# Khaotic Engine Reborn: File List

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File List
Here is a list of all documented files with brief descriptions:

enginecustom |
src |
inc |
shader |
alpha_map_shader_class.h |
celshade_class.h |
color_shader_class.h |
depth_shader_class.h |
font_shader_class.h |
light_map_shader_class.h |
light_shader_class.h |
master_shader.h |
multi_texture_shader_class.h |
normal_map_shader_class.h |
reflection_shader_class.h |
refraction_shader_class.h |
shader_manager_class.h |
skybox_shader_class.h |
spec_map_shader_class.h |
sunlight_shader_class.h |
texture_shader_class.h |
translate_shader_class.h |
transparent_shader_class.h |
water_shader_class.h |
system |
ecs |
components |
identity_component.h |
model_path_component.h |
physics_component.h |
render_component.h |
shader_component.h |
transform_component.h |
systems |
render_system.h |
component.h |
entity.h |
entity_manager.h |
application_class.h |
bitmap_class.h |
camera_class.h |
d_3d_class.h |
display_plane_class.h |
font_class.h |
fps_class.h |
fps_limiter.h |
frustum.h |
frustumclass.h |
imguiManager.h |
input_class.h |
light_class.h |
Logger.h |
model_class.h |
Modellistclass.h |
object.h |
physics.h |
position_class.h |
render_texture_class.h |
scene_manager.h |
sceneManager.h |
shadow_map.h |
Skybox.h |
sprite_class.h |
stats.h |
system_class.h |
text_class.h |
texture_class.h |
timer_class.h |
vulkan.h |
src |
shader |
alpha_map_shader_class.cpp |
celshade_class.cpp |
color_shader_class.cpp |
depth_shader_class.cpp |
font_shader_class.cpp |
light_map_shader_class.cpp |
light_shader_class.cpp |
master_shader.cpp |
multi_texture_shader_class.cpp |
normal_map_shader_class.cpp |
reflection_shader_class.cpp |
refraction_shader_class.cpp |
shader_manager_class.cpp |
skybox_shader_class.cpp |
spec_map_shader_class.cpp |
sunlight_shader_class.cpp |
texture_shader_class.cpp |
translate_shader_class.cpp |
transparent_shader_class.cpp |
water_shader_class.cpp |
system |
application_class.cpp |
bitmap_class.cpp |
camera_class.cpp |
d_3d_class.cpp |
display_plane_class.cpp |
font_class.cpp |
fps_class.cpp |
frustum.cpp |
frustumclass.cpp |
imguiManager.cpp |
input_class.cpp |
light_class.cpp |
Main.cpp |
model_class.cpp |
Modellistclass.cpp |
object.cpp |
physics.cpp |
position_class.cpp |
render_texture_class.cpp |
scene_manager.cpp |
shadow_map.cpp |
Skybox.cpp |
sprite_class.cpp |
stats.cpp |
system_class.cpp |
text_class.cpp |
texture_class.cpp |
timer_class.cpp |
vulkan.cpp |