Minor - Add Assets And Support Dual Screen
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17
Assets/MobileDepthWater/Scripts/CameraRotator.cs
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17
Assets/MobileDepthWater/Scripts/CameraRotator.cs
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namespace Assets.MobileOptimizedWater.Scripts
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{
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using UnityEngine;
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public class CameraRotator : MonoBehaviour
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{
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[SerializeField] private float speed = 5f;
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public void Update()
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{
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var angles = transform.eulerAngles;
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angles.y += Time.deltaTime * speed;
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transform.eulerAngles = angles;
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}
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}
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}
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