début frustrum

This commit is contained in:
Mamitiana RASOLOJAONA
2024-04-02 12:30:17 +02:00
parent 563fea3d75
commit 41fdb55b04
11 changed files with 625 additions and 0 deletions

View File

@@ -24,6 +24,9 @@
#include "inputclass.h"
#include "normalmapshaderclass.h"
#include "specmapshaderclass.h"
#include "Frustrumclass.h"
#include "Positionclass.h"
#include "Modellistclass.h"
/////////////
@@ -53,6 +56,7 @@ private:
bool Render(float, float, float, float);
bool UpdateMouseStrings(int, int, bool);
bool UpdateFps();
bool UpdateRenderCountString(int);
private:
D3DClass* m_Direct3D;
@@ -71,6 +75,7 @@ private:
LightClass* m_Lights;
int m_numLights;
FontShaderClass* m_FontShader;
TextClass* m_RenderCountString;
FontClass* m_Font;
TextClass *m_TextString1, *m_TextString2, *m_TextString3;
FpsClass* m_Fps;
@@ -78,6 +83,9 @@ private:
int m_previousFps;
NormalMapShaderClass* m_NormalMapShader;
SpecMapShaderClass* m_SpecMapShader;
ModelListClass* m_ModelList;
PositionClass* m_Position;
FrustumClass* m_Frustum;
};
#endif