ttdeci">void get_video_card_info(char *description, int &memory)</div><div class="ttdef"><b>Definition</b> <a href="#l00568">d_3d_class.cpp:568</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a93b990eb289ab87c5e488353b9a90d7c"><div class="ttname"><a href="classd__3d__class.html#a93b990eb289ab87c5e488353b9a90d7c">d_3d_class::enable_alpha_blending</a></div><div class="ttdeci">void enable_alpha_blending()</div><div class="ttdef"><b>Definition</b> <a href="#l00737">d_3d_class.cpp:737</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a953be067f947e9be5b6fbdf1ac35bb60"><div class="ttname"><a href="classd__3d__class.html#a953be067f947e9be5b6fbdf1ac35bb60">d_3d_class::resize_swap_chain</a></div><div class="ttdeci">void resize_swap_chain(int width, int height)</div><div class="ttdef"><b>Definition</b> <a href="#l00695">d_3d_class.cpp:695</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a971e5902f64a1885238bb94dc071ab18"><div class="ttname"><a href="classd__3d__class.html#a971e5902f64a1885238bb94dc071ab18">d_3d_class::disable_alpha_blending</a></div><div class="ttdeci">void disable_alpha_blending()</div><div class="ttdef"><b>Definition</b> <a href="#l00754">d_3d_class.cpp:754</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_a9858f0cfaa93dec1b76ccea6e31c85bc"><div class="ttname"><a href="classd__3d__class.html#a9858f0cfaa93dec1b76ccea6e31c85bc">d_3d_class::d_3d_class</a></div><div class="ttdeci">d_3d_class()</div><div class="ttdoc">Default constructor for d_3d_class.</div><div class="ttdef"><b>Definition</b> <a href="#l00007">d_3d_class.cpp:7</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_aa25b4b30b0ee3160c4d6c86ceeedd70d"><div class="ttname"><a href="classd__3d__class.html#aa25b4b30b0ee3160c4d6c86ceeedd70d">d_3d_class::get_swap_chain</a></div><div class="ttdeci">IDXGISwapChain * get_swap_chain()</div><div class="ttdef"><b>Definition</b> <a href="#l00690">d_3d_class.cpp:690</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_ab0f3edaca84f6371ebbdb6291a60b59c"><div class="ttname"><a href="classd__3d__class.html#ab0f3edaca84f6371ebbdb6291a60b59c">d_3d_class::set_vsync</a></div><div class="ttdeci">void set_vsync(bool vsync)</div><div class="ttdoc">Sets the vertical sync state.</div><div class="ttdef"><b>Definition</b> <a href="#l00771">d_3d_class.cpp:771</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_ac6f9c4ea768ab32707ddb7a095ca60b3"><div class="ttname"><a href="classd__3d__class.html#ac6f9c4ea768ab32707ddb7a095ca60b3">d_3d_class::shutdown</a></div><div class="ttdeci">void shutdown()</div><div class="ttdoc">Releases Direct3D resources.</div><div class="ttdef"><b>Definition</b> <a href="#l00433">d_3d_class.cpp:433</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_acaf14bacf9de484d9f4deb4e148d272c"><div class="ttname"><a href="classd__3d__class.html#acaf14bacf9de484d9f4deb4e148d272c">d_3d_class::begin_scene</a></div><div class="ttdeci">virtual void begin_scene(float, float, float, float)</div><div class="ttdoc">Begins the rendering process for a new frame.</div><div class="ttdef"><b>Definition</b> <a href="#l00516">d_3d_class.cpp:516</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_aeba928a71d4440004fff00603ed06658"><div class="ttname"><a href="classd__3d__class.html#aeba928a71d4440004fff00603ed06658">d_3d_class::initialize</a></div><div class="ttdeci">virtual bool initialize(int, int, bool, HWND, bool, float, float)</div><div class="ttdoc">Initializes the Direct3D device and related resources.</div><div class="ttdef"><b>Definition</b> <a href="#l00033">d_3d_class.cpp:33</a></div></div>
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<div class="ttc" id="aclassd__3d__class_html_af10a177e15842ad232f394d30f80a4e6"><div class="ttname"><a href="classd__3d__class.html#af10a177e15842ad232f394d30f80a4e6">d_3d_class::turn_z_buffer_off</a></div><div class="ttdeci">void turn_z_buffer_off()</div><div class="ttdef"><b>Definition</b> <a href="#l00731">d_3d_class.cpp:731</a></div></div>
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