Patch - Improves code and UI for better engine stability - V14.5.30
Addresses minor issues across the engine to improve stability and UI. - Updates ImGui window size for better rendering - Adds macro for boolean returns (R_TRUE and R_FALSE) - Adds missing includes and removes unused code - Updates shader code to use the new macros and improve readability
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@@ -53,7 +53,7 @@ public:
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auto shader = entity->GetComponent<ShaderComponent>();
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if (!transform || !render || !shader || !render->GetModel())
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return false;
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R_FALSE
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// Calculer la matrice monde
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XMMATRIX scaleMatrix = transform->GetScaleMatrix();
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