# Khaotic Engine Reborn: enginecustom/src/inc/system/Skybox.h Source File

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Skybox.h
#pragma once
#include <vector>
#include "d_3d_class.h"
#include "object.h"
class Skybox
{
public:
Skybox();
~Skybox();
void Initialize(d_3d_class* d3dClassRef); // Get all the required references
object* ConstructSkybox(application_class* app);
// Variables
std::vector<ID3D11ShaderResourceView*> textures;
std::vector<XMMATRIX> translations;
private:
d_3d_class* m_d3dClassRef; // Reference to the d_3d_class instance
object* m_Skybox;
};
Skybox
Definition Skybox.h:8
application_class
Definition application_class.h:79
d_3d_class
Definition d_3d_class.h:31