debut de texture translation
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@@ -29,7 +29,7 @@
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#include "frustumclass.h"
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#include "rendertextureclass.h"
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#include "displayplaneclass.h"
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#include "translateshaderclass.h"
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/////////////
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@@ -94,6 +94,7 @@ private:
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RenderTextureClass* m_RenderTexture;
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DisplayPlaneClass* m_DisplayPlane;
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float m_screenWidth, m_screenHeight;
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TranslateShaderClass* m_TranslateShader;
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};
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#endif
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