Implements dynamic adjustment of screen depth and near clipping plane distances via the ImGui interface. This allows users to modify the perspective projection in real-time, affecting the rendering of the scene. The changes involve: - Adding screen depth and near variables to the application class. - Exposing these variables in the ImGui settings window. - Adding functions to the application and d3d classes to update the projection matrix based on new screen depth and near values. - Updates the sky sphere size to use world scale.
2 lines
8 B (Stored with Git LFS)
Plaintext
2 lines
8 B (Stored with Git LFS)
Plaintext
VER=82
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