# Khaotic Engine Reborn: Member List

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model_class Member List

This is the complete list of members for model_class, including all inherited members.

AddTexture(ID3D11Device *device, ID3D11DeviceContext *deviceContext, std::wstring filename, TextureType type) (defined in model_class) | model_class |
AddTexture(ID3D11ShaderResourceView *texture, TextureType type) (defined in model_class) | model_class |
ChangeTexture(ID3D11Device *device, ID3D11DeviceContext *deviceContext, std::wstring filename, TextureType type, int index) (defined in model_class) | model_class |
GetIndexCount() (defined in model_class) | model_class |
GetTexture(TextureType type, int index) const (defined in model_class) | model_class |
GetTextureContainer() const (defined in model_class) | model_class | inline
GetVertexCount() const (defined in model_class) | model_class | inline
Initialize(ID3D11Device *, ID3D11DeviceContext *, char *, const TextureContainer &) (defined in model_class) | model_class |
Initialize(ID3D11Device *, ID3D11DeviceContext *, char *) (defined in model_class) | model_class |
m_indexBuffer (defined in model_class) | model_class | protected
m_indexCount (defined in model_class) | model_class | protected
m_vertexBuffer (defined in model_class) | model_class | protected
m_vertexCount (defined in model_class) | model_class | protected
model_class() (defined in model_class) | model_class |
model_class(const model_class &)=delete (defined in model_class) | model_class |
operator=(const model_class &)=delete (defined in model_class) | model_class |
PreloadTextures(ID3D11Device *device, ID3D11DeviceContext *deviceContext, TextureContainer &textureContainer) (defined in model_class) | model_class |
Render(ID3D11DeviceContext *) (defined in model_class) | model_class |
SetTextureContainer(TextureContainer &texturesContainer) (defined in model_class) | model_class | inline
Shutdown() (defined in model_class) | model_class |
~model_class() (defined in model_class) | model_class |