Minor - Add Assets And Support Dual Screen

This commit is contained in:
2026-02-03 16:15:50 +01:00
parent 76132c2cbe
commit 7a3d9e54c4
1039 changed files with 149985 additions and 21327 deletions

View File

@@ -61,10 +61,12 @@ MeshRenderer:
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m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
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m_Materials:
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m_AutoUVMaxAngle: 89
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GameObject:
@@ -147,10 +151,12 @@ MeshRenderer:
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m_RayTracingAccelStructBuildFlags: 1
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m_MeshLodSelectionBias: 0
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m_Materials:
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m_AutoUVMaxAngle: 89
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GameObject:
@@ -278,9 +286,9 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
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Horizontal: 0
Vertical: 0
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horizontal: 0
vertical: 0
jump: 0
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MonoBehaviour:
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@@ -396,10 +404,10 @@ Rigidbody:
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 5
m_Mass: 1
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m_LinearDamping: 0
m_AngularDamping: 40
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
@@ -426,7 +434,7 @@ AudioSource:
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serializedVersion: 4
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m_PlayOnAwake: 1
m_Volume: 1
@@ -523,7 +531,7 @@ AudioSource:
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serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: a0212963d11a06c4caa454df8e2a2a57, type: 3}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 8300000, guid: a0212963d11a06c4caa454df8e2a2a57, type: 3}
m_PlayOnAwake: 1
m_Volume: 0.1
@@ -767,10 +775,12 @@ MeshRenderer:
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m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
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subMeshCount: 0
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GameObject:
@@ -945,7 +957,7 @@ MonoBehaviour:
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TrailRenderer:
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serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -964,6 +976,8 @@ TrailRenderer:
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m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -985,9 +999,11 @@ TrailRenderer:
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m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_Time: 5
m_PreviewTimeScale: 1
m_Parameters:
@@ -1046,7 +1062,6 @@ TrailRenderer:
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generateLightingData: 0
m_MinVertexDistance: 0.1
m_MaskInteraction: 0
m_Autodestruct: 0
m_Emitting: 1
m_ApplyActiveColorSpace: 0
@@ -5697,7 +5712,7 @@ ParticleSystem:
vectorLabel1_3: W
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ParticleSystemRenderer:
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serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -5716,6 +5731,8 @@ ParticleSystemRenderer:
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m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -5737,9 +5754,11 @@ ParticleSystemRenderer:
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m_AutoUVMaxAngle: 89
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@@ -5771,7 +5790,6 @@ ParticleSystemRenderer:
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m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &3360009844325300607
GameObject:
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@@ -5899,10 +5917,10 @@ Rigidbody:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3360009844608974644}
serializedVersion: 4
serializedVersion: 5
m_Mass: 1
m_Drag: 0
m_AngularDrag: 2
m_LinearDamping: 0
m_AngularDamping: 2
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
@@ -6117,7 +6135,7 @@ MonoBehaviour:
carController: {fileID: 3360009843606734515}
--- !u!96 &3360009844907077528
TrailRenderer:
serializedVersion: 3
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -6136,6 +6154,8 @@ TrailRenderer:
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m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -6157,9 +6177,11 @@ TrailRenderer:
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m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
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m_Time: 5
m_PreviewTimeScale: 1
m_Parameters:
@@ -6218,7 +6240,6 @@ TrailRenderer:
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generateLightingData: 0
m_MinVertexDistance: 0.1
m_MaskInteraction: 0
m_Autodestruct: 0
m_Emitting: 1
m_ApplyActiveColorSpace: 0
@@ -10869,7 +10890,7 @@ ParticleSystem:
vectorLabel1_3: W
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ParticleSystemRenderer:
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serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -10888,6 +10909,8 @@ ParticleSystemRenderer:
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m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -10909,9 +10932,11 @@ ParticleSystemRenderer:
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@@ -10943,7 +10968,6 @@ ParticleSystemRenderer:
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m_MeshWeighting3: 1
m_MaskInteraction: 0
--- !u!1 &3360009845073203738
GameObject:
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@@ -11037,10 +11061,12 @@ MeshRenderer:
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m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
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m_StaticBatchInfo:
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subMeshCount: 0
@@ -11058,9 +11084,11 @@ MeshRenderer:
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--- !u!1 &3360009845225135430
GameObject:
@@ -11155,10 +11183,12 @@ MeshRenderer:
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@@ -11176,9 +11206,11 @@ MeshRenderer:
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GameObject:
@@ -11230,7 +11262,7 @@ MonoBehaviour:
carController: {fileID: 3360009843606734515}
--- !u!96 &3360009845238944396
TrailRenderer:
serializedVersion: 3
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -11249,6 +11281,8 @@ TrailRenderer:
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m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -11270,9 +11304,11 @@ TrailRenderer:
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@@ -11331,7 +11367,6 @@ TrailRenderer:
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m_MinVertexDistance: 0.1
m_MaskInteraction: 0
m_Autodestruct: 0
m_Emitting: 1
m_ApplyActiveColorSpace: 0
@@ -15982,7 +16017,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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serializedVersion: 7
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@@ -16001,6 +16036,8 @@ ParticleSystemRenderer:
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m_Materials:
@@ -16022,9 +16059,11 @@ ParticleSystemRenderer:
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@@ -16056,7 +16095,6 @@ ParticleSystemRenderer:
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m_MeshWeighting3: 1
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GameObject:
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@@ -16107,7 +16145,7 @@ MonoBehaviour:
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TrailRenderer:
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serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -16126,6 +16164,8 @@ TrailRenderer:
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m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -16147,9 +16187,11 @@ TrailRenderer:
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m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
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m_Parameters:
@@ -16208,7 +16250,6 @@ TrailRenderer:
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generateLightingData: 0
m_MinVertexDistance: 0.1
m_MaskInteraction: 0
m_Autodestruct: 0
m_Emitting: 1
m_ApplyActiveColorSpace: 0
@@ -20859,7 +20900,7 @@ ParticleSystem:
vectorLabel1_3: W
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ParticleSystemRenderer:
serializedVersion: 6
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -20878,6 +20919,8 @@ ParticleSystemRenderer:
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m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -20899,9 +20942,11 @@ ParticleSystemRenderer:
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m_LightmapParameters: {fileID: 0}
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@@ -20933,4 +20978,3 @@ ParticleSystemRenderer:
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m_MeshWeighting2: 1
m_MeshWeighting3: 1
m_MaskInteraction: 0