Minor - Rework skysphere from Object to Entity - V14.2.0

Introduces a skysphere entity to the scene.
Creates the skysphere during application initialization and manages its visibility via Z-buffer enabling/disabling in the render system.
The skysphere is now an ECS entity.
The culling thread skips the skybox entity to avoid unnecessary calculations since it's always visible.
The position of the skybox is updated with the active camera.
This commit is contained in:
2025-09-29 19:08:43 +02:00
parent a3d80256f5
commit 4b47346208
6 changed files with 117 additions and 79 deletions

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x64/Debug/config.txt (Stored with Git LFS)

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