# Khaotic Engine Reborn: Member List

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application_class Member List

This is the complete list of members for application_class, including all inherited members.

add_cube() | application_class |
add_kobject(std::wstring &filepath) | application_class |
application_class() | application_class |
construct_frustum() | application_class |
create_big_cube(int side_count) | application_class |
delete_entity_by_id(int entity_id) | application_class |
delete_terrain() | application_class |
frame(input_class *) | application_class | virtual
generate_terrain() | application_class |
get_aspect_ratio() const | application_class | inline
get_back_buffer_srv() const | application_class | inline
get_can_fixed_update() const | application_class | inline
get_direct_3d() (defined in application_class) | application_class | virtual
get_entity_manager() const | application_class | inline
get_fps() const | application_class | inline
get_frustum() const | application_class | inline
get_frustum_tolerance() const | application_class | inline
get_hwnd() const | application_class | inline
get_light_color(int index) | application_class |
get_light_position(int index) | application_class |
get_lights() const | application_class | inline
get_model_cache() | application_class | inline
get_object_id() const | application_class | inline
get_physics() const | application_class | inline
get_physics_tick_rate() const | application_class | inline
get_reflection_texture() const | application_class | inline
get_refraction_texture() const | application_class | inline
get_render_count() const | application_class | inline
get_render_texture() const | application_class | inline
get_scene_texture() const | application_class | inline
get_screen_height() const | application_class |
get_screen_width() const | application_class |
get_should_quit() const | application_class | inline
get_speed() const | application_class | inline
get_stats() const | application_class | inline
get_sun_light() const | application_class | inline
get_terrain_entity_count() | application_class |
get_vsync() const | application_class | inline
get_w_folder() const | application_class | inline
get_window_size() const | application_class | inline
initialize(int screen_width, int screen_height, HWND hwdn, bool is_vulkan) | application_class | virtual
is_windowed() const | application_class | inline
physics_thread_function() | application_class |
set_can_fixed_update(bool can_fixed_update) | application_class | inline
set_cel_shading(const bool enable) | application_class | inline
set_direct_3d(d_3d_class *direct_3d) (defined in application_class) | application_class | inline
set_frustum(const frustum &frustum) | application_class | inline
set_frustum_tolerance(const float frustum_tolerance) | application_class | inline
set_hwnd(HWND hwnd) | application_class | inline
set_light_color(int index, XMVECTOR color) | application_class |
set_light_position(int index, XMVECTOR position) | application_class |
set_object_id(int object_id) | application_class | inline
set_path(WCHAR *path) | application_class | inline
set_physics_tick_rate(int physics_tick_rate) | application_class | inline
set_render_count(const int render_count) | application_class | inline
set_screen_height(int screen_height) | application_class |
set_screen_width(int screen_width) | application_class |
set_should_quit(const bool should_quit) | application_class | inline
set_speed(const float speed) | application_class | inline
set_vsync(bool vsync) | application_class | inline
set_w_folder(const std::filesystem::path &w_folder) | application_class | inline
set_window_size(const ImVec2 size) | application_class | inline
set_windowed(bool windowed) | application_class | inline
shutdown() | application_class |
textures (defined in application_class) | application_class |
update_stats_after_modification() | application_class |
~application_class() (defined in application_class) | application_class |