Files
AE86-3DS/Assets/OmniShade/Samples/Plants Sway/Materials/VegetationMedium03_Mat.mat

356 lines
9.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: VegetationMedium03_Mat
m_Shader: {fileID: 4800000, guid: 124e8c1d64ac24c13aa406f05ca2d222, type: 3}
m_ValidKeywords:
- AMBIENT
- ANIME_SOFT
- DETAIL
- DIFFUSE
- FOG
- HEIGHT_COLORS
- MATCAP_PERSPECTIVE
- NORMAL_MAP
- OUTLINE_PASS_DISABLED
- PLANT_SWAY
- RIM
- RIM_DIRECTION
- SHADOWS_ENABLED
- SPECULAR
- _DETAILBLEND_MULTIPLY
- _DETAILUV_UV1
- _HEIGHTCOLORSBLEND_LIT
- _LAYER1BLEND_ALPHA_BLEND
- _LAYER2BLEND_ALPHA_BLEND
- _LAYER3BLEND_ALPHA_BLEND
- _LIGHTMAPUV_UV1
- _MATCAPBLEND_MULTIPLY
- _NORMALUV_UV1
- _OPTFALLBACK_ALL
- _OPTFOG_ALL
- _OPTLIGHTMAPPING_ALL
- _OPTPOINTLIGHTS_ALL
- _OPTSHADOW_ALL
- _PLANTTYPE_PLANT
- _RIMBLEND_ADDITIVE
- _SHADOWOVERLAYANIMATION_SCROLL
- _SPECULARUV_UV1
m_InvalidKeywords:
- DIFFUSE_ADD
- _FLUTTER_ON
- _METALLICGLOSSMAP
- _NORMALMAP
- _PULSING_ON
- _WIND_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- ALWAYS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 44e9f78e7ba5b7e4b9fb161c61bb41ec, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailBumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 4efa44134e54d76448f9e3948c6db6f1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissiveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HeightColorsTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Layer1Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Layer2Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Layer3Tex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LightmapDirectionTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _LightmapTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 80f5369fc4433c249a2b12d1cb145742, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Mask:
m_Texture: {fileID: 2800000, guid: ce79bacab3a34b043ab2c6fc84b0efde, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCapTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 97a3d24bf98f7644aaafc8ddf73be86d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicSmooth:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalTex:
m_Texture: {fileID: 2800000, guid: 44e9f78e7ba5b7e4b9fb161c61bb41ec, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalTex2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Occlusion:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: 4efa44134e54d76448f9e3948c6db6f1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ReflectionTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ShadowOverlayTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGloss:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _TransparencyMaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _WindNoise:
m_Texture: {fileID: 2800000, guid: 1d82da1161341d847ba4841b7dcc59f8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Ambient: 1
- _AmbientBrightness: 1
- _Anime: 0
- _AnimeBrightness1: 1.25
- _AnimeBrightness2: 1.7
- _AnimeBrightness3: 2
- _AnimeSoftness: 0.01
- _AnimeThreshold1: 0.45
- _AnimeThreshold2: 1
- _BendScale: 0
- _BlendOp: 0
- _Brightness: 1
- _BumpScale: 1
- _CameraFadeEnd: 0
- _CameraFadeStart: 0
- _Contrast: 1
- _Cull: 2
- _Cutoff: 0.5
- _Cutout: 0
- _DestBlend: 0
- _DetailBlend: 2
- _DetailBrightness: 1
- _DetailContrast: 1
- _DetailLighting: 0
- _DetailNormalMapScale: 1
- _DetailUV: 0
- _DetailVertexColors: 0
- _Diffuse: 1
- _DiffuseAdditional: 1
- _DiffuseBrightness: 1
- _DiffuseContrast: 1
- _DiffusePerPixel: 0
- _DiffuseWrap: 0.3
- _DstBlend: 0
- _Emission: 0
- _Flat: 0
- _Flutter: 1
- _FlutterAmp: 0.058
- _FlutterFreq: 0.001
- _Fog: 1
- _GlossMapScale: 1
- _Glossiness: 1
- _GlossyReflections: 1
- _HeightColors: 1
- _HeightColorsAlpha: 1
- _HeightColorsBlend: 2
- _HeightColorsEdgeThickness: 1
- _HeightColorsHeight: 0
- _HeightColorsSpace: 1
- _HeightColorsThickness: 0
- _IgnoreMainTexAlpha: 0
- _Layer1Alpha: 1
- _Layer1Blend: 0
- _Layer1Brightness: 1
- _Layer1VertexColor: 0
- _Layer2Alpha: 1
- _Layer2Blend: 0
- _Layer2Brightness: 1
- _Layer2VertexColor: 0
- _Layer3Alpha: 1
- _Layer3Blend: 0
- _Layer3Brightness: 1
- _Layer3VertexColor: 0
- _LightmapBrightness: 1
- _LightmapHDR: 0
- _LightmapUV: 0
- _MatCapBlend: 0
- _MatCapBrightness: 1
- _MatCapContrast: 1
- _MatCapPerspective: 1
- _MatCapStatic: 0
- _Metallic: 0
- _MixedLighting: 0
- _Mode: 0
- _NoiseScale: 0.05
- _NormalScale: 1
- _NormalStrength: 1
- _NormalUV: 0
- _Occlusion: 0
- _OcclusionScale: 1
- _OcclusionStrength: 0.555
- _OptFallback: 0
- _OptFog: 0
- _OptLightmapping: 0
- _OptPointLights: 0
- _OptShadow: 0
- _Outline: 0
- _OutlineWidth: 0.002
- _Parallax: 0.02
- _Plant: 1
- _PlantBaseHeight: 0
- _PlantPhaseVariation: 0.3
- _PlantSwayAmount: 0.05
- _PlantSwaySpeed: 2
- _PlantType: 0
- _Preset: 0
- _PulseAmp: 0.089
- _PulseFreq: 0.1
- _Pulsing: 1
- _Reflection: 0
- _ReflectionAmount: 1
- _ReflectionBrightness: 1
- _ReflectionRim: 0
- _ReflectionSpecular: 0
- _Rim: 1
- _RimAmount: 1
- _RimBlend: 1
- _RimContrast: 5
- _RimIntensity: 0.369
- _RimInverse: 0
- _RimPower: 8.3
- _SSS: 0.099
- _Saturation: 1
- _Scale: 1
- _ShadowDarkness: 0.5
- _ShadowOverlayAnimation: 0
- _ShadowOverlayBrightness: 1
- _ShadowOverlaySpeedU: 0.1
- _ShadowOverlaySpeedV: 0.03
- _ShadowOverlaySwayAmount: 0.01
- _ShadowsEnabled: 1
- _SmoothnessTextureChannel: 0
- _SourceBlend: 1
- _Specular: 1
- _SpecularBrightness: 0.3
- _SpecularHair: 0
- _SpecularHighlights: 1
- _SpecularSmoothness: 20
- _SpecularUV: 0
- _SrcBlend: 1
- _SwayFreq: 0.12
- _TransparencyMaskAmount: 1
- _TransparencyMaskContrast: 1
- _UVSec: 0
- _VertexColors: 0
- _VertexColorsAmount: 1
- _VertexColorsContrast: 1
- _VertexExtrude: 0
- _Wind: 1
- _ZOffset: 0
- _ZTest: 4
- _ZWrite: 1
m_Colors:
- _AnimeColor1: {r: 1, g: 1, b: 1, a: 1}
- _AnimeColor2: {r: 1.35, g: 1.35, b: 1.35, a: 1}
- _AnimeColor3: {r: 2, g: 2, b: 2, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DetailColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _Emissive: {r: 0, g: 0, b: 0, a: 0}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _HeightColorsColor: {r: 0.103773594, g: 0.0444744, b: 0, a: 1}
- _InternalColor: {r: 1, g: 0.5171639, b: 0.3726415, a: 1}
- _Layer1Color: {r: 1, g: 1, b: 1, a: 1}
- _Layer2Color: {r: 1, g: 1, b: 1, a: 1}
- _Layer3Color: {r: 1, g: 1, b: 1, a: 1}
- _LightmapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapRot: {r: 0, g: 0, b: 0, a: 0}
- _NoiseAmount: {r: 0.1, g: 0.05, b: 0.1, a: 0}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectionColor: {r: 1, g: 1, b: 1, a: 1}
- _RimColor: {r: 0.7882353, g: 1, b: 0.98535675, a: 1}
- _RimDirection: {r: 0, g: 1, b: 0, a: 0}
- _ShadowColor: {r: 0.3, g: 0.3, b: 0.3, a: 1}
- _SpecularColor: {r: 0.98730797, g: 1, b: 0.7783019, a: 1}
- _WindDir: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []