GolfOcean334 f5554587bd direct input fini
Le code ne fonctionne pas encore, il doit être merge avec le tuto 14.
2024-03-29 14:38:48 +01:00

60 lines
1.2 KiB
C++

#ifndef _INPUTCLASS_H_
#define _INPUTCLASS_H_
///////////////////////////////
// PRE-PROCESSING DIRECTIVES //
///////////////////////////////
#define DIRECTINPUT_VERSION 0x0800
/////////////
// LINKING //
/////////////
#pragma comment(lib, "dinput8.lib")
#pragma comment(lib, "dxguid.lib")
//////////////
// INCLUDES //
//////////////
#include <dinput.h>
////////////////////////////////////////////////////////////////////////////////
// Class name: InputClass
////////////////////////////////////////////////////////////////////////////////
class InputClass
{
public:
InputClass();
InputClass(const InputClass&);
~InputClass();
bool Initialize(HINSTANCE, HWND, int, int);
void Shutdown();
bool Frame();
bool IsEscapePressed();
void GetMouseLocation(int&, int&);
bool IsMousePressed();
void KeyDown(unsigned int);
void KeyUp(unsigned int);
bool IsKeyDown(unsigned int);
private:
bool m_keys[256];
bool ReadKeyboard();
bool ReadMouse();
void ProcessInput();
private:
IDirectInput8* m_directInput;
IDirectInputDevice8* m_keyboard;
IDirectInputDevice8* m_mouse;
unsigned char m_keyboardState[256];
DIMOUSESTATE m_mouseState;
int m_screenWidth, m_screenHeight, m_mouseX, m_mouseY;
};
#endif