Files
AE86-3DS/Assets/MobileDepthWater/Scripts/CameraRotator.cs

18 lines
375 B
C#

namespace Assets.MobileOptimizedWater.Scripts
{
using UnityEngine;
public class CameraRotator : MonoBehaviour
{
[SerializeField] private float speed = 5f;
public void Update()
{
var angles = transform.eulerAngles;
angles.y += Time.deltaTime * speed;
transform.eulerAngles = angles;
}
}
}