Reduit les paramètres graphiques par défaut pour une meilleure performance.
Desactive le ray tracing matériel et d'autres fonctionnalités gourmandes en ressources.
This commit introduces a centipede controller subsystem, managing centipede spawning, movement, and segment behavior.
It adds centipede body materials, movement logic, collision detection, and head assignment.
The controller handles segment following, direction changes at boundaries, and dynamic head updates upon segment destruction.
Configures the default level, game mode, player controller, and player pawn.
Sets up basic movement input for the player pawn.
This commit lays the groundwork for further game development.
Sets up the basic project structure, including configuration files,
source code directories, and a default .gitignore. Configures the
engine for optimal rendering and input settings.