Minor update - Skybox baby

Faudra mettre une texture numéroté pour la skybox afin de verifié l'orientation des plan qui la constitue
This commit is contained in:
2025-01-21 17:43:02 +01:00
parent 172db0b96d
commit 261df5e257
11 changed files with 220 additions and 44 deletions

View File

@@ -66,7 +66,6 @@ public:
void SetType(ObjectType type) { m_type = type; };
ObjectType GetType() const { return m_type; };
bool LoadTexture(ID3D11Device* device, ID3D11DeviceContext* deviceContext, const std::wstring& filename);
enum ShaderType
{
@@ -75,7 +74,9 @@ public:
NORMAL_MAPPING,
SPECULAR_MAPPING,
REFLECTION,
REFRACTION
REFRACTION,
TEXTURE,
SKYBOX
};
ShaderType GetActiveShader() const { return m_activeShader; };