Patch update - Texture fix + Exe fix
[FIX] : ~ Modification des textures bath et water ~ Ajouts des fichier pour le exe
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@@ -271,7 +271,7 @@ void ModelClass::ReleaseTextures()
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bool ModelClass::LoadModel(char* filename)
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{
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Logger::Get().Log("Loading model", __FILE__, __LINE__);
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Logger::Get().Log("Loading model: " + std::string(filename), __FILE__, __LINE__);
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ifstream fin;
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char input;
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@@ -324,7 +324,7 @@ bool ModelClass::LoadModel(char* filename)
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// Close the model file.
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fin.close();
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Logger::Get().Log("Model loaded", __FILE__, __LINE__);
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Logger::Get().Log("Model loaded "+ std::string(filename), __FILE__, __LINE__);
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return true;
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}
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@@ -489,7 +489,7 @@ bool ModelClass::ChangeTexture(ID3D11Device* device, ID3D11DeviceContext* device
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return false;
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}
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Logger::Get().Log("Texture changed", __FILE__, __LINE__);
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Logger::Get().Log("Texture changed", __FILE__, __LINE__, Logger::LogLevel::Debug);
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return true;
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}
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