StratiX0 ebccd2cf68 feat: ajout de la trainee (drag)
j'espere que c'est bien comme ça que ça marche
2024-04-09 12:30:37 +02:00

58 lines
1.1 KiB
C++

#pragma once
#include "modelclass.h"
class Object : public ModelClass
{
public:
Object();
~Object();
void SetScaleMatrix(XMMATRIX scaleMatrix);
void SetRotateMatrix(XMMATRIX rotateMatrix);
void SetTranslateMatrix(XMMATRIX translateMatrix);
void SetSRMatrix(XMMATRIX srMatrix);
void SetWorldMatrix(XMMATRIX worldMatrix);
void SetPosition(XMVECTOR position);
void SetRotation(XMVECTOR rotation);
void SetScale(XMVECTOR scale);
XMMATRIX GetScaleMatrix();
XMMATRIX GetRotateMatrix();
XMMATRIX GetTranslateMatrix();
XMMATRIX GetSRMatrix();
XMMATRIX GetWorldMatrix();
XMVECTOR GetPosition();
XMVECTOR GetRotation();
XMVECTOR GetScale();
void SetVelocity(XMVECTOR);
XMVECTOR GetVelocity();
void UpdateWorldMatrix();
void UpdateSRMatrix();
void UpdateScaleMatrix();
void UpdateRotateMatrix();
void UpdateTranslateMatrix();
void Update();
std::string GetName();
void SetName(std::string name);
public :
bool m_demoSpinning = false;
XMVECTOR m_previousPosition;
XMVECTOR m_velocity;
private:
XMMATRIX m_scaleMatrix;
XMMATRIX m_rotateMatrix;
XMMATRIX m_translateMatrix;
XMMATRIX m_srMatrix;
XMMATRIX m_worldMatrix;
std::string m_name;
};