add lib
This commit is contained in:
86
enginecustom/include/glfw-3.4/tests/CMakeLists.txt
Normal file
86
enginecustom/include/glfw-3.4/tests/CMakeLists.txt
Normal file
@@ -0,0 +1,86 @@
|
||||
|
||||
link_libraries(glfw)
|
||||
|
||||
include_directories("${GLFW_SOURCE_DIR}/deps")
|
||||
|
||||
if (MATH_LIBRARY)
|
||||
link_libraries("${MATH_LIBRARY}")
|
||||
endif()
|
||||
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
|
||||
set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h")
|
||||
set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/getopt.c")
|
||||
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/tinycthread.c")
|
||||
|
||||
add_executable(allocator allocator.c ${GLAD_GL})
|
||||
add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(events events.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD_GL} ${GLAD_VULKAN})
|
||||
add_executable(iconify iconify.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(monitors monitors.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(reopen reopen.c ${GLAD_GL})
|
||||
add_executable(cursor cursor.c ${GLAD_GL})
|
||||
|
||||
add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD_GL})
|
||||
add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD_GL})
|
||||
add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL})
|
||||
add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL})
|
||||
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL})
|
||||
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL})
|
||||
add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL})
|
||||
add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL})
|
||||
add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN})
|
||||
add_executable(window WIN32 MACOSX_BUNDLE window.c ${GLAD_GL})
|
||||
|
||||
target_link_libraries(empty Threads::Threads)
|
||||
target_link_libraries(threads Threads::Threads)
|
||||
if (RT_LIBRARY)
|
||||
target_link_libraries(empty "${RT_LIBRARY}")
|
||||
target_link_libraries(threads "${RT_LIBRARY}")
|
||||
endif()
|
||||
|
||||
set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks tearing threads
|
||||
timeout title triangle-vulkan window)
|
||||
set(CONSOLE_BINARIES allocator clipboard events msaa glfwinfo iconify monitors
|
||||
reopen cursor)
|
||||
|
||||
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
C_STANDARD 99
|
||||
FOLDER "GLFW3/Tests")
|
||||
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
# Tell Clang using MS CRT to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event")
|
||||
set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma")
|
||||
set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag")
|
||||
set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks")
|
||||
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
|
||||
set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
|
||||
set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
|
||||
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
|
||||
set_target_properties(window PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Window")
|
||||
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/Info.plist.in")
|
||||
endif()
|
||||
|
||||
142
enginecustom/include/glfw-3.4/tests/allocator.c
Normal file
142
enginecustom/include/glfw-3.4/tests/allocator.c
Normal file
@@ -0,0 +1,142 @@
|
||||
//========================================================================
|
||||
// Custom heap allocator test
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
#define CALL(x) (function_name = #x, x)
|
||||
static const char* function_name = NULL;
|
||||
|
||||
struct allocator_stats
|
||||
{
|
||||
size_t total;
|
||||
size_t current;
|
||||
size_t maximum;
|
||||
};
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void* allocate(size_t size, void* user)
|
||||
{
|
||||
struct allocator_stats* stats = user;
|
||||
assert(size > 0);
|
||||
|
||||
stats->total += size;
|
||||
stats->current += size;
|
||||
if (stats->current > stats->maximum)
|
||||
stats->maximum = stats->current;
|
||||
|
||||
printf("%s: allocate %zu bytes (current %zu maximum %zu total %zu)\n",
|
||||
function_name, size, stats->current, stats->maximum, stats->total);
|
||||
|
||||
size_t* real_block = malloc(size + sizeof(size_t));
|
||||
assert(real_block != NULL);
|
||||
*real_block = size;
|
||||
return real_block + 1;
|
||||
}
|
||||
|
||||
static void deallocate(void* block, void* user)
|
||||
{
|
||||
struct allocator_stats* stats = user;
|
||||
assert(block != NULL);
|
||||
|
||||
size_t* real_block = (size_t*) block - 1;
|
||||
stats->current -= *real_block;
|
||||
|
||||
printf("%s: deallocate %zu bytes (current %zu maximum %zu total %zu)\n",
|
||||
function_name, *real_block, stats->current, stats->maximum, stats->total);
|
||||
|
||||
free(real_block);
|
||||
}
|
||||
|
||||
static void* reallocate(void* block, size_t size, void* user)
|
||||
{
|
||||
struct allocator_stats* stats = user;
|
||||
assert(block != NULL);
|
||||
assert(size > 0);
|
||||
|
||||
size_t* real_block = (size_t*) block - 1;
|
||||
stats->total += size;
|
||||
stats->current += size - *real_block;
|
||||
if (stats->current > stats->maximum)
|
||||
stats->maximum = stats->current;
|
||||
|
||||
printf("%s: reallocate %zu bytes to %zu bytes (current %zu maximum %zu total %zu)\n",
|
||||
function_name, *real_block, size, stats->current, stats->maximum, stats->total);
|
||||
|
||||
real_block = realloc(real_block, size + sizeof(size_t));
|
||||
assert(real_block != NULL);
|
||||
*real_block = size;
|
||||
return real_block + 1;
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
struct allocator_stats stats = {0};
|
||||
const GLFWallocator allocator =
|
||||
{
|
||||
.allocate = allocate,
|
||||
.deallocate = deallocate,
|
||||
.reallocate = reallocate,
|
||||
.user = &stats
|
||||
};
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
glfwInitAllocator(&allocator);
|
||||
|
||||
if (!CALL(glfwInit)())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
GLFWwindow* window = CALL(glfwCreateWindow)(400, 400, "Custom allocator test", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
CALL(glfwMakeContextCurrent)(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
CALL(glfwSwapInterval)(1);
|
||||
|
||||
while (!CALL(glfwWindowShouldClose)(window))
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
CALL(glfwSwapBuffers)(window);
|
||||
CALL(glfwWaitEvents)();
|
||||
}
|
||||
|
||||
CALL(glfwTerminate)();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
146
enginecustom/include/glfw-3.4/tests/clipboard.c
Normal file
146
enginecustom/include/glfw-3.4/tests/clipboard.c
Normal file
@@ -0,0 +1,146 @@
|
||||
//========================================================================
|
||||
// Clipboard test program
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This program is used to test the clipboard functionality.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "getopt.h"
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#define MODIFIER GLFW_MOD_SUPER
|
||||
#else
|
||||
#define MODIFIER GLFW_MOD_CONTROL
|
||||
#endif
|
||||
|
||||
static void usage(void)
|
||||
{
|
||||
printf("Usage: clipboard [-h]\n");
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (action != GLFW_PRESS)
|
||||
return;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case GLFW_KEY_ESCAPE:
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_V:
|
||||
if (mods == MODIFIER)
|
||||
{
|
||||
const char* string;
|
||||
|
||||
string = glfwGetClipboardString(NULL);
|
||||
if (string)
|
||||
printf("Clipboard contains \"%s\"\n", string);
|
||||
else
|
||||
printf("Clipboard does not contain a string\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case GLFW_KEY_C:
|
||||
if (mods == MODIFIER)
|
||||
{
|
||||
const char* string = "Hello GLFW World!";
|
||||
glfwSetClipboardString(NULL, string);
|
||||
printf("Setting clipboard to \"%s\"\n", string);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int ch;
|
||||
GLFWwindow* window;
|
||||
|
||||
while ((ch = getopt(argc, argv, "h")) != -1)
|
||||
{
|
||||
switch (ch)
|
||||
{
|
||||
case 'h':
|
||||
usage();
|
||||
exit(EXIT_SUCCESS);
|
||||
|
||||
default:
|
||||
usage();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
window = glfwCreateWindow(200, 200, "Clipboard Test", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Failed to open GLFW window\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glClearColor(0.5f, 0.5f, 0.5f, 0);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwWaitEvents();
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
495
enginecustom/include/glfw-3.4/tests/cursor.c
Normal file
495
enginecustom/include/glfw-3.4/tests/cursor.c
Normal file
@@ -0,0 +1,495 @@
|
||||
//========================================================================
|
||||
// Cursor & input mode tests
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test provides an interface to the cursor image and cursor mode
|
||||
// parts of the API.
|
||||
//
|
||||
// Custom cursor image generation by urraka.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
// Make MS math.h define M_PI
|
||||
#define _USE_MATH_DEFINES
|
||||
#endif
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "linmath.h"
|
||||
|
||||
#define CURSOR_FRAME_COUNT 60
|
||||
|
||||
static const char* vertex_shader_text =
|
||||
"#version 110\n"
|
||||
"uniform mat4 MVP;\n"
|
||||
"attribute vec2 vPos;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static const char* fragment_shader_text =
|
||||
"#version 110\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = vec4(1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static double cursor_x;
|
||||
static double cursor_y;
|
||||
static int swap_interval = 1;
|
||||
static int wait_events = GLFW_TRUE;
|
||||
static int animate_cursor = GLFW_FALSE;
|
||||
static int track_cursor = GLFW_FALSE;
|
||||
static GLFWcursor* standard_cursors[10];
|
||||
static GLFWcursor* tracking_cursor = NULL;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static float star(int x, int y, float t)
|
||||
{
|
||||
const float c = 64 / 2.f;
|
||||
|
||||
const float i = (0.25f * (float) sin(2.f * M_PI * t) + 0.75f);
|
||||
const float k = 64 * 0.046875f * i;
|
||||
|
||||
const float dist = (float) sqrt((x - c) * (x - c) + (y - c) * (y - c));
|
||||
|
||||
const float salpha = 1.f - dist / c;
|
||||
const float xalpha = (float) x == c ? c : k / (float) fabs(x - c);
|
||||
const float yalpha = (float) y == c ? c : k / (float) fabs(y - c);
|
||||
|
||||
return (float) fmax(0.f, fmin(1.f, i * salpha * 0.2f + salpha * xalpha * yalpha));
|
||||
}
|
||||
|
||||
static GLFWcursor* create_cursor_frame(float t)
|
||||
{
|
||||
int i = 0, x, y;
|
||||
unsigned char buffer[64 * 64 * 4];
|
||||
const GLFWimage image = { 64, 64, buffer };
|
||||
|
||||
for (y = 0; y < image.width; y++)
|
||||
{
|
||||
for (x = 0; x < image.height; x++)
|
||||
{
|
||||
buffer[i++] = 255;
|
||||
buffer[i++] = 255;
|
||||
buffer[i++] = 255;
|
||||
buffer[i++] = (unsigned char) (255 * star(x, y, t));
|
||||
}
|
||||
}
|
||||
|
||||
return glfwCreateCursor(&image, image.width / 2, image.height / 2);
|
||||
}
|
||||
|
||||
static GLFWcursor* create_tracking_cursor(void)
|
||||
{
|
||||
int i = 0, x, y;
|
||||
unsigned char buffer[32 * 32 * 4];
|
||||
const GLFWimage image = { 32, 32, buffer };
|
||||
|
||||
for (y = 0; y < image.width; y++)
|
||||
{
|
||||
for (x = 0; x < image.height; x++)
|
||||
{
|
||||
if (x == 7 || y == 7)
|
||||
{
|
||||
buffer[i++] = 255;
|
||||
buffer[i++] = 0;
|
||||
buffer[i++] = 0;
|
||||
buffer[i++] = 255;
|
||||
}
|
||||
else
|
||||
{
|
||||
buffer[i++] = 0;
|
||||
buffer[i++] = 0;
|
||||
buffer[i++] = 0;
|
||||
buffer[i++] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return glfwCreateCursor(&image, 7, 7);
|
||||
}
|
||||
|
||||
static void cursor_position_callback(GLFWwindow* window, double x, double y)
|
||||
{
|
||||
printf("%0.3f: Cursor position: %f %f (%+f %+f)\n",
|
||||
glfwGetTime(),
|
||||
x, y, x - cursor_x, y - cursor_y);
|
||||
|
||||
cursor_x = x;
|
||||
cursor_y = y;
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (action != GLFW_PRESS)
|
||||
return;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case GLFW_KEY_A:
|
||||
{
|
||||
animate_cursor = !animate_cursor;
|
||||
if (!animate_cursor)
|
||||
glfwSetCursor(window, NULL);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GLFW_KEY_ESCAPE:
|
||||
{
|
||||
const int mode = glfwGetInputMode(window, GLFW_CURSOR);
|
||||
if (mode != GLFW_CURSOR_DISABLED && mode != GLFW_CURSOR_CAPTURED)
|
||||
{
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
break;
|
||||
}
|
||||
|
||||
/* FALLTHROUGH */
|
||||
}
|
||||
|
||||
case GLFW_KEY_N:
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||
glfwGetCursorPos(window, &cursor_x, &cursor_y);
|
||||
printf("(( cursor is normal ))\n");
|
||||
break;
|
||||
|
||||
case GLFW_KEY_D:
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
||||
printf("(( cursor is disabled ))\n");
|
||||
break;
|
||||
|
||||
case GLFW_KEY_H:
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
|
||||
printf("(( cursor is hidden ))\n");
|
||||
break;
|
||||
|
||||
case GLFW_KEY_C:
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_CAPTURED);
|
||||
printf("(( cursor is captured ))\n");
|
||||
break;
|
||||
|
||||
case GLFW_KEY_R:
|
||||
if (!glfwRawMouseMotionSupported())
|
||||
break;
|
||||
|
||||
if (glfwGetInputMode(window, GLFW_RAW_MOUSE_MOTION))
|
||||
{
|
||||
glfwSetInputMode(window, GLFW_RAW_MOUSE_MOTION, GLFW_FALSE);
|
||||
printf("(( raw input is disabled ))\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
glfwSetInputMode(window, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE);
|
||||
printf("(( raw input is enabled ))\n");
|
||||
}
|
||||
break;
|
||||
|
||||
case GLFW_KEY_SPACE:
|
||||
swap_interval = 1 - swap_interval;
|
||||
printf("(( swap interval: %i ))\n", swap_interval);
|
||||
glfwSwapInterval(swap_interval);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_W:
|
||||
wait_events = !wait_events;
|
||||
printf("(( %sing for events ))\n", wait_events ? "wait" : "poll");
|
||||
break;
|
||||
|
||||
case GLFW_KEY_T:
|
||||
track_cursor = !track_cursor;
|
||||
if (track_cursor)
|
||||
glfwSetCursor(window, tracking_cursor);
|
||||
else
|
||||
glfwSetCursor(window, NULL);
|
||||
|
||||
break;
|
||||
|
||||
case GLFW_KEY_P:
|
||||
{
|
||||
double x, y;
|
||||
glfwGetCursorPos(window, &x, &y);
|
||||
|
||||
printf("Query before set: %f %f (%+f %+f)\n",
|
||||
x, y, x - cursor_x, y - cursor_y);
|
||||
cursor_x = x;
|
||||
cursor_y = y;
|
||||
|
||||
glfwSetCursorPos(window, cursor_x, cursor_y);
|
||||
glfwGetCursorPos(window, &x, &y);
|
||||
|
||||
printf("Query after set: %f %f (%+f %+f)\n",
|
||||
x, y, x - cursor_x, y - cursor_y);
|
||||
cursor_x = x;
|
||||
cursor_y = y;
|
||||
break;
|
||||
}
|
||||
|
||||
case GLFW_KEY_UP:
|
||||
glfwSetCursorPos(window, 0, 0);
|
||||
glfwGetCursorPos(window, &cursor_x, &cursor_y);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_DOWN:
|
||||
{
|
||||
int width, height;
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
glfwSetCursorPos(window, width - 1, height - 1);
|
||||
glfwGetCursorPos(window, &cursor_x, &cursor_y);
|
||||
break;
|
||||
}
|
||||
|
||||
case GLFW_KEY_0:
|
||||
glfwSetCursor(window, NULL);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_1:
|
||||
case GLFW_KEY_2:
|
||||
case GLFW_KEY_3:
|
||||
case GLFW_KEY_4:
|
||||
case GLFW_KEY_5:
|
||||
case GLFW_KEY_6:
|
||||
case GLFW_KEY_7:
|
||||
case GLFW_KEY_8:
|
||||
case GLFW_KEY_9:
|
||||
{
|
||||
int index = key - GLFW_KEY_1;
|
||||
if (mods & GLFW_MOD_SHIFT)
|
||||
index += 9;
|
||||
|
||||
if (index < sizeof(standard_cursors) / sizeof(standard_cursors[0]))
|
||||
glfwSetCursor(window, standard_cursors[index]);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GLFW_KEY_F11:
|
||||
case GLFW_KEY_ENTER:
|
||||
{
|
||||
static int x, y, width, height;
|
||||
|
||||
if (mods != GLFW_MOD_ALT)
|
||||
return;
|
||||
|
||||
if (glfwGetWindowMonitor(window))
|
||||
glfwSetWindowMonitor(window, NULL, x, y, width, height, 0);
|
||||
else
|
||||
{
|
||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
glfwGetWindowPos(window, &x, &y);
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
glfwSetWindowMonitor(window, monitor,
|
||||
0, 0, mode->width, mode->height,
|
||||
mode->refreshRate);
|
||||
}
|
||||
|
||||
glfwGetCursorPos(window, &cursor_x, &cursor_y);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
int i;
|
||||
GLFWwindow* window;
|
||||
GLFWcursor* star_cursors[CURSOR_FRAME_COUNT];
|
||||
GLFWcursor* current_frame = NULL;
|
||||
GLuint vertex_buffer, vertex_shader, fragment_shader, program;
|
||||
GLint mvp_location, vpos_location;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
tracking_cursor = create_tracking_cursor();
|
||||
if (!tracking_cursor)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
for (i = 0; i < CURSOR_FRAME_COUNT; i++)
|
||||
{
|
||||
star_cursors[i] = create_cursor_frame(i / (float) CURSOR_FRAME_COUNT);
|
||||
if (!star_cursors[i])
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++)
|
||||
{
|
||||
const int shapes[] = {
|
||||
GLFW_ARROW_CURSOR,
|
||||
GLFW_IBEAM_CURSOR,
|
||||
GLFW_CROSSHAIR_CURSOR,
|
||||
GLFW_POINTING_HAND_CURSOR,
|
||||
GLFW_RESIZE_EW_CURSOR,
|
||||
GLFW_RESIZE_NS_CURSOR,
|
||||
GLFW_RESIZE_NWSE_CURSOR,
|
||||
GLFW_RESIZE_NESW_CURSOR,
|
||||
GLFW_RESIZE_ALL_CURSOR,
|
||||
GLFW_NOT_ALLOWED_CURSOR
|
||||
};
|
||||
|
||||
standard_cursors[i] = glfwCreateStandardCursor(shapes[i]);
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Cursor Test", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
|
||||
glGenBuffers(1, &vertex_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||
|
||||
vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
|
||||
glCompileShader(vertex_shader);
|
||||
|
||||
fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
|
||||
glCompileShader(fragment_shader);
|
||||
|
||||
program = glCreateProgram();
|
||||
glAttachShader(program, vertex_shader);
|
||||
glAttachShader(program, fragment_shader);
|
||||
glLinkProgram(program);
|
||||
|
||||
mvp_location = glGetUniformLocation(program, "MVP");
|
||||
vpos_location = glGetAttribLocation(program, "vPos");
|
||||
|
||||
glEnableVertexAttribArray(vpos_location);
|
||||
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
|
||||
sizeof(vec2), (void*) 0);
|
||||
glUseProgram(program);
|
||||
|
||||
glfwGetCursorPos(window, &cursor_x, &cursor_y);
|
||||
printf("Cursor position: %f %f\n", cursor_x, cursor_y);
|
||||
|
||||
glfwSetCursorPosCallback(window, cursor_position_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
if (track_cursor)
|
||||
{
|
||||
int wnd_width, wnd_height, fb_width, fb_height;
|
||||
float scale;
|
||||
vec2 vertices[4];
|
||||
mat4x4 mvp;
|
||||
|
||||
glfwGetWindowSize(window, &wnd_width, &wnd_height);
|
||||
glfwGetFramebufferSize(window, &fb_width, &fb_height);
|
||||
|
||||
glViewport(0, 0, fb_width, fb_height);
|
||||
|
||||
scale = (float) fb_width / (float) wnd_width;
|
||||
vertices[0][0] = 0.5f;
|
||||
vertices[0][1] = (float) (fb_height - floor(cursor_y * scale) - 1.f + 0.5f);
|
||||
vertices[1][0] = (float) fb_width + 0.5f;
|
||||
vertices[1][1] = (float) (fb_height - floor(cursor_y * scale) - 1.f + 0.5f);
|
||||
vertices[2][0] = (float) floor(cursor_x * scale) + 0.5f;
|
||||
vertices[2][1] = 0.5f;
|
||||
vertices[3][0] = (float) floor(cursor_x * scale) + 0.5f;
|
||||
vertices[3][1] = (float) fb_height + 0.5f;
|
||||
|
||||
glBufferData(GL_ARRAY_BUFFER,
|
||||
sizeof(vertices),
|
||||
vertices,
|
||||
GL_STREAM_DRAW);
|
||||
|
||||
mat4x4_ortho(mvp, 0.f, (float) fb_width, 0.f, (float) fb_height, 0.f, 1.f);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
|
||||
glDrawArrays(GL_LINES, 0, 4);
|
||||
}
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
|
||||
if (animate_cursor)
|
||||
{
|
||||
const int i = (int) (glfwGetTime() * 30.0) % CURSOR_FRAME_COUNT;
|
||||
if (current_frame != star_cursors[i])
|
||||
{
|
||||
glfwSetCursor(window, star_cursors[i]);
|
||||
current_frame = star_cursors[i];
|
||||
}
|
||||
}
|
||||
else
|
||||
current_frame = NULL;
|
||||
|
||||
if (wait_events)
|
||||
{
|
||||
if (animate_cursor)
|
||||
glfwWaitEventsTimeout(1.0 / 30.0);
|
||||
else
|
||||
glfwWaitEvents();
|
||||
}
|
||||
else
|
||||
glfwPollEvents();
|
||||
|
||||
// Workaround for an issue with msvcrt and mintty
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
for (i = 0; i < CURSOR_FRAME_COUNT; i++)
|
||||
glfwDestroyCursor(star_cursors[i]);
|
||||
|
||||
for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++)
|
||||
glfwDestroyCursor(standard_cursors[i]);
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
133
enginecustom/include/glfw-3.4/tests/empty.c
Normal file
133
enginecustom/include/glfw-3.4/tests/empty.c
Normal file
@@ -0,0 +1,133 @@
|
||||
//========================================================================
|
||||
// Empty event test
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test is intended to verify that posting of empty events works
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "tinycthread.h"
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
static volatile int running = GLFW_TRUE;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static int thread_main(void* data)
|
||||
{
|
||||
struct timespec time;
|
||||
|
||||
while (running)
|
||||
{
|
||||
clock_gettime(CLOCK_REALTIME, &time);
|
||||
time.tv_sec += 1;
|
||||
thrd_sleep(&time, NULL);
|
||||
|
||||
glfwPostEmptyEvent();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
}
|
||||
|
||||
static float nrand(void)
|
||||
{
|
||||
return (float) rand() / (float) RAND_MAX;
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
int result;
|
||||
thrd_t thread;
|
||||
GLFWwindow* window;
|
||||
|
||||
srand((unsigned int) time(NULL));
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Empty Event Test", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
if (thrd_create(&thread, thread_main, NULL) != thrd_success)
|
||||
{
|
||||
fprintf(stderr, "Failed to create secondary thread\n");
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
while (running)
|
||||
{
|
||||
int width, height;
|
||||
float r = nrand(), g = nrand(), b = nrand();
|
||||
float l = (float) sqrt(r * r + g * g + b * b);
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
glClearColor(r / l, g / l, b / l, 1.f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
|
||||
glfwWaitEvents();
|
||||
|
||||
if (glfwWindowShouldClose(window))
|
||||
running = GLFW_FALSE;
|
||||
}
|
||||
|
||||
glfwHideWindow(window);
|
||||
thrd_join(thread, &result);
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
681
enginecustom/include/glfw-3.4/tests/events.c
Normal file
681
enginecustom/include/glfw-3.4/tests/events.c
Normal file
@@ -0,0 +1,681 @@
|
||||
//========================================================================
|
||||
// Event linter (event spewer)
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test hooks every available callback and outputs their arguments
|
||||
//
|
||||
// Log messages go to stdout, error messages to stderr
|
||||
//
|
||||
// Every event also gets a (sequential) number to aid discussion of logs
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
#include <locale.h>
|
||||
|
||||
#include "getopt.h"
|
||||
|
||||
// Event index
|
||||
static unsigned int counter = 0;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
GLFWwindow* window;
|
||||
int number;
|
||||
int closeable;
|
||||
} Slot;
|
||||
|
||||
static void usage(void)
|
||||
{
|
||||
printf("Usage: events [-f] [-h] [-n WINDOWS]\n");
|
||||
printf("Options:\n");
|
||||
printf(" -f use full screen\n");
|
||||
printf(" -h show this help\n");
|
||||
printf(" -n the number of windows to create\n");
|
||||
}
|
||||
|
||||
static const char* get_key_name(int key)
|
||||
{
|
||||
switch (key)
|
||||
{
|
||||
// Printable keys
|
||||
case GLFW_KEY_A: return "A";
|
||||
case GLFW_KEY_B: return "B";
|
||||
case GLFW_KEY_C: return "C";
|
||||
case GLFW_KEY_D: return "D";
|
||||
case GLFW_KEY_E: return "E";
|
||||
case GLFW_KEY_F: return "F";
|
||||
case GLFW_KEY_G: return "G";
|
||||
case GLFW_KEY_H: return "H";
|
||||
case GLFW_KEY_I: return "I";
|
||||
case GLFW_KEY_J: return "J";
|
||||
case GLFW_KEY_K: return "K";
|
||||
case GLFW_KEY_L: return "L";
|
||||
case GLFW_KEY_M: return "M";
|
||||
case GLFW_KEY_N: return "N";
|
||||
case GLFW_KEY_O: return "O";
|
||||
case GLFW_KEY_P: return "P";
|
||||
case GLFW_KEY_Q: return "Q";
|
||||
case GLFW_KEY_R: return "R";
|
||||
case GLFW_KEY_S: return "S";
|
||||
case GLFW_KEY_T: return "T";
|
||||
case GLFW_KEY_U: return "U";
|
||||
case GLFW_KEY_V: return "V";
|
||||
case GLFW_KEY_W: return "W";
|
||||
case GLFW_KEY_X: return "X";
|
||||
case GLFW_KEY_Y: return "Y";
|
||||
case GLFW_KEY_Z: return "Z";
|
||||
case GLFW_KEY_1: return "1";
|
||||
case GLFW_KEY_2: return "2";
|
||||
case GLFW_KEY_3: return "3";
|
||||
case GLFW_KEY_4: return "4";
|
||||
case GLFW_KEY_5: return "5";
|
||||
case GLFW_KEY_6: return "6";
|
||||
case GLFW_KEY_7: return "7";
|
||||
case GLFW_KEY_8: return "8";
|
||||
case GLFW_KEY_9: return "9";
|
||||
case GLFW_KEY_0: return "0";
|
||||
case GLFW_KEY_SPACE: return "SPACE";
|
||||
case GLFW_KEY_MINUS: return "MINUS";
|
||||
case GLFW_KEY_EQUAL: return "EQUAL";
|
||||
case GLFW_KEY_LEFT_BRACKET: return "LEFT BRACKET";
|
||||
case GLFW_KEY_RIGHT_BRACKET: return "RIGHT BRACKET";
|
||||
case GLFW_KEY_BACKSLASH: return "BACKSLASH";
|
||||
case GLFW_KEY_SEMICOLON: return "SEMICOLON";
|
||||
case GLFW_KEY_APOSTROPHE: return "APOSTROPHE";
|
||||
case GLFW_KEY_GRAVE_ACCENT: return "GRAVE ACCENT";
|
||||
case GLFW_KEY_COMMA: return "COMMA";
|
||||
case GLFW_KEY_PERIOD: return "PERIOD";
|
||||
case GLFW_KEY_SLASH: return "SLASH";
|
||||
case GLFW_KEY_WORLD_1: return "WORLD 1";
|
||||
case GLFW_KEY_WORLD_2: return "WORLD 2";
|
||||
|
||||
// Function keys
|
||||
case GLFW_KEY_ESCAPE: return "ESCAPE";
|
||||
case GLFW_KEY_F1: return "F1";
|
||||
case GLFW_KEY_F2: return "F2";
|
||||
case GLFW_KEY_F3: return "F3";
|
||||
case GLFW_KEY_F4: return "F4";
|
||||
case GLFW_KEY_F5: return "F5";
|
||||
case GLFW_KEY_F6: return "F6";
|
||||
case GLFW_KEY_F7: return "F7";
|
||||
case GLFW_KEY_F8: return "F8";
|
||||
case GLFW_KEY_F9: return "F9";
|
||||
case GLFW_KEY_F10: return "F10";
|
||||
case GLFW_KEY_F11: return "F11";
|
||||
case GLFW_KEY_F12: return "F12";
|
||||
case GLFW_KEY_F13: return "F13";
|
||||
case GLFW_KEY_F14: return "F14";
|
||||
case GLFW_KEY_F15: return "F15";
|
||||
case GLFW_KEY_F16: return "F16";
|
||||
case GLFW_KEY_F17: return "F17";
|
||||
case GLFW_KEY_F18: return "F18";
|
||||
case GLFW_KEY_F19: return "F19";
|
||||
case GLFW_KEY_F20: return "F20";
|
||||
case GLFW_KEY_F21: return "F21";
|
||||
case GLFW_KEY_F22: return "F22";
|
||||
case GLFW_KEY_F23: return "F23";
|
||||
case GLFW_KEY_F24: return "F24";
|
||||
case GLFW_KEY_F25: return "F25";
|
||||
case GLFW_KEY_UP: return "UP";
|
||||
case GLFW_KEY_DOWN: return "DOWN";
|
||||
case GLFW_KEY_LEFT: return "LEFT";
|
||||
case GLFW_KEY_RIGHT: return "RIGHT";
|
||||
case GLFW_KEY_LEFT_SHIFT: return "LEFT SHIFT";
|
||||
case GLFW_KEY_RIGHT_SHIFT: return "RIGHT SHIFT";
|
||||
case GLFW_KEY_LEFT_CONTROL: return "LEFT CONTROL";
|
||||
case GLFW_KEY_RIGHT_CONTROL: return "RIGHT CONTROL";
|
||||
case GLFW_KEY_LEFT_ALT: return "LEFT ALT";
|
||||
case GLFW_KEY_RIGHT_ALT: return "RIGHT ALT";
|
||||
case GLFW_KEY_TAB: return "TAB";
|
||||
case GLFW_KEY_ENTER: return "ENTER";
|
||||
case GLFW_KEY_BACKSPACE: return "BACKSPACE";
|
||||
case GLFW_KEY_INSERT: return "INSERT";
|
||||
case GLFW_KEY_DELETE: return "DELETE";
|
||||
case GLFW_KEY_PAGE_UP: return "PAGE UP";
|
||||
case GLFW_KEY_PAGE_DOWN: return "PAGE DOWN";
|
||||
case GLFW_KEY_HOME: return "HOME";
|
||||
case GLFW_KEY_END: return "END";
|
||||
case GLFW_KEY_KP_0: return "KEYPAD 0";
|
||||
case GLFW_KEY_KP_1: return "KEYPAD 1";
|
||||
case GLFW_KEY_KP_2: return "KEYPAD 2";
|
||||
case GLFW_KEY_KP_3: return "KEYPAD 3";
|
||||
case GLFW_KEY_KP_4: return "KEYPAD 4";
|
||||
case GLFW_KEY_KP_5: return "KEYPAD 5";
|
||||
case GLFW_KEY_KP_6: return "KEYPAD 6";
|
||||
case GLFW_KEY_KP_7: return "KEYPAD 7";
|
||||
case GLFW_KEY_KP_8: return "KEYPAD 8";
|
||||
case GLFW_KEY_KP_9: return "KEYPAD 9";
|
||||
case GLFW_KEY_KP_DIVIDE: return "KEYPAD DIVIDE";
|
||||
case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTIPLY";
|
||||
case GLFW_KEY_KP_SUBTRACT: return "KEYPAD SUBTRACT";
|
||||
case GLFW_KEY_KP_ADD: return "KEYPAD ADD";
|
||||
case GLFW_KEY_KP_DECIMAL: return "KEYPAD DECIMAL";
|
||||
case GLFW_KEY_KP_EQUAL: return "KEYPAD EQUAL";
|
||||
case GLFW_KEY_KP_ENTER: return "KEYPAD ENTER";
|
||||
case GLFW_KEY_PRINT_SCREEN: return "PRINT SCREEN";
|
||||
case GLFW_KEY_NUM_LOCK: return "NUM LOCK";
|
||||
case GLFW_KEY_CAPS_LOCK: return "CAPS LOCK";
|
||||
case GLFW_KEY_SCROLL_LOCK: return "SCROLL LOCK";
|
||||
case GLFW_KEY_PAUSE: return "PAUSE";
|
||||
case GLFW_KEY_LEFT_SUPER: return "LEFT SUPER";
|
||||
case GLFW_KEY_RIGHT_SUPER: return "RIGHT SUPER";
|
||||
case GLFW_KEY_MENU: return "MENU";
|
||||
|
||||
default: return "UNKNOWN";
|
||||
}
|
||||
}
|
||||
|
||||
static const char* get_action_name(int action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case GLFW_PRESS:
|
||||
return "pressed";
|
||||
case GLFW_RELEASE:
|
||||
return "released";
|
||||
case GLFW_REPEAT:
|
||||
return "repeated";
|
||||
}
|
||||
|
||||
return "caused unknown action";
|
||||
}
|
||||
|
||||
static const char* get_button_name(int button)
|
||||
{
|
||||
switch (button)
|
||||
{
|
||||
case GLFW_MOUSE_BUTTON_LEFT:
|
||||
return "left";
|
||||
case GLFW_MOUSE_BUTTON_RIGHT:
|
||||
return "right";
|
||||
case GLFW_MOUSE_BUTTON_MIDDLE:
|
||||
return "middle";
|
||||
default:
|
||||
{
|
||||
static char name[16];
|
||||
snprintf(name, sizeof(name), "%i", button);
|
||||
return name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static const char* get_mods_name(int mods)
|
||||
{
|
||||
static char name[512];
|
||||
|
||||
if (mods == 0)
|
||||
return " no mods";
|
||||
|
||||
name[0] = '\0';
|
||||
|
||||
if (mods & GLFW_MOD_SHIFT)
|
||||
strcat(name, " shift");
|
||||
if (mods & GLFW_MOD_CONTROL)
|
||||
strcat(name, " control");
|
||||
if (mods & GLFW_MOD_ALT)
|
||||
strcat(name, " alt");
|
||||
if (mods & GLFW_MOD_SUPER)
|
||||
strcat(name, " super");
|
||||
if (mods & GLFW_MOD_CAPS_LOCK)
|
||||
strcat(name, " capslock-on");
|
||||
if (mods & GLFW_MOD_NUM_LOCK)
|
||||
strcat(name, " numlock-on");
|
||||
|
||||
return name;
|
||||
}
|
||||
|
||||
static size_t encode_utf8(char* s, unsigned int ch)
|
||||
{
|
||||
size_t count = 0;
|
||||
|
||||
if (ch < 0x80)
|
||||
s[count++] = (char) ch;
|
||||
else if (ch < 0x800)
|
||||
{
|
||||
s[count++] = (ch >> 6) | 0xc0;
|
||||
s[count++] = (ch & 0x3f) | 0x80;
|
||||
}
|
||||
else if (ch < 0x10000)
|
||||
{
|
||||
s[count++] = (ch >> 12) | 0xe0;
|
||||
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
|
||||
s[count++] = (ch & 0x3f) | 0x80;
|
||||
}
|
||||
else if (ch < 0x110000)
|
||||
{
|
||||
s[count++] = (ch >> 18) | 0xf0;
|
||||
s[count++] = ((ch >> 12) & 0x3f) | 0x80;
|
||||
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
|
||||
s[count++] = (ch & 0x3f) | 0x80;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_pos_callback(GLFWwindow* window, int x, int y)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Window position: %i %i\n",
|
||||
counter++, slot->number, glfwGetTime(), x, y);
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Window size: %i %i\n",
|
||||
counter++, slot->number, glfwGetTime(), width, height);
|
||||
}
|
||||
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Framebuffer size: %i %i\n",
|
||||
counter++, slot->number, glfwGetTime(), width, height);
|
||||
}
|
||||
|
||||
static void window_content_scale_callback(GLFWwindow* window, float xscale, float yscale)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Window content scale: %0.3f %0.3f\n",
|
||||
counter++, slot->number, glfwGetTime(), xscale, yscale);
|
||||
}
|
||||
|
||||
static void window_close_callback(GLFWwindow* window)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Window close\n",
|
||||
counter++, slot->number, glfwGetTime());
|
||||
|
||||
if (!slot->closeable)
|
||||
{
|
||||
printf("(( closing is disabled, press %s to re-enable )\n",
|
||||
glfwGetKeyName(GLFW_KEY_C, 0));
|
||||
}
|
||||
|
||||
glfwSetWindowShouldClose(window, slot->closeable);
|
||||
}
|
||||
|
||||
static void window_refresh_callback(GLFWwindow* window)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Window refresh\n",
|
||||
counter++, slot->number, glfwGetTime());
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
}
|
||||
|
||||
static void window_focus_callback(GLFWwindow* window, int focused)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Window %s\n",
|
||||
counter++, slot->number, glfwGetTime(),
|
||||
focused ? "focused" : "defocused");
|
||||
}
|
||||
|
||||
static void window_iconify_callback(GLFWwindow* window, int iconified)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Window was %s\n",
|
||||
counter++, slot->number, glfwGetTime(),
|
||||
iconified ? "iconified" : "uniconified");
|
||||
}
|
||||
|
||||
static void window_maximize_callback(GLFWwindow* window, int maximized)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Window was %s\n",
|
||||
counter++, slot->number, glfwGetTime(),
|
||||
maximized ? "maximized" : "unmaximized");
|
||||
}
|
||||
|
||||
static void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Mouse button %i (%s) (with%s) was %s\n",
|
||||
counter++, slot->number, glfwGetTime(), button,
|
||||
get_button_name(button),
|
||||
get_mods_name(mods),
|
||||
get_action_name(action));
|
||||
}
|
||||
|
||||
static void cursor_position_callback(GLFWwindow* window, double x, double y)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Cursor position: %f %f\n",
|
||||
counter++, slot->number, glfwGetTime(), x, y);
|
||||
}
|
||||
|
||||
static void cursor_enter_callback(GLFWwindow* window, int entered)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Cursor %s window\n",
|
||||
counter++, slot->number, glfwGetTime(),
|
||||
entered ? "entered" : "left");
|
||||
}
|
||||
|
||||
static void scroll_callback(GLFWwindow* window, double x, double y)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
printf("%08x to %i at %0.3f: Scroll: %0.3f %0.3f\n",
|
||||
counter++, slot->number, glfwGetTime(), x, y);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
|
||||
if (key == GLFW_KEY_UNKNOWN)
|
||||
{
|
||||
printf("%08x to %i at %0.3f: Key (%s) Scancode 0x%04x (with%s) was %s\n",
|
||||
counter++, slot->number, glfwGetTime(),
|
||||
get_key_name(key), scancode,
|
||||
get_mods_name(mods),
|
||||
get_action_name(action));
|
||||
}
|
||||
else
|
||||
{
|
||||
const char* name = glfwGetKeyName(key, scancode);
|
||||
if (name)
|
||||
{
|
||||
printf("%08x to %i at %0.3f: Key 0x%04x (%s) Scancode 0x%04x Name %s (with%s) was %s\n",
|
||||
counter++, slot->number, glfwGetTime(),
|
||||
key, get_key_name(key), scancode, name,
|
||||
get_mods_name(mods),
|
||||
get_action_name(action));
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("%08x to %i at %0.3f: Key 0x%04x (%s) Scancode 0x%04x (with%s) was %s\n",
|
||||
counter++, slot->number, glfwGetTime(),
|
||||
key, get_key_name(key), scancode,
|
||||
get_mods_name(mods),
|
||||
get_action_name(action));
|
||||
}
|
||||
}
|
||||
|
||||
if (action != GLFW_PRESS)
|
||||
return;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case GLFW_KEY_C:
|
||||
{
|
||||
slot->closeable = !slot->closeable;
|
||||
|
||||
printf("(( closing %s ))\n", slot->closeable ? "enabled" : "disabled");
|
||||
break;
|
||||
}
|
||||
|
||||
case GLFW_KEY_L:
|
||||
{
|
||||
const int state = glfwGetInputMode(window, GLFW_LOCK_KEY_MODS);
|
||||
glfwSetInputMode(window, GLFW_LOCK_KEY_MODS, !state);
|
||||
|
||||
printf("(( lock key mods %s ))\n", !state ? "enabled" : "disabled");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void char_callback(GLFWwindow* window, unsigned int codepoint)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
char string[5] = "";
|
||||
|
||||
encode_utf8(string, codepoint);
|
||||
printf("%08x to %i at %0.3f: Character 0x%08x (%s) input\n",
|
||||
counter++, slot->number, glfwGetTime(), codepoint, string);
|
||||
}
|
||||
|
||||
static void drop_callback(GLFWwindow* window, int count, const char* paths[])
|
||||
{
|
||||
int i;
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
|
||||
printf("%08x to %i at %0.3f: Drop input\n",
|
||||
counter++, slot->number, glfwGetTime());
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
printf(" %i: \"%s\"\n", i, paths[i]);
|
||||
}
|
||||
|
||||
static void monitor_callback(GLFWmonitor* monitor, int event)
|
||||
{
|
||||
if (event == GLFW_CONNECTED)
|
||||
{
|
||||
int x, y, widthMM, heightMM;
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
|
||||
glfwGetMonitorPos(monitor, &x, &y);
|
||||
glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM);
|
||||
|
||||
printf("%08x at %0.3f: Monitor %s (%ix%i at %ix%i, %ix%i mm) was connected\n",
|
||||
counter++,
|
||||
glfwGetTime(),
|
||||
glfwGetMonitorName(monitor),
|
||||
mode->width, mode->height,
|
||||
x, y,
|
||||
widthMM, heightMM);
|
||||
}
|
||||
else if (event == GLFW_DISCONNECTED)
|
||||
{
|
||||
printf("%08x at %0.3f: Monitor %s was disconnected\n",
|
||||
counter++,
|
||||
glfwGetTime(),
|
||||
glfwGetMonitorName(monitor));
|
||||
}
|
||||
}
|
||||
|
||||
static void joystick_callback(int jid, int event)
|
||||
{
|
||||
if (event == GLFW_CONNECTED)
|
||||
{
|
||||
int axisCount, buttonCount, hatCount;
|
||||
|
||||
glfwGetJoystickAxes(jid, &axisCount);
|
||||
glfwGetJoystickButtons(jid, &buttonCount);
|
||||
glfwGetJoystickHats(jid, &hatCount);
|
||||
|
||||
printf("%08x at %0.3f: Joystick %i (%s) was connected with %i axes, %i buttons, and %i hats\n",
|
||||
counter++, glfwGetTime(),
|
||||
jid,
|
||||
glfwGetJoystickName(jid),
|
||||
axisCount,
|
||||
buttonCount,
|
||||
hatCount);
|
||||
|
||||
if (glfwJoystickIsGamepad(jid))
|
||||
{
|
||||
printf(" Joystick %i (%s) has a gamepad mapping (%s)\n",
|
||||
jid,
|
||||
glfwGetJoystickGUID(jid),
|
||||
glfwGetGamepadName(jid));
|
||||
}
|
||||
else
|
||||
{
|
||||
printf(" Joystick %i (%s) has no gamepad mapping\n",
|
||||
jid,
|
||||
glfwGetJoystickGUID(jid));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("%08x at %0.3f: Joystick %i was disconnected\n",
|
||||
counter++, glfwGetTime(), jid);
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
Slot* slots;
|
||||
GLFWmonitor* monitor = NULL;
|
||||
int ch, i, width, height, count = 1;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
printf("Library initialized\n");
|
||||
|
||||
glfwSetMonitorCallback(monitor_callback);
|
||||
glfwSetJoystickCallback(joystick_callback);
|
||||
|
||||
while ((ch = getopt(argc, argv, "hfn:")) != -1)
|
||||
{
|
||||
switch (ch)
|
||||
{
|
||||
case 'h':
|
||||
usage();
|
||||
exit(EXIT_SUCCESS);
|
||||
|
||||
case 'f':
|
||||
monitor = glfwGetPrimaryMonitor();
|
||||
break;
|
||||
|
||||
case 'n':
|
||||
count = (int) strtoul(optarg, NULL, 10);
|
||||
break;
|
||||
|
||||
default:
|
||||
usage();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
if (monitor)
|
||||
{
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
|
||||
glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
|
||||
glfwWindowHint(GLFW_RED_BITS, mode->redBits);
|
||||
glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
|
||||
glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits);
|
||||
|
||||
width = mode->width;
|
||||
height = mode->height;
|
||||
}
|
||||
else
|
||||
{
|
||||
width = 640;
|
||||
height = 480;
|
||||
}
|
||||
|
||||
slots = calloc(count, sizeof(Slot));
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
char title[128];
|
||||
|
||||
slots[i].closeable = GLFW_TRUE;
|
||||
slots[i].number = i + 1;
|
||||
|
||||
snprintf(title, sizeof(title), "Event Linter (Window %i)", slots[i].number);
|
||||
|
||||
if (monitor)
|
||||
{
|
||||
printf("Creating full screen window %i (%ix%i on %s)\n",
|
||||
slots[i].number,
|
||||
width, height,
|
||||
glfwGetMonitorName(monitor));
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Creating windowed mode window %i (%ix%i)\n",
|
||||
slots[i].number,
|
||||
width, height);
|
||||
}
|
||||
|
||||
slots[i].window = glfwCreateWindow(width, height, title, monitor, NULL);
|
||||
if (!slots[i].window)
|
||||
{
|
||||
free(slots);
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwSetWindowUserPointer(slots[i].window, slots + i);
|
||||
|
||||
glfwSetWindowPosCallback(slots[i].window, window_pos_callback);
|
||||
glfwSetWindowSizeCallback(slots[i].window, window_size_callback);
|
||||
glfwSetFramebufferSizeCallback(slots[i].window, framebuffer_size_callback);
|
||||
glfwSetWindowContentScaleCallback(slots[i].window, window_content_scale_callback);
|
||||
glfwSetWindowCloseCallback(slots[i].window, window_close_callback);
|
||||
glfwSetWindowRefreshCallback(slots[i].window, window_refresh_callback);
|
||||
glfwSetWindowFocusCallback(slots[i].window, window_focus_callback);
|
||||
glfwSetWindowIconifyCallback(slots[i].window, window_iconify_callback);
|
||||
glfwSetWindowMaximizeCallback(slots[i].window, window_maximize_callback);
|
||||
glfwSetMouseButtonCallback(slots[i].window, mouse_button_callback);
|
||||
glfwSetCursorPosCallback(slots[i].window, cursor_position_callback);
|
||||
glfwSetCursorEnterCallback(slots[i].window, cursor_enter_callback);
|
||||
glfwSetScrollCallback(slots[i].window, scroll_callback);
|
||||
glfwSetKeyCallback(slots[i].window, key_callback);
|
||||
glfwSetCharCallback(slots[i].window, char_callback);
|
||||
glfwSetDropCallback(slots[i].window, drop_callback);
|
||||
|
||||
glfwMakeContextCurrent(slots[i].window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapBuffers(slots[i].window);
|
||||
}
|
||||
|
||||
printf("Main loop starting\n");
|
||||
|
||||
for (;;)
|
||||
{
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (glfwWindowShouldClose(slots[i].window))
|
||||
break;
|
||||
}
|
||||
|
||||
if (i < count)
|
||||
break;
|
||||
|
||||
glfwWaitEvents();
|
||||
|
||||
// Workaround for an issue with msvcrt and mintty
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
free(slots);
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
187
enginecustom/include/glfw-3.4/tests/gamma.c
Normal file
187
enginecustom/include/glfw-3.4/tests/gamma.c
Normal file
@@ -0,0 +1,187 @@
|
||||
//========================================================================
|
||||
// Gamma correction test program
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This program is used to test the gamma correction functionality for
|
||||
// both full screen and windowed mode windows
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define NK_IMPLEMENTATION
|
||||
#define NK_INCLUDE_FIXED_TYPES
|
||||
#define NK_INCLUDE_FONT_BAKING
|
||||
#define NK_INCLUDE_DEFAULT_FONT
|
||||
#define NK_INCLUDE_DEFAULT_ALLOCATOR
|
||||
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
|
||||
#define NK_INCLUDE_STANDARD_VARARGS
|
||||
#define NK_BUTTON_TRIGGER_ON_RELEASE
|
||||
#include <nuklear.h>
|
||||
|
||||
#define NK_GLFW_GL2_IMPLEMENTATION
|
||||
#include <nuklear_glfw_gl2.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
}
|
||||
|
||||
static void chart_ramp_array(struct nk_context* nk,
|
||||
struct nk_color color,
|
||||
int count, unsigned short int* values)
|
||||
{
|
||||
if (nk_chart_begin_colored(nk, NK_CHART_LINES,
|
||||
color, nk_rgb(255, 255, 255),
|
||||
count, 0, 65535))
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
char buffer[1024];
|
||||
if (nk_chart_push(nk, values[i]))
|
||||
{
|
||||
snprintf(buffer, sizeof(buffer), "#%u: %u (%0.5f) ",
|
||||
i, values[i], values[i] / 65535.f);
|
||||
nk_tooltip(nk, buffer);
|
||||
}
|
||||
}
|
||||
|
||||
nk_chart_end(nk);
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
GLFWmonitor* monitor = NULL;
|
||||
GLFWwindow* window;
|
||||
GLFWgammaramp orig_ramp;
|
||||
struct nk_context* nk;
|
||||
struct nk_font_atlas* atlas;
|
||||
float gamma_value = 1.f;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
monitor = glfwGetPrimaryMonitor();
|
||||
|
||||
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
|
||||
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
|
||||
|
||||
window = glfwCreateWindow(800, 400, "Gamma Test", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
{
|
||||
const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor);
|
||||
if (!ramp)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
const size_t array_size = ramp->size * sizeof(short);
|
||||
orig_ramp.size = ramp->size;
|
||||
orig_ramp.red = malloc(array_size);
|
||||
orig_ramp.green = malloc(array_size);
|
||||
orig_ramp.blue = malloc(array_size);
|
||||
memcpy(orig_ramp.red, ramp->red, array_size);
|
||||
memcpy(orig_ramp.green, ramp->green, array_size);
|
||||
memcpy(orig_ramp.blue, ramp->blue, array_size);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
|
||||
nk_glfw3_font_stash_begin(&atlas);
|
||||
nk_glfw3_font_stash_end();
|
||||
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
int width, height;
|
||||
struct nk_rect area;
|
||||
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
area = nk_rect(0.f, 0.f, (float) width, (float) height);
|
||||
nk_window_set_bounds(nk, "", area);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
nk_glfw3_new_frame();
|
||||
if (nk_begin(nk, "", area, 0))
|
||||
{
|
||||
const GLFWgammaramp* ramp;
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 3);
|
||||
if (nk_slider_float(nk, 0.1f, &gamma_value, 5.f, 0.1f))
|
||||
glfwSetGamma(monitor, gamma_value);
|
||||
nk_labelf(nk, NK_TEXT_LEFT, "%0.1f", gamma_value);
|
||||
if (nk_button_label(nk, "Revert"))
|
||||
glfwSetGammaRamp(monitor, &orig_ramp);
|
||||
|
||||
ramp = glfwGetGammaRamp(monitor);
|
||||
|
||||
nk_layout_row_dynamic(nk, height - 60.f, 3);
|
||||
chart_ramp_array(nk, nk_rgb(255, 0, 0), ramp->size, ramp->red);
|
||||
chart_ramp_array(nk, nk_rgb(0, 255, 0), ramp->size, ramp->green);
|
||||
chart_ramp_array(nk, nk_rgb(0, 0, 255), ramp->size, ramp->blue);
|
||||
}
|
||||
|
||||
nk_end(nk);
|
||||
nk_glfw3_render(NK_ANTI_ALIASING_ON);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwWaitEventsTimeout(1.0);
|
||||
}
|
||||
|
||||
free(orig_ramp.red);
|
||||
free(orig_ramp.green);
|
||||
free(orig_ramp.blue);
|
||||
|
||||
nk_glfw3_shutdown();
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
1100
enginecustom/include/glfw-3.4/tests/glfwinfo.c
Normal file
1100
enginecustom/include/glfw-3.4/tests/glfwinfo.c
Normal file
File diff suppressed because it is too large
Load Diff
150
enginecustom/include/glfw-3.4/tests/icon.c
Normal file
150
enginecustom/include/glfw-3.4/tests/icon.c
Normal file
@@ -0,0 +1,150 @@
|
||||
//========================================================================
|
||||
// Window icon test program
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This program is used to test the icon feature.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
// a simple glfw logo
|
||||
const char* const logo[] =
|
||||
{
|
||||
"................",
|
||||
"................",
|
||||
"...0000..0......",
|
||||
"...0.....0......",
|
||||
"...0.00..0......",
|
||||
"...0..0..0......",
|
||||
"...0000..0000...",
|
||||
"................",
|
||||
"................",
|
||||
"...000..0...0...",
|
||||
"...0....0...0...",
|
||||
"...000..0.0.0...",
|
||||
"...0....0.0.0...",
|
||||
"...0....00000...",
|
||||
"................",
|
||||
"................"
|
||||
};
|
||||
|
||||
const unsigned char icon_colors[5][4] =
|
||||
{
|
||||
{ 0, 0, 0, 255 }, // black
|
||||
{ 255, 0, 0, 255 }, // red
|
||||
{ 0, 255, 0, 255 }, // green
|
||||
{ 0, 0, 255, 255 }, // blue
|
||||
{ 255, 255, 255, 255 } // white
|
||||
};
|
||||
|
||||
static int cur_icon_color = 0;
|
||||
|
||||
static void set_icon(GLFWwindow* window, int icon_color)
|
||||
{
|
||||
int x, y;
|
||||
unsigned char pixels[16 * 16 * 4];
|
||||
unsigned char* target = pixels;
|
||||
GLFWimage img = { 16, 16, pixels };
|
||||
|
||||
for (y = 0; y < img.width; y++)
|
||||
{
|
||||
for (x = 0; x < img.height; x++)
|
||||
{
|
||||
if (logo[y][x] == '0')
|
||||
memcpy(target, icon_colors[icon_color], 4);
|
||||
else
|
||||
memset(target, 0, 4);
|
||||
|
||||
target += 4;
|
||||
}
|
||||
}
|
||||
|
||||
glfwSetWindowIcon(window, 1, &img);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (action != GLFW_PRESS)
|
||||
return;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case GLFW_KEY_ESCAPE:
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
break;
|
||||
case GLFW_KEY_SPACE:
|
||||
cur_icon_color = (cur_icon_color + 1) % 5;
|
||||
set_icon(window, cur_icon_color);
|
||||
break;
|
||||
case GLFW_KEY_X:
|
||||
glfwSetWindowIcon(window, 0, NULL);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
GLFWwindow* window;
|
||||
|
||||
if (!glfwInit())
|
||||
{
|
||||
fprintf(stderr, "Failed to initialize GLFW\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
|
||||
fprintf(stderr, "Failed to open GLFW window\n");
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
set_icon(window, cur_icon_color);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
glfwWaitEvents();
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
298
enginecustom/include/glfw-3.4/tests/iconify.c
Normal file
298
enginecustom/include/glfw-3.4/tests/iconify.c
Normal file
@@ -0,0 +1,298 @@
|
||||
//========================================================================
|
||||
// Iconify/restore test program
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This program is used to test the iconify/restore functionality for
|
||||
// both full screen and windowed mode windows
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "getopt.h"
|
||||
|
||||
static int windowed_xpos, windowed_ypos, windowed_width = 640, windowed_height = 480;
|
||||
|
||||
static void usage(void)
|
||||
{
|
||||
printf("Usage: iconify [-h] [-f [-a] [-n]]\n");
|
||||
printf("Options:\n");
|
||||
printf(" -a create windows for all monitors\n");
|
||||
printf(" -f create full screen window(s)\n");
|
||||
printf(" -h show this help\n");
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
printf("%0.2f Key %s\n",
|
||||
glfwGetTime(),
|
||||
action == GLFW_PRESS ? "pressed" : "released");
|
||||
|
||||
if (action != GLFW_PRESS)
|
||||
return;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case GLFW_KEY_I:
|
||||
glfwIconifyWindow(window);
|
||||
break;
|
||||
case GLFW_KEY_M:
|
||||
glfwMaximizeWindow(window);
|
||||
break;
|
||||
case GLFW_KEY_R:
|
||||
glfwRestoreWindow(window);
|
||||
break;
|
||||
case GLFW_KEY_ESCAPE:
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
break;
|
||||
case GLFW_KEY_A:
|
||||
glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, !glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY));
|
||||
break;
|
||||
case GLFW_KEY_B:
|
||||
glfwSetWindowAttrib(window, GLFW_RESIZABLE, !glfwGetWindowAttrib(window, GLFW_RESIZABLE));
|
||||
break;
|
||||
case GLFW_KEY_D:
|
||||
glfwSetWindowAttrib(window, GLFW_DECORATED, !glfwGetWindowAttrib(window, GLFW_DECORATED));
|
||||
break;
|
||||
case GLFW_KEY_F:
|
||||
glfwSetWindowAttrib(window, GLFW_FLOATING, !glfwGetWindowAttrib(window, GLFW_FLOATING));
|
||||
break;
|
||||
case GLFW_KEY_F11:
|
||||
case GLFW_KEY_ENTER:
|
||||
{
|
||||
if (mods != GLFW_MOD_ALT)
|
||||
return;
|
||||
|
||||
if (glfwGetWindowMonitor(window))
|
||||
{
|
||||
glfwSetWindowMonitor(window, NULL,
|
||||
windowed_xpos, windowed_ypos,
|
||||
windowed_width, windowed_height,
|
||||
0);
|
||||
}
|
||||
else
|
||||
{
|
||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||
if (monitor)
|
||||
{
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
glfwGetWindowPos(window, &windowed_xpos, &windowed_ypos);
|
||||
glfwGetWindowSize(window, &windowed_width, &windowed_height);
|
||||
glfwSetWindowMonitor(window, monitor,
|
||||
0, 0, mode->width, mode->height,
|
||||
mode->refreshRate);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height);
|
||||
}
|
||||
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height);
|
||||
}
|
||||
|
||||
static void window_focus_callback(GLFWwindow* window, int focused)
|
||||
{
|
||||
printf("%0.2f Window %s\n",
|
||||
glfwGetTime(),
|
||||
focused ? "focused" : "defocused");
|
||||
}
|
||||
|
||||
static void window_iconify_callback(GLFWwindow* window, int iconified)
|
||||
{
|
||||
printf("%0.2f Window %s\n",
|
||||
glfwGetTime(),
|
||||
iconified ? "iconified" : "uniconified");
|
||||
}
|
||||
|
||||
static void window_maximize_callback(GLFWwindow* window, int maximized)
|
||||
{
|
||||
printf("%0.2f Window %s\n",
|
||||
glfwGetTime(),
|
||||
maximized ? "maximized" : "unmaximized");
|
||||
}
|
||||
|
||||
static void window_refresh_callback(GLFWwindow* window)
|
||||
{
|
||||
printf("%0.2f Window refresh\n", glfwGetTime());
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
}
|
||||
|
||||
static GLFWwindow* create_window(GLFWmonitor* monitor)
|
||||
{
|
||||
int width, height;
|
||||
GLFWwindow* window;
|
||||
|
||||
if (monitor)
|
||||
{
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
|
||||
glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
|
||||
glfwWindowHint(GLFW_RED_BITS, mode->redBits);
|
||||
glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
|
||||
glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits);
|
||||
|
||||
width = mode->width;
|
||||
height = mode->height;
|
||||
}
|
||||
else
|
||||
{
|
||||
width = windowed_width;
|
||||
height = windowed_height;
|
||||
}
|
||||
|
||||
window = glfwCreateWindow(width, height, "Iconify", monitor, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
|
||||
return window;
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int ch, i, window_count;
|
||||
int fullscreen = GLFW_FALSE, all_monitors = GLFW_FALSE;
|
||||
GLFWwindow** windows;
|
||||
|
||||
while ((ch = getopt(argc, argv, "afhn")) != -1)
|
||||
{
|
||||
switch (ch)
|
||||
{
|
||||
case 'a':
|
||||
all_monitors = GLFW_TRUE;
|
||||
break;
|
||||
|
||||
case 'h':
|
||||
usage();
|
||||
exit(EXIT_SUCCESS);
|
||||
|
||||
case 'f':
|
||||
fullscreen = GLFW_TRUE;
|
||||
break;
|
||||
|
||||
default:
|
||||
usage();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
if (fullscreen && all_monitors)
|
||||
{
|
||||
int monitor_count;
|
||||
GLFWmonitor** monitors = glfwGetMonitors(&monitor_count);
|
||||
|
||||
window_count = monitor_count;
|
||||
windows = calloc(window_count, sizeof(GLFWwindow*));
|
||||
|
||||
for (i = 0; i < monitor_count; i++)
|
||||
{
|
||||
windows[i] = create_window(monitors[i]);
|
||||
if (!windows[i])
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GLFWmonitor* monitor = NULL;
|
||||
|
||||
if (fullscreen)
|
||||
monitor = glfwGetPrimaryMonitor();
|
||||
|
||||
window_count = 1;
|
||||
windows = calloc(window_count, sizeof(GLFWwindow*));
|
||||
windows[0] = create_window(monitor);
|
||||
}
|
||||
|
||||
for (i = 0; i < window_count; i++)
|
||||
{
|
||||
glfwSetKeyCallback(windows[i], key_callback);
|
||||
glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback);
|
||||
glfwSetWindowSizeCallback(windows[i], window_size_callback);
|
||||
glfwSetWindowFocusCallback(windows[i], window_focus_callback);
|
||||
glfwSetWindowIconifyCallback(windows[i], window_iconify_callback);
|
||||
glfwSetWindowMaximizeCallback(windows[i], window_maximize_callback);
|
||||
glfwSetWindowRefreshCallback(windows[i], window_refresh_callback);
|
||||
|
||||
window_refresh_callback(windows[i]);
|
||||
|
||||
printf("Window is %s and %s\n",
|
||||
glfwGetWindowAttrib(windows[i], GLFW_ICONIFIED) ? "iconified" : "restored",
|
||||
glfwGetWindowAttrib(windows[i], GLFW_FOCUSED) ? "focused" : "defocused");
|
||||
}
|
||||
|
||||
for (;;)
|
||||
{
|
||||
glfwWaitEvents();
|
||||
|
||||
for (i = 0; i < window_count; i++)
|
||||
{
|
||||
if (glfwWindowShouldClose(windows[i]))
|
||||
break;
|
||||
}
|
||||
|
||||
if (i < window_count)
|
||||
break;
|
||||
|
||||
// Workaround for an issue with msvcrt and mintty
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
310
enginecustom/include/glfw-3.4/tests/inputlag.c
Normal file
310
enginecustom/include/glfw-3.4/tests/inputlag.c
Normal file
@@ -0,0 +1,310 @@
|
||||
//========================================================================
|
||||
// Input lag test
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test renders a marker at the cursor position reported by GLFW to
|
||||
// check how much it lags behind the hardware mouse cursor
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define NK_IMPLEMENTATION
|
||||
#define NK_INCLUDE_FIXED_TYPES
|
||||
#define NK_INCLUDE_FONT_BAKING
|
||||
#define NK_INCLUDE_DEFAULT_FONT
|
||||
#define NK_INCLUDE_DEFAULT_ALLOCATOR
|
||||
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
|
||||
#define NK_INCLUDE_STANDARD_VARARGS
|
||||
#include <nuklear.h>
|
||||
|
||||
#define NK_GLFW_GL2_IMPLEMENTATION
|
||||
#include <nuklear_glfw_gl2.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "getopt.h"
|
||||
|
||||
void usage(void)
|
||||
{
|
||||
printf("Usage: inputlag [-h] [-f]\n");
|
||||
printf("Options:\n");
|
||||
printf(" -f create full screen window\n");
|
||||
printf(" -h show this help\n");
|
||||
}
|
||||
|
||||
struct nk_vec2 cursor_new, cursor_pos, cursor_vel;
|
||||
enum { cursor_sync_query, cursor_input_message } cursor_method = cursor_sync_query;
|
||||
|
||||
void sample_input(GLFWwindow* window)
|
||||
{
|
||||
float a = .25; // exponential smoothing factor
|
||||
|
||||
if (cursor_method == cursor_sync_query) {
|
||||
double x, y;
|
||||
glfwGetCursorPos(window, &x, &y);
|
||||
cursor_new.x = (float) x;
|
||||
cursor_new.y = (float) y;
|
||||
}
|
||||
|
||||
cursor_vel.x = (cursor_new.x - cursor_pos.x) * a + cursor_vel.x * (1 - a);
|
||||
cursor_vel.y = (cursor_new.y - cursor_pos.y) * a + cursor_vel.y * (1 - a);
|
||||
cursor_pos = cursor_new;
|
||||
}
|
||||
|
||||
void cursor_pos_callback(GLFWwindow* window, double xpos, double ypos)
|
||||
{
|
||||
cursor_new.x = (float) xpos;
|
||||
cursor_new.y = (float) ypos;
|
||||
}
|
||||
|
||||
int enable_vsync = nk_true;
|
||||
|
||||
void update_vsync()
|
||||
{
|
||||
glfwSwapInterval(enable_vsync == nk_true ? 1 : 0);
|
||||
}
|
||||
|
||||
int swap_clear = nk_false;
|
||||
int swap_finish = nk_true;
|
||||
int swap_occlusion_query = nk_false;
|
||||
int swap_read_pixels = nk_false;
|
||||
GLuint occlusion_query;
|
||||
|
||||
void swap_buffers(GLFWwindow* window)
|
||||
{
|
||||
glfwSwapBuffers(window);
|
||||
|
||||
if (swap_clear)
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
if (swap_finish)
|
||||
glFinish();
|
||||
|
||||
if (swap_occlusion_query) {
|
||||
GLint occlusion_result;
|
||||
if (!occlusion_query)
|
||||
glGenQueries(1, &occlusion_query);
|
||||
glBeginQuery(GL_SAMPLES_PASSED, occlusion_query);
|
||||
glBegin(GL_POINTS);
|
||||
glVertex2f(0, 0);
|
||||
glEnd();
|
||||
glEndQuery(GL_SAMPLES_PASSED);
|
||||
glGetQueryObjectiv(occlusion_query, GL_QUERY_RESULT, &occlusion_result);
|
||||
}
|
||||
|
||||
if (swap_read_pixels) {
|
||||
unsigned char rgba[4];
|
||||
glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, rgba);
|
||||
}
|
||||
}
|
||||
|
||||
void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (action != GLFW_PRESS)
|
||||
return;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case GLFW_KEY_ESCAPE:
|
||||
glfwSetWindowShouldClose(window, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void draw_marker(struct nk_command_buffer* canvas, int lead, struct nk_vec2 pos)
|
||||
{
|
||||
struct nk_color colors[4] = { nk_rgb(255,0,0), nk_rgb(255,255,0), nk_rgb(0,255,0), nk_rgb(0,96,255) };
|
||||
struct nk_rect rect = { -5 + pos.x, -5 + pos.y, 10, 10 };
|
||||
nk_fill_circle(canvas, rect, colors[lead]);
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int ch, width, height;
|
||||
unsigned long frame_count = 0;
|
||||
double last_time, current_time;
|
||||
double frame_rate = 0;
|
||||
int fullscreen = GLFW_FALSE;
|
||||
GLFWmonitor* monitor = NULL;
|
||||
GLFWwindow* window;
|
||||
struct nk_context* nk;
|
||||
struct nk_font_atlas* atlas;
|
||||
|
||||
int show_forecasts = nk_true;
|
||||
|
||||
while ((ch = getopt(argc, argv, "fh")) != -1)
|
||||
{
|
||||
switch (ch)
|
||||
{
|
||||
case 'h':
|
||||
usage();
|
||||
exit(EXIT_SUCCESS);
|
||||
|
||||
case 'f':
|
||||
fullscreen = GLFW_TRUE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
if (fullscreen)
|
||||
{
|
||||
const GLFWvidmode* mode;
|
||||
|
||||
monitor = glfwGetPrimaryMonitor();
|
||||
mode = glfwGetVideoMode(monitor);
|
||||
|
||||
width = mode->width;
|
||||
height = mode->height;
|
||||
}
|
||||
else
|
||||
{
|
||||
width = 640;
|
||||
height = 480;
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
|
||||
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
|
||||
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
|
||||
|
||||
window = glfwCreateWindow(width, height, "Input lag test", monitor, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
update_vsync();
|
||||
|
||||
last_time = glfwGetTime();
|
||||
|
||||
nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
|
||||
nk_glfw3_font_stash_begin(&atlas);
|
||||
nk_glfw3_font_stash_end();
|
||||
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
glfwSetCursorPosCallback(window, cursor_pos_callback);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
int width, height;
|
||||
struct nk_rect area;
|
||||
|
||||
glfwPollEvents();
|
||||
sample_input(window);
|
||||
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
area = nk_rect(0.f, 0.f, (float) width, (float) height);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
nk_glfw3_new_frame();
|
||||
if (nk_begin(nk, "", area, 0))
|
||||
{
|
||||
nk_flags align_left = NK_TEXT_ALIGN_LEFT | NK_TEXT_ALIGN_MIDDLE;
|
||||
struct nk_command_buffer *canvas = nk_window_get_canvas(nk);
|
||||
int lead;
|
||||
|
||||
for (lead = show_forecasts ? 3 : 0; lead >= 0; lead--)
|
||||
draw_marker(canvas, lead, nk_vec2(cursor_pos.x + cursor_vel.x * lead,
|
||||
cursor_pos.y + cursor_vel.y * lead));
|
||||
|
||||
// print instructions
|
||||
nk_layout_row_dynamic(nk, 20, 1);
|
||||
nk_label(nk, "Move mouse uniformly and check marker under cursor:", align_left);
|
||||
for (lead = 0; lead <= 3; lead++) {
|
||||
nk_layout_row_begin(nk, NK_STATIC, 12, 2);
|
||||
nk_layout_row_push(nk, 25);
|
||||
draw_marker(canvas, lead, nk_layout_space_to_screen(nk, nk_vec2(20, 5)));
|
||||
nk_label(nk, "", 0);
|
||||
nk_layout_row_push(nk, 500);
|
||||
if (lead == 0)
|
||||
nk_label(nk, "- current cursor position (no input lag)", align_left);
|
||||
else
|
||||
nk_labelf(nk, align_left, "- %d-frame forecast (input lag is %d frame)", lead, lead);
|
||||
nk_layout_row_end(nk);
|
||||
}
|
||||
|
||||
nk_layout_row_dynamic(nk, 20, 1);
|
||||
|
||||
nk_checkbox_label(nk, "Show forecasts", &show_forecasts);
|
||||
nk_label(nk, "Input method:", align_left);
|
||||
if (nk_option_label(nk, "glfwGetCursorPos (sync query)", cursor_method == cursor_sync_query))
|
||||
cursor_method = cursor_sync_query;
|
||||
if (nk_option_label(nk, "glfwSetCursorPosCallback (latest input message)", cursor_method == cursor_input_message))
|
||||
cursor_method = cursor_input_message;
|
||||
|
||||
nk_label(nk, "", 0); // separator
|
||||
|
||||
nk_value_float(nk, "FPS", (float) frame_rate);
|
||||
if (nk_checkbox_label(nk, "Enable vsync", &enable_vsync))
|
||||
update_vsync();
|
||||
|
||||
nk_label(nk, "", 0); // separator
|
||||
|
||||
nk_label(nk, "After swap:", align_left);
|
||||
nk_checkbox_label(nk, "glClear", &swap_clear);
|
||||
nk_checkbox_label(nk, "glFinish", &swap_finish);
|
||||
nk_checkbox_label(nk, "draw with occlusion query", &swap_occlusion_query);
|
||||
nk_checkbox_label(nk, "glReadPixels", &swap_read_pixels);
|
||||
}
|
||||
|
||||
nk_end(nk);
|
||||
nk_glfw3_render(NK_ANTI_ALIASING_ON);
|
||||
|
||||
swap_buffers(window);
|
||||
|
||||
frame_count++;
|
||||
|
||||
current_time = glfwGetTime();
|
||||
if (current_time - last_time > 1.0)
|
||||
{
|
||||
frame_rate = frame_count / (current_time - last_time);
|
||||
frame_count = 0;
|
||||
last_time = current_time;
|
||||
}
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
346
enginecustom/include/glfw-3.4/tests/joysticks.c
Normal file
346
enginecustom/include/glfw-3.4/tests/joysticks.c
Normal file
@@ -0,0 +1,346 @@
|
||||
//========================================================================
|
||||
// Joystick input test
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test displays the state of every button and axis of every connected
|
||||
// joystick and/or gamepad
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define NK_IMPLEMENTATION
|
||||
#define NK_INCLUDE_FIXED_TYPES
|
||||
#define NK_INCLUDE_FONT_BAKING
|
||||
#define NK_INCLUDE_DEFAULT_FONT
|
||||
#define NK_INCLUDE_DEFAULT_ALLOCATOR
|
||||
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
|
||||
#define NK_INCLUDE_STANDARD_VARARGS
|
||||
#define NK_BUTTON_TRIGGER_ON_RELEASE
|
||||
#include <nuklear.h>
|
||||
|
||||
#define NK_GLFW_GL2_IMPLEMENTATION
|
||||
#include <nuklear_glfw_gl2.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define strdup(x) _strdup(x)
|
||||
#endif
|
||||
|
||||
static GLFWwindow* window;
|
||||
static int joysticks[GLFW_JOYSTICK_LAST + 1];
|
||||
static int joystick_count = 0;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void joystick_callback(int jid, int event)
|
||||
{
|
||||
if (event == GLFW_CONNECTED)
|
||||
joysticks[joystick_count++] = jid;
|
||||
else if (event == GLFW_DISCONNECTED)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < joystick_count; i++)
|
||||
{
|
||||
if (joysticks[i] == jid)
|
||||
break;
|
||||
}
|
||||
|
||||
for (i = i + 1; i < joystick_count; i++)
|
||||
joysticks[i - 1] = joysticks[i];
|
||||
|
||||
joystick_count--;
|
||||
}
|
||||
|
||||
if (!glfwGetWindowAttrib(window, GLFW_FOCUSED))
|
||||
glfwRequestWindowAttention(window);
|
||||
}
|
||||
|
||||
static void drop_callback(GLFWwindow* window, int count, const char* paths[])
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
long size;
|
||||
char* text;
|
||||
FILE* stream = fopen(paths[i], "rb");
|
||||
if (!stream)
|
||||
continue;
|
||||
|
||||
fseek(stream, 0, SEEK_END);
|
||||
size = ftell(stream);
|
||||
fseek(stream, 0, SEEK_SET);
|
||||
|
||||
text = malloc(size + 1);
|
||||
text[size] = '\0';
|
||||
if (fread(text, 1, size, stream) == size)
|
||||
glfwUpdateGamepadMappings(text);
|
||||
|
||||
free(text);
|
||||
fclose(stream);
|
||||
}
|
||||
}
|
||||
|
||||
static const char* joystick_label(int jid)
|
||||
{
|
||||
static char label[1024];
|
||||
snprintf(label, sizeof(label), "%i: %s", jid + 1, glfwGetJoystickName(jid));
|
||||
return label;
|
||||
}
|
||||
|
||||
static void hat_widget(struct nk_context* nk, unsigned char state)
|
||||
{
|
||||
float radius;
|
||||
struct nk_rect area;
|
||||
struct nk_vec2 center;
|
||||
|
||||
if (nk_widget(&area, nk) == NK_WIDGET_INVALID)
|
||||
return;
|
||||
|
||||
center = nk_vec2(area.x + area.w / 2.f, area.y + area.h / 2.f);
|
||||
radius = NK_MIN(area.w, area.h) / 2.f;
|
||||
|
||||
nk_stroke_circle(nk_window_get_canvas(nk),
|
||||
nk_rect(center.x - radius,
|
||||
center.y - radius,
|
||||
radius * 2.f,
|
||||
radius * 2.f),
|
||||
1.f,
|
||||
nk_rgb(175, 175, 175));
|
||||
|
||||
if (state)
|
||||
{
|
||||
const float angles[] =
|
||||
{
|
||||
0.f, 0.f,
|
||||
NK_PI * 1.5f, NK_PI * 1.75f,
|
||||
NK_PI, 0.f,
|
||||
NK_PI * 1.25f, 0.f,
|
||||
NK_PI * 0.5f, NK_PI * 0.25f,
|
||||
0.f, 0.f,
|
||||
NK_PI * 0.75f, 0.f,
|
||||
};
|
||||
const float cosa = nk_cos(angles[state]);
|
||||
const float sina = nk_sin(angles[state]);
|
||||
const struct nk_vec2 p0 = nk_vec2(0.f, -radius);
|
||||
const struct nk_vec2 p1 = nk_vec2( radius / 2.f, -radius / 3.f);
|
||||
const struct nk_vec2 p2 = nk_vec2(-radius / 2.f, -radius / 3.f);
|
||||
|
||||
nk_fill_triangle(nk_window_get_canvas(nk),
|
||||
center.x + cosa * p0.x + sina * p0.y,
|
||||
center.y + cosa * p0.y - sina * p0.x,
|
||||
center.x + cosa * p1.x + sina * p1.y,
|
||||
center.y + cosa * p1.y - sina * p1.x,
|
||||
center.x + cosa * p2.x + sina * p2.y,
|
||||
center.y + cosa * p2.y - sina * p2.x,
|
||||
nk_rgb(175, 175, 175));
|
||||
}
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
int jid, hat_buttons = GLFW_FALSE;
|
||||
struct nk_context* nk;
|
||||
struct nk_font_atlas* atlas;
|
||||
|
||||
memset(joysticks, 0, sizeof(joysticks));
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
|
||||
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
|
||||
|
||||
window = glfwCreateWindow(800, 600, "Joystick Test", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
|
||||
nk_glfw3_font_stash_begin(&atlas);
|
||||
nk_glfw3_font_stash_end();
|
||||
|
||||
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (glfwJoystickPresent(jid))
|
||||
joysticks[joystick_count++] = jid;
|
||||
}
|
||||
|
||||
glfwSetJoystickCallback(joystick_callback);
|
||||
glfwSetDropCallback(window, drop_callback);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
int i, width, height;
|
||||
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
nk_glfw3_new_frame();
|
||||
|
||||
if (nk_begin(nk,
|
||||
"Joysticks",
|
||||
nk_rect(width - 200.f, 0.f, 200.f, (float) height),
|
||||
NK_WINDOW_MINIMIZABLE |
|
||||
NK_WINDOW_TITLE))
|
||||
{
|
||||
nk_layout_row_dynamic(nk, 30, 1);
|
||||
|
||||
nk_checkbox_label(nk, "Hat buttons", &hat_buttons);
|
||||
|
||||
if (joystick_count)
|
||||
{
|
||||
for (i = 0; i < joystick_count; i++)
|
||||
{
|
||||
if (nk_button_label(nk, joystick_label(joysticks[i])))
|
||||
nk_window_set_focus(nk, joystick_label(joysticks[i]));
|
||||
}
|
||||
}
|
||||
else
|
||||
nk_label(nk, "No joysticks connected", NK_TEXT_LEFT);
|
||||
}
|
||||
|
||||
nk_end(nk);
|
||||
|
||||
for (i = 0; i < joystick_count; i++)
|
||||
{
|
||||
if (nk_begin(nk,
|
||||
joystick_label(joysticks[i]),
|
||||
nk_rect(i * 20.f, i * 20.f, 550.f, 570.f),
|
||||
NK_WINDOW_BORDER |
|
||||
NK_WINDOW_MOVABLE |
|
||||
NK_WINDOW_SCALABLE |
|
||||
NK_WINDOW_MINIMIZABLE |
|
||||
NK_WINDOW_TITLE))
|
||||
{
|
||||
int j, axis_count, button_count, hat_count;
|
||||
const float* axes;
|
||||
const unsigned char* buttons;
|
||||
const unsigned char* hats;
|
||||
GLFWgamepadstate state;
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 1);
|
||||
nk_labelf(nk, NK_TEXT_LEFT, "Hardware GUID %s",
|
||||
glfwGetJoystickGUID(joysticks[i]));
|
||||
nk_label(nk, "Joystick state", NK_TEXT_LEFT);
|
||||
|
||||
axes = glfwGetJoystickAxes(joysticks[i], &axis_count);
|
||||
buttons = glfwGetJoystickButtons(joysticks[i], &button_count);
|
||||
hats = glfwGetJoystickHats(joysticks[i], &hat_count);
|
||||
|
||||
if (!hat_buttons)
|
||||
button_count -= hat_count * 4;
|
||||
|
||||
for (j = 0; j < axis_count; j++)
|
||||
nk_slide_float(nk, -1.f, axes[j], 1.f, 0.1f);
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 12);
|
||||
|
||||
for (j = 0; j < button_count; j++)
|
||||
{
|
||||
char name[16];
|
||||
snprintf(name, sizeof(name), "%i", j + 1);
|
||||
nk_select_label(nk, name, NK_TEXT_CENTERED, buttons[j]);
|
||||
}
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 8);
|
||||
|
||||
for (j = 0; j < hat_count; j++)
|
||||
hat_widget(nk, hats[j]);
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 1);
|
||||
|
||||
if (glfwGetGamepadState(joysticks[i], &state))
|
||||
{
|
||||
int hat = 0;
|
||||
const char* names[GLFW_GAMEPAD_BUTTON_LAST + 1 - 4] =
|
||||
{
|
||||
"A", "B", "X", "Y",
|
||||
"LB", "RB",
|
||||
"Back", "Start", "Guide",
|
||||
"LT", "RT",
|
||||
};
|
||||
|
||||
nk_labelf(nk, NK_TEXT_LEFT,
|
||||
"Gamepad state: %s",
|
||||
glfwGetGamepadName(joysticks[i]));
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 2);
|
||||
|
||||
for (j = 0; j <= GLFW_GAMEPAD_AXIS_LAST; j++)
|
||||
nk_slide_float(nk, -1.f, state.axes[j], 1.f, 0.1f);
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, GLFW_GAMEPAD_BUTTON_LAST + 1 - 4);
|
||||
|
||||
for (j = 0; j <= GLFW_GAMEPAD_BUTTON_LAST - 4; j++)
|
||||
nk_select_label(nk, names[j], NK_TEXT_CENTERED, state.buttons[j]);
|
||||
|
||||
if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_UP])
|
||||
hat |= GLFW_HAT_UP;
|
||||
if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_RIGHT])
|
||||
hat |= GLFW_HAT_RIGHT;
|
||||
if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_DOWN])
|
||||
hat |= GLFW_HAT_DOWN;
|
||||
if (state.buttons[GLFW_GAMEPAD_BUTTON_DPAD_LEFT])
|
||||
hat |= GLFW_HAT_LEFT;
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 8);
|
||||
hat_widget(nk, hat);
|
||||
}
|
||||
else
|
||||
nk_label(nk, "Joystick has no gamepad mapping", NK_TEXT_LEFT);
|
||||
}
|
||||
|
||||
nk_end(nk);
|
||||
}
|
||||
|
||||
nk_glfw3_render(NK_ANTI_ALIASING_ON);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
263
enginecustom/include/glfw-3.4/tests/monitors.c
Normal file
263
enginecustom/include/glfw-3.4/tests/monitors.c
Normal file
@@ -0,0 +1,263 @@
|
||||
//========================================================================
|
||||
// Monitor information tool
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test prints monitor and video mode information or verifies video
|
||||
// modes
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "getopt.h"
|
||||
|
||||
enum Mode
|
||||
{
|
||||
LIST_MODE,
|
||||
TEST_MODE
|
||||
};
|
||||
|
||||
static void usage(void)
|
||||
{
|
||||
printf("Usage: monitors [-t]\n");
|
||||
printf(" monitors -h\n");
|
||||
}
|
||||
|
||||
static int euclid(int a, int b)
|
||||
{
|
||||
return b ? euclid(b, a % b) : a;
|
||||
}
|
||||
|
||||
static const char* format_mode(const GLFWvidmode* mode)
|
||||
{
|
||||
static char buffer[512];
|
||||
const int gcd = euclid(mode->width, mode->height);
|
||||
|
||||
snprintf(buffer,
|
||||
sizeof(buffer),
|
||||
"%i x %i x %i (%i:%i) (%i %i %i) %i Hz",
|
||||
mode->width, mode->height,
|
||||
mode->redBits + mode->greenBits + mode->blueBits,
|
||||
mode->width / gcd, mode->height / gcd,
|
||||
mode->redBits, mode->greenBits, mode->blueBits,
|
||||
mode->refreshRate);
|
||||
|
||||
buffer[sizeof(buffer) - 1] = '\0';
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
printf("Framebuffer resized to %ix%i\n", width, height);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (key == GLFW_KEY_ESCAPE)
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
}
|
||||
|
||||
static void list_modes(GLFWmonitor* monitor)
|
||||
{
|
||||
int count, x, y, width_mm, height_mm, i;
|
||||
int workarea_x, workarea_y, workarea_width, workarea_height;
|
||||
float xscale, yscale;
|
||||
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count);
|
||||
|
||||
glfwGetMonitorPos(monitor, &x, &y);
|
||||
glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm);
|
||||
glfwGetMonitorContentScale(monitor, &xscale, &yscale);
|
||||
glfwGetMonitorWorkarea(monitor, &workarea_x, &workarea_y, &workarea_width, &workarea_height);
|
||||
|
||||
printf("Name: %s (%s)\n",
|
||||
glfwGetMonitorName(monitor),
|
||||
glfwGetPrimaryMonitor() == monitor ? "primary" : "secondary");
|
||||
printf("Current mode: %s\n", format_mode(mode));
|
||||
printf("Virtual position: %i, %i\n", x, y);
|
||||
printf("Content scale: %f x %f\n", xscale, yscale);
|
||||
|
||||
printf("Physical size: %i x %i mm (%0.2f dpi at %i x %i)\n",
|
||||
width_mm, height_mm, mode->width * 25.4f / width_mm, mode->width, mode->height);
|
||||
printf("Monitor work area: %i x %i starting at %i, %i\n",
|
||||
workarea_width, workarea_height, workarea_x, workarea_y);
|
||||
|
||||
printf("Modes:\n");
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
printf("%3u: %s", (unsigned int) i, format_mode(modes + i));
|
||||
|
||||
if (memcmp(mode, modes + i, sizeof(GLFWvidmode)) == 0)
|
||||
printf(" (current mode)");
|
||||
|
||||
putchar('\n');
|
||||
}
|
||||
}
|
||||
|
||||
static void test_modes(GLFWmonitor* monitor)
|
||||
{
|
||||
int i, count;
|
||||
GLFWwindow* window;
|
||||
const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
const GLFWvidmode* mode = modes + i;
|
||||
GLFWvidmode current;
|
||||
|
||||
glfwWindowHint(GLFW_RED_BITS, mode->redBits);
|
||||
glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
|
||||
glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits);
|
||||
glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate);
|
||||
|
||||
printf("Testing mode %u on monitor %s: %s\n",
|
||||
(unsigned int) i,
|
||||
glfwGetMonitorName(monitor),
|
||||
format_mode(mode));
|
||||
|
||||
window = glfwCreateWindow(mode->width, mode->height,
|
||||
"Video Mode Test",
|
||||
glfwGetPrimaryMonitor(),
|
||||
NULL);
|
||||
if (!window)
|
||||
{
|
||||
printf("Failed to enter mode %u: %s\n",
|
||||
(unsigned int) i,
|
||||
format_mode(mode));
|
||||
continue;
|
||||
}
|
||||
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwSetTime(0.0);
|
||||
|
||||
while (glfwGetTime() < 5.0)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
|
||||
if (glfwWindowShouldClose(window))
|
||||
{
|
||||
printf("User terminated program\n");
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
}
|
||||
|
||||
glGetIntegerv(GL_RED_BITS, ¤t.redBits);
|
||||
glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits);
|
||||
glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits);
|
||||
|
||||
glfwGetWindowSize(window, ¤t.width, ¤t.height);
|
||||
|
||||
if (current.redBits != mode->redBits ||
|
||||
current.greenBits != mode->greenBits ||
|
||||
current.blueBits != mode->blueBits)
|
||||
{
|
||||
printf("*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n",
|
||||
current.redBits, current.greenBits, current.blueBits,
|
||||
mode->redBits, mode->greenBits, mode->blueBits);
|
||||
}
|
||||
|
||||
if (current.width != mode->width || current.height != mode->height)
|
||||
{
|
||||
printf("*** Size mismatch: %ix%i instead of %ix%i\n",
|
||||
current.width, current.height,
|
||||
mode->width, mode->height);
|
||||
}
|
||||
|
||||
printf("Closing window\n");
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
window = NULL;
|
||||
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int ch, i, count, mode = LIST_MODE;
|
||||
GLFWmonitor** monitors;
|
||||
|
||||
while ((ch = getopt(argc, argv, "th")) != -1)
|
||||
{
|
||||
switch (ch)
|
||||
{
|
||||
case 'h':
|
||||
usage();
|
||||
exit(EXIT_SUCCESS);
|
||||
case 't':
|
||||
mode = TEST_MODE;
|
||||
break;
|
||||
default:
|
||||
usage();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
glfwInitHint(GLFW_COCOA_MENUBAR, GLFW_FALSE);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
monitors = glfwGetMonitors(&count);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (mode == LIST_MODE)
|
||||
list_modes(monitors[i]);
|
||||
else if (mode == TEST_MODE)
|
||||
test_modes(monitors[i]);
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
221
enginecustom/include/glfw-3.4/tests/msaa.c
Normal file
221
enginecustom/include/glfw-3.4/tests/msaa.c
Normal file
@@ -0,0 +1,221 @@
|
||||
//========================================================================
|
||||
// Multisample anti-aliasing test
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test renders two high contrast, slowly rotating quads, one aliased
|
||||
// and one (hopefully) anti-aliased, thus allowing for visual verification
|
||||
// of whether MSAA is indeed enabled
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
// Make MS math.h define M_PI
|
||||
#define _USE_MATH_DEFINES
|
||||
#endif
|
||||
|
||||
#include "linmath.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "getopt.h"
|
||||
|
||||
static const vec2 vertices[4] =
|
||||
{
|
||||
{ -0.6f, -0.6f },
|
||||
{ 0.6f, -0.6f },
|
||||
{ 0.6f, 0.6f },
|
||||
{ -0.6f, 0.6f }
|
||||
};
|
||||
|
||||
static const char* vertex_shader_text =
|
||||
"#version 110\n"
|
||||
"uniform mat4 MVP;\n"
|
||||
"attribute vec2 vPos;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static const char* fragment_shader_text =
|
||||
"#version 110\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = vec4(1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (action != GLFW_PRESS)
|
||||
return;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case GLFW_KEY_SPACE:
|
||||
glfwSetTime(0.0);
|
||||
break;
|
||||
case GLFW_KEY_ESCAPE:
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void usage(void)
|
||||
{
|
||||
printf("Usage: msaa [-h] [-s SAMPLES]\n");
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int ch, samples = 4;
|
||||
GLFWwindow* window;
|
||||
GLuint vertex_buffer, vertex_shader, fragment_shader, program;
|
||||
GLint mvp_location, vpos_location;
|
||||
|
||||
while ((ch = getopt(argc, argv, "hs:")) != -1)
|
||||
{
|
||||
switch (ch)
|
||||
{
|
||||
case 'h':
|
||||
usage();
|
||||
exit(EXIT_SUCCESS);
|
||||
case 's':
|
||||
samples = atoi(optarg);
|
||||
break;
|
||||
default:
|
||||
usage();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
if (samples)
|
||||
printf("Requesting MSAA with %i samples\n", samples);
|
||||
else
|
||||
printf("Requesting that MSAA not be available\n");
|
||||
|
||||
glfwWindowHint(GLFW_SAMPLES, samples);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
|
||||
window = glfwCreateWindow(800, 400, "Aliasing Detector", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glGetIntegerv(GL_SAMPLES, &samples);
|
||||
if (samples)
|
||||
printf("Context reports MSAA is available with %i samples\n", samples);
|
||||
else
|
||||
printf("Context reports MSAA is unavailable\n");
|
||||
|
||||
glGenBuffers(1, &vertex_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
||||
|
||||
vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
|
||||
glCompileShader(vertex_shader);
|
||||
|
||||
fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
|
||||
glCompileShader(fragment_shader);
|
||||
|
||||
program = glCreateProgram();
|
||||
glAttachShader(program, vertex_shader);
|
||||
glAttachShader(program, fragment_shader);
|
||||
glLinkProgram(program);
|
||||
|
||||
mvp_location = glGetUniformLocation(program, "MVP");
|
||||
vpos_location = glGetAttribLocation(program, "vPos");
|
||||
|
||||
glEnableVertexAttribArray(vpos_location);
|
||||
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
|
||||
sizeof(vertices[0]), (void*) 0);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
float ratio;
|
||||
int width, height;
|
||||
mat4x4 m, p, mvp;
|
||||
const double angle = glfwGetTime() * M_PI / 180.0;
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
ratio = width / (float) height;
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glUseProgram(program);
|
||||
|
||||
mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 0.f, 1.f);
|
||||
|
||||
mat4x4_translate(m, -1.f, 0.f, 0.f);
|
||||
mat4x4_rotate_Z(m, m, (float) angle);
|
||||
mat4x4_mul(mvp, p, m);
|
||||
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glDisable(GL_MULTISAMPLE);
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
|
||||
mat4x4_translate(m, 1.f, 0.f, 0.f);
|
||||
mat4x4_rotate_Z(m, m, (float) angle);
|
||||
mat4x4_mul(mvp, p, m);
|
||||
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glEnable(GL_MULTISAMPLE);
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
241
enginecustom/include/glfw-3.4/tests/reopen.c
Normal file
241
enginecustom/include/glfw-3.4/tests/reopen.c
Normal file
@@ -0,0 +1,241 @@
|
||||
//========================================================================
|
||||
// Window re-opener (open/close stress test)
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test came about as the result of bug #1262773
|
||||
//
|
||||
// It closes and re-opens the GLFW window every five seconds, alternating
|
||||
// between windowed and full screen mode
|
||||
//
|
||||
// It also times and logs opening and closing actions and attempts to separate
|
||||
// user initiated window closing from its own
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <time.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "linmath.h"
|
||||
|
||||
static const char* vertex_shader_text =
|
||||
"#version 110\n"
|
||||
"uniform mat4 MVP;\n"
|
||||
"attribute vec2 vPos;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static const char* fragment_shader_text =
|
||||
"#version 110\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = vec4(1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static const vec2 vertices[4] =
|
||||
{
|
||||
{ -0.5f, -0.5f },
|
||||
{ 0.5f, -0.5f },
|
||||
{ 0.5f, 0.5f },
|
||||
{ -0.5f, 0.5f }
|
||||
};
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void window_close_callback(GLFWwindow* window)
|
||||
{
|
||||
printf("Close callback triggered\n");
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (action != GLFW_PRESS)
|
||||
return;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case GLFW_KEY_Q:
|
||||
case GLFW_KEY_ESCAPE:
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void close_window(GLFWwindow* window)
|
||||
{
|
||||
double base = glfwGetTime();
|
||||
glfwDestroyWindow(window);
|
||||
printf("Closing window took %0.3f seconds\n", glfwGetTime() - base);
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int count = 0;
|
||||
double base;
|
||||
GLFWwindow* window;
|
||||
|
||||
srand((unsigned int) time(NULL));
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
|
||||
for (;;)
|
||||
{
|
||||
int width, height;
|
||||
GLFWmonitor* monitor = NULL;
|
||||
GLuint vertex_shader, fragment_shader, program, vertex_buffer;
|
||||
GLint mvp_location, vpos_location;
|
||||
|
||||
if (count & 1)
|
||||
{
|
||||
int monitorCount;
|
||||
GLFWmonitor** monitors = glfwGetMonitors(&monitorCount);
|
||||
monitor = monitors[rand() % monitorCount];
|
||||
}
|
||||
|
||||
if (monitor)
|
||||
{
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
width = mode->width;
|
||||
height = mode->height;
|
||||
}
|
||||
else
|
||||
{
|
||||
width = 640;
|
||||
height = 480;
|
||||
}
|
||||
|
||||
base = glfwGetTime();
|
||||
|
||||
window = glfwCreateWindow(width, height, "Window Re-opener", monitor, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if (monitor)
|
||||
{
|
||||
printf("Opening full screen window on monitor %s took %0.3f seconds\n",
|
||||
glfwGetMonitorName(monitor),
|
||||
glfwGetTime() - base);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("Opening regular window took %0.3f seconds\n",
|
||||
glfwGetTime() - base);
|
||||
}
|
||||
|
||||
glfwSetWindowCloseCallback(window, window_close_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
|
||||
glCompileShader(vertex_shader);
|
||||
|
||||
fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
|
||||
glCompileShader(fragment_shader);
|
||||
|
||||
program = glCreateProgram();
|
||||
glAttachShader(program, vertex_shader);
|
||||
glAttachShader(program, fragment_shader);
|
||||
glLinkProgram(program);
|
||||
|
||||
mvp_location = glGetUniformLocation(program, "MVP");
|
||||
vpos_location = glGetAttribLocation(program, "vPos");
|
||||
|
||||
glGenBuffers(1, &vertex_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
||||
|
||||
glEnableVertexAttribArray(vpos_location);
|
||||
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
|
||||
sizeof(vertices[0]), (void*) 0);
|
||||
|
||||
glfwSetTime(0.0);
|
||||
|
||||
while (glfwGetTime() < 5.0)
|
||||
{
|
||||
float ratio;
|
||||
int width, height;
|
||||
mat4x4 m, p, mvp;
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
ratio = width / (float) height;
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 0.f, 1.f);
|
||||
|
||||
mat4x4_identity(m);
|
||||
mat4x4_rotate_Z(m, m, (float) glfwGetTime());
|
||||
mat4x4_mul(mvp, p, m);
|
||||
|
||||
glUseProgram(program);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
|
||||
if (glfwWindowShouldClose(window))
|
||||
{
|
||||
close_window(window);
|
||||
printf("User closed window\n");
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
}
|
||||
|
||||
printf("Closing window\n");
|
||||
close_window(window);
|
||||
|
||||
count++;
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
251
enginecustom/include/glfw-3.4/tests/tearing.c
Normal file
251
enginecustom/include/glfw-3.4/tests/tearing.c
Normal file
@@ -0,0 +1,251 @@
|
||||
//========================================================================
|
||||
// Vsync enabling test
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test renders a high contrast, horizontally moving bar, allowing for
|
||||
// visual verification of whether the set swap interval is indeed obeyed
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
#include "linmath.h"
|
||||
|
||||
static const struct
|
||||
{
|
||||
float x, y;
|
||||
} vertices[4] =
|
||||
{
|
||||
{ -0.25f, -1.f },
|
||||
{ 0.25f, -1.f },
|
||||
{ 0.25f, 1.f },
|
||||
{ -0.25f, 1.f }
|
||||
};
|
||||
|
||||
static const char* vertex_shader_text =
|
||||
"#version 110\n"
|
||||
"uniform mat4 MVP;\n"
|
||||
"attribute vec2 vPos;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static const char* fragment_shader_text =
|
||||
"#version 110\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = vec4(1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static int swap_tear;
|
||||
static int swap_interval;
|
||||
static double frame_rate;
|
||||
|
||||
static void update_window_title(GLFWwindow* window)
|
||||
{
|
||||
char title[256];
|
||||
|
||||
snprintf(title, sizeof(title), "Tearing detector (interval %i%s, %0.1f Hz)",
|
||||
swap_interval,
|
||||
(swap_tear && swap_interval < 0) ? " (swap tear)" : "",
|
||||
frame_rate);
|
||||
|
||||
glfwSetWindowTitle(window, title);
|
||||
}
|
||||
|
||||
static void set_swap_interval(GLFWwindow* window, int interval)
|
||||
{
|
||||
swap_interval = interval;
|
||||
glfwSwapInterval(swap_interval);
|
||||
update_window_title(window);
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (action != GLFW_PRESS)
|
||||
return;
|
||||
|
||||
switch (key)
|
||||
{
|
||||
case GLFW_KEY_UP:
|
||||
{
|
||||
if (swap_interval + 1 > swap_interval)
|
||||
set_swap_interval(window, swap_interval + 1);
|
||||
break;
|
||||
}
|
||||
|
||||
case GLFW_KEY_DOWN:
|
||||
{
|
||||
if (swap_tear)
|
||||
{
|
||||
if (swap_interval - 1 < swap_interval)
|
||||
set_swap_interval(window, swap_interval - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (swap_interval - 1 >= 0)
|
||||
set_swap_interval(window, swap_interval - 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case GLFW_KEY_ESCAPE:
|
||||
glfwSetWindowShouldClose(window, 1);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_F11:
|
||||
case GLFW_KEY_ENTER:
|
||||
{
|
||||
static int x, y, width, height;
|
||||
|
||||
if (mods != GLFW_MOD_ALT)
|
||||
return;
|
||||
|
||||
if (glfwGetWindowMonitor(window))
|
||||
glfwSetWindowMonitor(window, NULL, x, y, width, height, 0);
|
||||
else
|
||||
{
|
||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
glfwGetWindowPos(window, &x, &y);
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
glfwSetWindowMonitor(window, monitor,
|
||||
0, 0, mode->width, mode->height,
|
||||
mode->refreshRate);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
unsigned long frame_count = 0;
|
||||
double last_time, current_time;
|
||||
GLFWwindow* window;
|
||||
GLuint vertex_buffer, vertex_shader, fragment_shader, program;
|
||||
GLint mvp_location, vpos_location;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Tearing detector", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
set_swap_interval(window, 0);
|
||||
|
||||
last_time = glfwGetTime();
|
||||
frame_rate = 0.0;
|
||||
swap_tear = (glfwExtensionSupported("WGL_EXT_swap_control_tear") ||
|
||||
glfwExtensionSupported("GLX_EXT_swap_control_tear"));
|
||||
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glGenBuffers(1, &vertex_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
||||
|
||||
vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
|
||||
glCompileShader(vertex_shader);
|
||||
|
||||
fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
|
||||
glCompileShader(fragment_shader);
|
||||
|
||||
program = glCreateProgram();
|
||||
glAttachShader(program, vertex_shader);
|
||||
glAttachShader(program, fragment_shader);
|
||||
glLinkProgram(program);
|
||||
|
||||
mvp_location = glGetUniformLocation(program, "MVP");
|
||||
vpos_location = glGetAttribLocation(program, "vPos");
|
||||
|
||||
glEnableVertexAttribArray(vpos_location);
|
||||
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
|
||||
sizeof(vertices[0]), (void*) 0);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
int width, height;
|
||||
mat4x4 m, p, mvp;
|
||||
float position = cosf((float) glfwGetTime() * 4.f) * 0.75f;
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
mat4x4_ortho(p, -1.f, 1.f, -1.f, 1.f, 0.f, 1.f);
|
||||
mat4x4_translate(m, position, 0.f, 0.f);
|
||||
mat4x4_mul(mvp, p, m);
|
||||
|
||||
glUseProgram(program);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
|
||||
frame_count++;
|
||||
|
||||
current_time = glfwGetTime();
|
||||
if (current_time - last_time > 1.0)
|
||||
{
|
||||
frame_rate = frame_count / (current_time - last_time);
|
||||
frame_count = 0;
|
||||
last_time = current_time;
|
||||
update_window_title(window);
|
||||
}
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
151
enginecustom/include/glfw-3.4/tests/threads.c
Normal file
151
enginecustom/include/glfw-3.4/tests/threads.c
Normal file
@@ -0,0 +1,151 @@
|
||||
//========================================================================
|
||||
// Multi-threading test
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test is intended to verify whether the OpenGL context part of
|
||||
// the GLFW API is able to be used from multiple threads
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "tinycthread.h"
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
GLFWwindow* window;
|
||||
const char* title;
|
||||
float r, g, b;
|
||||
thrd_t id;
|
||||
} Thread;
|
||||
|
||||
static volatile int running = GLFW_TRUE;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
}
|
||||
|
||||
static int thread_main(void* data)
|
||||
{
|
||||
const Thread* thread = data;
|
||||
|
||||
glfwMakeContextCurrent(thread->window);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
while (running)
|
||||
{
|
||||
const float v = (float) fabs(sin(glfwGetTime() * 2.f));
|
||||
glClearColor(thread->r * v, thread->g * v, thread->b * v, 0.f);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(thread->window);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(NULL);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
int i, result;
|
||||
Thread threads[] =
|
||||
{
|
||||
{ NULL, "Red", 1.f, 0.f, 0.f, 0 },
|
||||
{ NULL, "Green", 0.f, 1.f, 0.f, 0 },
|
||||
{ NULL, "Blue", 0.f, 0.f, 1.f, 0 }
|
||||
};
|
||||
const int count = sizeof(threads) / sizeof(Thread);
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
glfwWindowHint(GLFW_POSITION_X, 200 + 250 * i);
|
||||
glfwWindowHint(GLFW_POSITION_Y, 200);
|
||||
|
||||
threads[i].window = glfwCreateWindow(200, 200,
|
||||
threads[i].title,
|
||||
NULL, NULL);
|
||||
if (!threads[i].window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwSetKeyCallback(threads[i].window, key_callback);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(threads[0].window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwMakeContextCurrent(NULL);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (thrd_create(&threads[i].id, thread_main, threads + i) !=
|
||||
thrd_success)
|
||||
{
|
||||
fprintf(stderr, "Failed to create secondary thread\n");
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
while (running)
|
||||
{
|
||||
glfwWaitEvents();
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (glfwWindowShouldClose(threads[i].window))
|
||||
running = GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
glfwHideWindow(threads[i].window);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
thrd_join(threads[i].id, &result);
|
||||
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
99
enginecustom/include/glfw-3.4/tests/timeout.c
Normal file
99
enginecustom/include/glfw-3.4/tests/timeout.c
Normal file
@@ -0,0 +1,99 @@
|
||||
//========================================================================
|
||||
// Event wait timeout test
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test is intended to verify that waiting for events with timeout works
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <time.h>
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
}
|
||||
|
||||
static float nrand(void)
|
||||
{
|
||||
return (float) rand() / (float) RAND_MAX;
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
GLFWwindow* window;
|
||||
|
||||
srand((unsigned int) time(NULL));
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Event Wait Timeout Test", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
int width, height;
|
||||
float r = nrand(), g = nrand(), b = nrand();
|
||||
float l = (float) sqrt(r * r + g * g + b * b);
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
glClearColor(r / l, g / l, b / l, 1.f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
|
||||
glfwWaitEventsTimeout(1.0);
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
73
enginecustom/include/glfw-3.4/tests/title.c
Normal file
73
enginecustom/include/glfw-3.4/tests/title.c
Normal file
@@ -0,0 +1,73 @@
|
||||
//========================================================================
|
||||
// UTF-8 window title test
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This test sets a UTF-8 window title
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
GLFWwindow* window;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
window = glfwCreateWindow(400, 400, "English 日本語 русский язык 官話", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
glfwWaitEvents();
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
2140
enginecustom/include/glfw-3.4/tests/triangle-vulkan.c
Normal file
2140
enginecustom/include/glfw-3.4/tests/triangle-vulkan.c
Normal file
File diff suppressed because it is too large
Load Diff
457
enginecustom/include/glfw-3.4/tests/window.c
Normal file
457
enginecustom/include/glfw-3.4/tests/window.c
Normal file
@@ -0,0 +1,457 @@
|
||||
//========================================================================
|
||||
// Window properties test
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define GLAD_GL_IMPLEMENTATION
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
#define NK_IMPLEMENTATION
|
||||
#define NK_INCLUDE_FIXED_TYPES
|
||||
#define NK_INCLUDE_FONT_BAKING
|
||||
#define NK_INCLUDE_DEFAULT_FONT
|
||||
#define NK_INCLUDE_DEFAULT_ALLOCATOR
|
||||
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
|
||||
#define NK_INCLUDE_STANDARD_VARARGS
|
||||
#define NK_BUTTON_TRIGGER_ON_RELEASE
|
||||
#include <nuklear.h>
|
||||
|
||||
#define NK_GLFW_GL2_IMPLEMENTATION
|
||||
#include <nuklear_glfw_gl2.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int windowed_x, windowed_y, windowed_width, windowed_height;
|
||||
int last_xpos = INT_MIN, last_ypos = INT_MIN;
|
||||
int last_width = INT_MIN, last_height = INT_MIN;
|
||||
int limit_aspect_ratio = false, aspect_numer = 1, aspect_denom = 1;
|
||||
int limit_min_size = false, min_width = 400, min_height = 400;
|
||||
int limit_max_size = false, max_width = 400, max_height = 400;
|
||||
char width_buffer[12] = "", height_buffer[12] = "";
|
||||
char xpos_buffer[12] = "", ypos_buffer[12] = "";
|
||||
char numer_buffer[12] = "", denom_buffer[12] = "";
|
||||
char min_width_buffer[12] = "", min_height_buffer[12] = "";
|
||||
char max_width_buffer[12] = "", max_height_buffer[12] = "";
|
||||
int may_close = true;
|
||||
char window_title[64] = "";
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
|
||||
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
|
||||
|
||||
GLFWwindow* window = glfwCreateWindow(600, 660, "Window Features", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(0);
|
||||
|
||||
bool position_supported = true;
|
||||
|
||||
glfwGetError(NULL);
|
||||
glfwGetWindowPos(window, &last_xpos, &last_ypos);
|
||||
sprintf(xpos_buffer, "%i", last_xpos);
|
||||
sprintf(ypos_buffer, "%i", last_ypos);
|
||||
if (glfwGetError(NULL) == GLFW_FEATURE_UNAVAILABLE)
|
||||
position_supported = false;
|
||||
|
||||
glfwGetWindowSize(window, &last_width, &last_height);
|
||||
sprintf(width_buffer, "%i", last_width);
|
||||
sprintf(height_buffer, "%i", last_height);
|
||||
|
||||
sprintf(numer_buffer, "%i", aspect_numer);
|
||||
sprintf(denom_buffer, "%i", aspect_denom);
|
||||
|
||||
sprintf(min_width_buffer, "%i", min_width);
|
||||
sprintf(min_height_buffer, "%i", min_height);
|
||||
sprintf(max_width_buffer, "%i", max_width);
|
||||
sprintf(max_height_buffer, "%i", max_height);
|
||||
|
||||
struct nk_context* nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
|
||||
|
||||
struct nk_font_atlas* atlas;
|
||||
nk_glfw3_font_stash_begin(&atlas);
|
||||
nk_glfw3_font_stash_end();
|
||||
|
||||
strncpy(window_title, glfwGetWindowTitle(window), sizeof(window_title));
|
||||
|
||||
while (!(may_close && glfwWindowShouldClose(window)))
|
||||
{
|
||||
int width, height;
|
||||
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
|
||||
struct nk_rect area = nk_rect(0.f, 0.f, (float) width, (float) height);
|
||||
nk_window_set_bounds(nk, "main", area);
|
||||
|
||||
nk_glfw3_new_frame();
|
||||
if (nk_begin(nk, "main", area, 0))
|
||||
{
|
||||
nk_layout_row_dynamic(nk, 30, 4);
|
||||
|
||||
if (glfwGetWindowMonitor(window))
|
||||
{
|
||||
if (nk_button_label(nk, "Make Windowed"))
|
||||
{
|
||||
glfwSetWindowMonitor(window, NULL,
|
||||
windowed_x, windowed_y,
|
||||
windowed_width, windowed_height, 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (nk_button_label(nk, "Make Fullscreen"))
|
||||
{
|
||||
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
glfwGetWindowPos(window, &windowed_x, &windowed_y);
|
||||
glfwGetWindowSize(window, &windowed_width, &windowed_height);
|
||||
glfwSetWindowMonitor(window, monitor,
|
||||
0, 0, mode->width, mode->height,
|
||||
mode->refreshRate);
|
||||
}
|
||||
}
|
||||
|
||||
if (nk_button_label(nk, "Maximize"))
|
||||
glfwMaximizeWindow(window);
|
||||
if (nk_button_label(nk, "Iconify"))
|
||||
glfwIconifyWindow(window);
|
||||
if (nk_button_label(nk, "Restore"))
|
||||
glfwRestoreWindow(window);
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 2);
|
||||
|
||||
if (nk_button_label(nk, "Hide (for 3s)"))
|
||||
{
|
||||
glfwHideWindow(window);
|
||||
|
||||
const double time = glfwGetTime() + 3.0;
|
||||
while (glfwGetTime() < time)
|
||||
glfwWaitEventsTimeout(1.0);
|
||||
|
||||
glfwShowWindow(window);
|
||||
}
|
||||
if (nk_button_label(nk, "Request Attention (after 3s)"))
|
||||
{
|
||||
glfwIconifyWindow(window);
|
||||
|
||||
const double time = glfwGetTime() + 3.0;
|
||||
while (glfwGetTime() < time)
|
||||
glfwWaitEventsTimeout(1.0);
|
||||
|
||||
glfwRequestWindowAttention(window);
|
||||
}
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 1);
|
||||
|
||||
if (glfwGetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH))
|
||||
{
|
||||
nk_label(nk, "Press H to disable mouse passthrough", NK_TEXT_CENTERED);
|
||||
|
||||
if (glfwGetKey(window, GLFW_KEY_H))
|
||||
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, false);
|
||||
}
|
||||
|
||||
nk_label(nk, "Press Enter in a text field to set value", NK_TEXT_CENTERED);
|
||||
|
||||
nk_flags events;
|
||||
const nk_flags flags = NK_EDIT_FIELD |
|
||||
NK_EDIT_SIG_ENTER |
|
||||
NK_EDIT_GOTO_END_ON_ACTIVATE;
|
||||
|
||||
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 2);
|
||||
nk_layout_row_push(nk, 1.f / 3.f);
|
||||
nk_label(nk, "Title", NK_TEXT_LEFT);
|
||||
nk_layout_row_push(nk, 2.f / 3.f);
|
||||
events = nk_edit_string_zero_terminated(nk, flags, window_title,
|
||||
sizeof(window_title), NULL);
|
||||
if (events & NK_EDIT_COMMITED)
|
||||
glfwSetWindowTitle(window, window_title);
|
||||
nk_layout_row_end(nk);
|
||||
|
||||
if (position_supported)
|
||||
{
|
||||
int xpos, ypos;
|
||||
glfwGetWindowPos(window, &xpos, &ypos);
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 3);
|
||||
nk_label(nk, "Position", NK_TEXT_LEFT);
|
||||
|
||||
events = nk_edit_string_zero_terminated(nk, flags, xpos_buffer,
|
||||
sizeof(xpos_buffer),
|
||||
nk_filter_decimal);
|
||||
if (events & NK_EDIT_COMMITED)
|
||||
{
|
||||
xpos = atoi(xpos_buffer);
|
||||
glfwSetWindowPos(window, xpos, ypos);
|
||||
}
|
||||
else if (xpos != last_xpos || (events & NK_EDIT_DEACTIVATED))
|
||||
sprintf(xpos_buffer, "%i", xpos);
|
||||
|
||||
events = nk_edit_string_zero_terminated(nk, flags, ypos_buffer,
|
||||
sizeof(ypos_buffer),
|
||||
nk_filter_decimal);
|
||||
if (events & NK_EDIT_COMMITED)
|
||||
{
|
||||
ypos = atoi(ypos_buffer);
|
||||
glfwSetWindowPos(window, xpos, ypos);
|
||||
}
|
||||
else if (ypos != last_ypos || (events & NK_EDIT_DEACTIVATED))
|
||||
sprintf(ypos_buffer, "%i", ypos);
|
||||
|
||||
last_xpos = xpos;
|
||||
last_ypos = ypos;
|
||||
}
|
||||
else
|
||||
nk_label(nk, "Platform does not support window position", NK_TEXT_LEFT);
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 3);
|
||||
nk_label(nk, "Size", NK_TEXT_LEFT);
|
||||
|
||||
events = nk_edit_string_zero_terminated(nk, flags, width_buffer,
|
||||
sizeof(width_buffer),
|
||||
nk_filter_decimal);
|
||||
if (events & NK_EDIT_COMMITED)
|
||||
{
|
||||
width = atoi(width_buffer);
|
||||
glfwSetWindowSize(window, width, height);
|
||||
}
|
||||
else if (width != last_width || (events & NK_EDIT_DEACTIVATED))
|
||||
sprintf(width_buffer, "%i", width);
|
||||
|
||||
events = nk_edit_string_zero_terminated(nk, flags, height_buffer,
|
||||
sizeof(height_buffer),
|
||||
nk_filter_decimal);
|
||||
if (events & NK_EDIT_COMMITED)
|
||||
{
|
||||
height = atoi(height_buffer);
|
||||
glfwSetWindowSize(window, width, height);
|
||||
}
|
||||
else if (height != last_height || (events & NK_EDIT_DEACTIVATED))
|
||||
sprintf(height_buffer, "%i", height);
|
||||
|
||||
last_width = width;
|
||||
last_height = height;
|
||||
|
||||
bool update_ratio_limit = false;
|
||||
if (nk_checkbox_label(nk, "Aspect Ratio", &limit_aspect_ratio))
|
||||
update_ratio_limit = true;
|
||||
|
||||
events = nk_edit_string_zero_terminated(nk, flags, numer_buffer,
|
||||
sizeof(numer_buffer),
|
||||
nk_filter_decimal);
|
||||
if (events & NK_EDIT_COMMITED)
|
||||
{
|
||||
aspect_numer = abs(atoi(numer_buffer));
|
||||
update_ratio_limit = true;
|
||||
}
|
||||
else if (events & NK_EDIT_DEACTIVATED)
|
||||
sprintf(numer_buffer, "%i", aspect_numer);
|
||||
|
||||
events = nk_edit_string_zero_terminated(nk, flags, denom_buffer,
|
||||
sizeof(denom_buffer),
|
||||
nk_filter_decimal);
|
||||
if (events & NK_EDIT_COMMITED)
|
||||
{
|
||||
aspect_denom = abs(atoi(denom_buffer));
|
||||
update_ratio_limit = true;
|
||||
}
|
||||
else if (events & NK_EDIT_DEACTIVATED)
|
||||
sprintf(denom_buffer, "%i", aspect_denom);
|
||||
|
||||
if (update_ratio_limit)
|
||||
{
|
||||
if (limit_aspect_ratio)
|
||||
glfwSetWindowAspectRatio(window, aspect_numer, aspect_denom);
|
||||
else
|
||||
glfwSetWindowAspectRatio(window, GLFW_DONT_CARE, GLFW_DONT_CARE);
|
||||
}
|
||||
|
||||
bool update_size_limit = false;
|
||||
|
||||
if (nk_checkbox_label(nk, "Minimum Size", &limit_min_size))
|
||||
update_size_limit = true;
|
||||
|
||||
events = nk_edit_string_zero_terminated(nk, flags, min_width_buffer,
|
||||
sizeof(min_width_buffer),
|
||||
nk_filter_decimal);
|
||||
if (events & NK_EDIT_COMMITED)
|
||||
{
|
||||
min_width = abs(atoi(min_width_buffer));
|
||||
update_size_limit = true;
|
||||
}
|
||||
else if (events & NK_EDIT_DEACTIVATED)
|
||||
sprintf(min_width_buffer, "%i", min_width);
|
||||
|
||||
events = nk_edit_string_zero_terminated(nk, flags, min_height_buffer,
|
||||
sizeof(min_height_buffer),
|
||||
nk_filter_decimal);
|
||||
if (events & NK_EDIT_COMMITED)
|
||||
{
|
||||
min_height = abs(atoi(min_height_buffer));
|
||||
update_size_limit = true;
|
||||
}
|
||||
else if (events & NK_EDIT_DEACTIVATED)
|
||||
sprintf(min_height_buffer, "%i", min_height);
|
||||
|
||||
if (nk_checkbox_label(nk, "Maximum Size", &limit_max_size))
|
||||
update_size_limit = true;
|
||||
|
||||
events = nk_edit_string_zero_terminated(nk, flags, max_width_buffer,
|
||||
sizeof(max_width_buffer),
|
||||
nk_filter_decimal);
|
||||
if (events & NK_EDIT_COMMITED)
|
||||
{
|
||||
max_width = abs(atoi(max_width_buffer));
|
||||
update_size_limit = true;
|
||||
}
|
||||
else if (events & NK_EDIT_DEACTIVATED)
|
||||
sprintf(max_width_buffer, "%i", max_width);
|
||||
|
||||
events = nk_edit_string_zero_terminated(nk, flags, max_height_buffer,
|
||||
sizeof(max_height_buffer),
|
||||
nk_filter_decimal);
|
||||
if (events & NK_EDIT_COMMITED)
|
||||
{
|
||||
max_height = abs(atoi(max_height_buffer));
|
||||
update_size_limit = true;
|
||||
}
|
||||
else if (events & NK_EDIT_DEACTIVATED)
|
||||
sprintf(max_height_buffer, "%i", max_height);
|
||||
|
||||
if (update_size_limit)
|
||||
{
|
||||
glfwSetWindowSizeLimits(window,
|
||||
limit_min_size ? min_width : GLFW_DONT_CARE,
|
||||
limit_min_size ? min_height : GLFW_DONT_CARE,
|
||||
limit_max_size ? max_width : GLFW_DONT_CARE,
|
||||
limit_max_size ? max_height : GLFW_DONT_CARE);
|
||||
}
|
||||
|
||||
int fb_width, fb_height;
|
||||
glfwGetFramebufferSize(window, &fb_width, &fb_height);
|
||||
nk_label(nk, "Framebuffer Size", NK_TEXT_LEFT);
|
||||
nk_labelf(nk, NK_TEXT_LEFT, "%i", fb_width);
|
||||
nk_labelf(nk, NK_TEXT_LEFT, "%i", fb_height);
|
||||
|
||||
float xscale, yscale;
|
||||
glfwGetWindowContentScale(window, &xscale, &yscale);
|
||||
nk_label(nk, "Content Scale", NK_TEXT_LEFT);
|
||||
nk_labelf(nk, NK_TEXT_LEFT, "%f", xscale);
|
||||
nk_labelf(nk, NK_TEXT_LEFT, "%f", yscale);
|
||||
|
||||
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 5);
|
||||
int frame_left, frame_top, frame_right, frame_bottom;
|
||||
glfwGetWindowFrameSize(window, &frame_left, &frame_top, &frame_right, &frame_bottom);
|
||||
nk_layout_row_push(nk, 1.f / 3.f);
|
||||
nk_label(nk, "Frame Size:", NK_TEXT_LEFT);
|
||||
nk_layout_row_push(nk, 1.f / 6.f);
|
||||
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_left);
|
||||
nk_layout_row_push(nk, 1.f / 6.f);
|
||||
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_top);
|
||||
nk_layout_row_push(nk, 1.f / 6.f);
|
||||
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_right);
|
||||
nk_layout_row_push(nk, 1.f / 6.f);
|
||||
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_bottom);
|
||||
nk_layout_row_end(nk);
|
||||
|
||||
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 2);
|
||||
float opacity = glfwGetWindowOpacity(window);
|
||||
nk_layout_row_push(nk, 1.f / 3.f);
|
||||
nk_labelf(nk, NK_TEXT_LEFT, "Opacity: %0.3f", opacity);
|
||||
nk_layout_row_push(nk, 2.f / 3.f);
|
||||
if (nk_slider_float(nk, 0.f, &opacity, 1.f, 0.001f))
|
||||
glfwSetWindowOpacity(window, opacity);
|
||||
nk_layout_row_end(nk);
|
||||
|
||||
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 2);
|
||||
int should_close = glfwWindowShouldClose(window);
|
||||
nk_layout_row_push(nk, 1.f / 3.f);
|
||||
if (nk_checkbox_label(nk, "Should Close", &should_close))
|
||||
glfwSetWindowShouldClose(window, should_close);
|
||||
nk_layout_row_push(nk, 2.f / 3.f);
|
||||
nk_checkbox_label(nk, "May Close", &may_close);
|
||||
nk_layout_row_end(nk);
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, 1);
|
||||
nk_label(nk, "Attributes", NK_TEXT_CENTERED);
|
||||
|
||||
nk_layout_row_dynamic(nk, 30, width > 200 ? width / 200 : 1);
|
||||
|
||||
int decorated = glfwGetWindowAttrib(window, GLFW_DECORATED);
|
||||
if (nk_checkbox_label(nk, "Decorated", &decorated))
|
||||
glfwSetWindowAttrib(window, GLFW_DECORATED, decorated);
|
||||
|
||||
int resizable = glfwGetWindowAttrib(window, GLFW_RESIZABLE);
|
||||
if (nk_checkbox_label(nk, "Resizable", &resizable))
|
||||
glfwSetWindowAttrib(window, GLFW_RESIZABLE, resizable);
|
||||
|
||||
int floating = glfwGetWindowAttrib(window, GLFW_FLOATING);
|
||||
if (nk_checkbox_label(nk, "Floating", &floating))
|
||||
glfwSetWindowAttrib(window, GLFW_FLOATING, floating);
|
||||
|
||||
int passthrough = glfwGetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH);
|
||||
if (nk_checkbox_label(nk, "Mouse Passthrough", &passthrough))
|
||||
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, passthrough);
|
||||
|
||||
int auto_iconify = glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY);
|
||||
if (nk_checkbox_label(nk, "Auto Iconify", &auto_iconify))
|
||||
glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, auto_iconify);
|
||||
|
||||
nk_value_bool(nk, "Focused", glfwGetWindowAttrib(window, GLFW_FOCUSED));
|
||||
nk_value_bool(nk, "Hovered", glfwGetWindowAttrib(window, GLFW_HOVERED));
|
||||
nk_value_bool(nk, "Visible", glfwGetWindowAttrib(window, GLFW_VISIBLE));
|
||||
nk_value_bool(nk, "Iconified", glfwGetWindowAttrib(window, GLFW_ICONIFIED));
|
||||
nk_value_bool(nk, "Maximized", glfwGetWindowAttrib(window, GLFW_MAXIMIZED));
|
||||
}
|
||||
nk_end(nk);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
nk_glfw3_render(NK_ANTI_ALIASING_ON);
|
||||
glfwSwapBuffers(window);
|
||||
|
||||
glfwWaitEvents();
|
||||
}
|
||||
|
||||
nk_glfw3_shutdown();
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user