Files
UE_Proto/Source/UE_Sneaky/UE_Sneaky.Build.cs
CatChow0 73ec3a6481 Minor - Initialise le projet Unreal Engine - V0.2.0
Initialise le projet Unreal Engine avec les paramètres de base, le personnage de troisième personne et les assets nécessaires.
Configure aussi les contrôles par défaut.
2025-11-28 12:31:00 +01:00

24 lines
793 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
public class UE_Sneaky : ModuleRules
{
public UE_Sneaky(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });
PrivateDependencyModuleNames.AddRange(new string[] { });
// Uncomment if you are using Slate UI
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
// Uncomment if you are using online features
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
}
}