Minor update - ui x physix
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@@ -97,7 +97,7 @@ private:
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XMVECTOR m_acceleration;
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float m_mass;
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bool m_isGrounded;
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bool m_isPhysicsEnabled = false;
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bool m_isPhysicsEnabled;
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std::string m_name;
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ObjectType m_type = ObjectType::Unknown;
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