imguiManager et start Fullscreen
This commit is contained in:
26
enginecustom/imguiManager.h
Normal file
26
enginecustom/imguiManager.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
#ifndef _IMGUI_MANAGER_H_
|
||||
#define _IMGUI_MANAGER_H_
|
||||
|
||||
#include <imgui.h>
|
||||
#include <imgui_impl_dx11.h>
|
||||
#include <imgui_impl_win32.h>
|
||||
#include <windows.h>
|
||||
|
||||
class imguiManager
|
||||
{
|
||||
public:
|
||||
imguiManager();
|
||||
~imguiManager();
|
||||
|
||||
bool Initialize(HWND hwnd, ID3D11Device* device, ID3D11DeviceContext* deviceContext);
|
||||
void Shutdown();
|
||||
void Render();
|
||||
void NewFrame();
|
||||
void WidgetFullscreenBox(bool* fullscreen);
|
||||
|
||||
private:
|
||||
ImGuiIO* io;
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user