Debut input tuto
This commit is contained in:
@@ -1,6 +1,21 @@
|
||||
#ifndef _INPUTCLASS_H_
|
||||
#define _INPUTCLASS_H_
|
||||
|
||||
///////////////////////////////
|
||||
// PRE-PROCESSING DIRECTIVES //
|
||||
///////////////////////////////
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
|
||||
/////////////
|
||||
// LINKING //
|
||||
/////////////
|
||||
#pragma comment(lib, "dinput8.lib")
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
|
||||
//////////////
|
||||
// INCLUDES //
|
||||
//////////////
|
||||
#include <dinput.h>
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Class name: InputClass
|
||||
@@ -12,15 +27,34 @@ public:
|
||||
InputClass(const InputClass&);
|
||||
~InputClass();
|
||||
|
||||
void Initialize();
|
||||
bool Initialize(HINSTANCE, HWND, int, int);
|
||||
void Shutdown();
|
||||
bool Frame();
|
||||
|
||||
void KeyDown(unsigned int);
|
||||
bool IsEscapePressed();
|
||||
void GetMouseLocation(int&, int&);
|
||||
bool IsMousePressed();
|
||||
/*void KeyDown(unsigned int);
|
||||
void KeyUp(unsigned int);
|
||||
|
||||
bool IsKeyDown(unsigned int);
|
||||
bool IsKeyDown(unsigned int);*/
|
||||
|
||||
private:
|
||||
bool m_keys[256];
|
||||
|
||||
bool ReadKeyboard();
|
||||
bool ReadMouse();
|
||||
void ProcessInput();
|
||||
|
||||
private:
|
||||
IDirectInput8* m_directInput;
|
||||
IDirectInputDevice8* m_keyboard;
|
||||
IDirectInputDevice8* m_mouse;
|
||||
|
||||
unsigned char m_keyboardState[256];
|
||||
DIMOUSESTATE m_mouseState;
|
||||
|
||||
int m_screenWidth, m_screenHeight, m_mouseX, m_mouseY;
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user