Patch update - Texture fix + Exe fix
[FIX] : ~ Modification des textures bath et water ~ Ajouts des fichier pour le exe
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@@ -267,7 +267,8 @@ bool ApplicationClass::Initialize(int screenWidth, int screenHeight, HWND hwnd)
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// Set the file names of the bath model.
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strcpy_s(modelFilename, "bath.txt");
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Filename.push_back("marble01.tga");
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// replace first element with the new filename
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Filename[0] = "marble01.tga";
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// Create and initialize the bath model object.
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m_BathModel = new ModelClass;
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@@ -281,7 +282,8 @@ bool ApplicationClass::Initialize(int screenWidth, int screenHeight, HWND hwnd)
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// Set the file names of the water model.
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strcpy_s(modelFilename, "water.txt");
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Filename.push_back("water01.tga");
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// replace first element with the new filename
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Filename[0] = "water01.tga";
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// Create and initialize the water model object.
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m_WaterModel = new ModelClass;
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