%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: mat_cheek m_Shader: {fileID: 4800000, guid: 124e8c1d64ac24c13aa406f05ca2d222, type: 3} m_ValidKeywords: - AMBIENT - ANIME_SOFT - FOG - MATCAP_PERSPECTIVE - OUTLINE_PASS_DISABLED - SHADOWS_ENABLED - _DETAILBLEND_MULTIPLY - _DETAILUV_UV1 - _HEIGHTCOLORSBLEND_ALPHA_BLEND - _LAYER1BLEND_ALPHA_BLEND - _LAYER2BLEND_ALPHA_BLEND - _LAYER3BLEND_ALPHA_BLEND - _LIGHTMAPUV_UV1 - _MATCAPBLEND_MULTIPLY - _NORMALUV_UV1 - _OPTFALLBACK_ALL - _OPTFOG_ALL - _OPTLIGHTMAPPING_ALL - _OPTPOINTLIGHTS_ALL - _OPTSHADOW_ALL - _PLANTTYPE_PLANT - _RIMBLEND_ADDITIVE - _SHADOWOVERLAYANIMATION_SCROLL - _SPECULARUV_UV1 m_InvalidKeywords: - DIFFUSE_ADD m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: - ALWAYS m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _DetailTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissiveTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _FalloffSampler: m_Texture: {fileID: 2800000, guid: a1d5b2277eb3f6245900378e6fa97575, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _HeightColorsTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Layer1Tex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Layer2Tex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Layer3Tex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _LightmapDirectionTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _LightmapTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 89ede59217e3847c39c444f223f4084e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MatCapTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalTex2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ReflectionTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RimLightSampler: m_Texture: {fileID: 2800000, guid: a18067604964b5a4d8fd5552ed0d789e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ShadowOverlayTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecularTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TransparencyMaskTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _Ambient: 1 - _AmbientBrightness: 1 - _Anime: 0 - _AnimeBrightness1: 1.25 - _AnimeBrightness2: 1.7 - _AnimeBrightness3: 2 - _AnimeSoftness: 0.01 - _AnimeThreshold1: 0.45 - _AnimeThreshold2: 1 - _BlendOp: 0 - _Brightness: 1 - _CameraFadeEnd: 0 - _CameraFadeStart: 0 - _Contrast: 1 - _Cull: 2 - _Cutoff: 0.5 - _Cutout: 0 - _DestBlend: 10 - _DetailBlend: 2 - _DetailBrightness: 1 - _DetailContrast: 1 - _DetailLighting: 0 - _DetailUV: 0 - _DetailVertexColors: 0 - _Diffuse: 0 - _DiffuseAdditional: 1 - _DiffuseBrightness: 1 - _DiffuseContrast: 1 - _DiffusePerPixel: 0 - _DiffuseWrap: 0 - _EdgeThickness: 1 - _Flat: 0 - _Fog: 1 - _HeightColors: 0 - _HeightColorsAlpha: 1 - _HeightColorsBlend: 0 - _HeightColorsEdgeThickness: 1 - _HeightColorsHeight: 0 - _HeightColorsSpace: 0 - _HeightColorsThickness: 0 - _IgnoreMainTexAlpha: 0 - _Layer1Alpha: 1 - _Layer1Blend: 0 - _Layer1Brightness: 1 - _Layer1VertexColor: 0 - _Layer2Alpha: 1 - _Layer2Blend: 0 - _Layer2Brightness: 1 - _Layer2VertexColor: 0 - _Layer3Alpha: 1 - _Layer3Blend: 0 - _Layer3Brightness: 1 - _Layer3VertexColor: 0 - _LightmapBrightness: 1 - _LightmapHDR: 0 - _LightmapUV: 0 - _MatCapBlend: 0 - _MatCapBrightness: 1 - _MatCapContrast: 1 - _MatCapPerspective: 1 - _MatCapStatic: 0 - _MixedLighting: 0 - _NormalStrength: 1 - _NormalUV: 0 - _OptFallback: 0 - _OptFog: 0 - _OptLightmapping: 0 - _OptPointLights: 0 - _OptShadow: 0 - _Outline: 0 - _OutlineWidth: 0.002 - _Plant: 0 - _PlantBaseHeight: 0 - _PlantPhaseVariation: 0.3 - _PlantSwayAmount: 0.15 - _PlantSwaySpeed: 1 - _PlantType: 0 - _Preset: 1 - _Reflection: 0 - _ReflectionAmount: 1 - _ReflectionBrightness: 1 - _ReflectionRim: 0 - _ReflectionSpecular: 0 - _Rim: 0 - _RimAmount: 1 - _RimBlend: 1 - _RimContrast: 5 - _RimInverse: 0 - _Saturation: 1 - _ShadowDarkness: 0.5 - _ShadowOverlayAnimation: 0 - _ShadowOverlayBrightness: 1 - _ShadowOverlaySpeedU: 0.1 - _ShadowOverlaySpeedV: 0.03 - _ShadowOverlaySwayAmount: 0.01 - _ShadowsEnabled: 1 - _Shininess: 0.7 - _SourceBlend: 5 - _Specular: 0 - _SpecularBrightness: 1 - _SpecularHair: 0 - _SpecularSmoothness: 20 - _SpecularUV: 0 - _TransparencyMaskAmount: 1 - _TransparencyMaskContrast: 1 - _VertexColors: 0 - _VertexColorsAmount: 1 - _VertexColorsContrast: 1 - _VertexExtrude: 0 - _ZOffset: 0 - _ZTest: 4 - _ZWrite: 0 m_Colors: - _AnimeColor1: {r: 1, g: 1, b: 1, a: 1} - _AnimeColor2: {r: 1.35, g: 1.35, b: 1.35, a: 1} - _AnimeColor3: {r: 2, g: 2, b: 2, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _DetailColor: {r: 1, g: 1, b: 1, a: 1} - _Emission: {r: 0, g: 0, b: 0, a: 0} - _Emissive: {r: 0, g: 0, b: 0, a: 0} - _HeightColorsColor: {r: 1, g: 1, b: 1, a: 1} - _Layer1Color: {r: 1, g: 1, b: 1, a: 1} - _Layer2Color: {r: 1, g: 1, b: 1, a: 1} - _Layer3Color: {r: 1, g: 1, b: 1, a: 1} - _LightmapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} - _MatCapRot: {r: 0, g: 0, b: 0, a: 0} - _OutlineColor: {r: 0, g: 0, b: 0, a: 1} - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} - _RimColor: {r: 1, g: 1, b: 1, a: 1} - _RimDirection: {r: 0, g: 0, b: 0, a: 0} - _ShadowColor: {r: 0.8, g: 0.8, b: 1, a: 1} - _SpecColor: {r: 1, g: 1, b: 1, a: 0} - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: []