Minor Update - V8.1.0

[FIX] :

- Alpha Shader

[FEAT] :

- Add Scene action in bar menu
- Start to implemented Save And Load Logique
This commit is contained in:
2025-03-17 12:59:04 +01:00
parent 8b9e860c00
commit 7eb6ed72e6
16 changed files with 3304 additions and 108 deletions

View File

@@ -3,12 +3,17 @@
#define WIN32_LEAN_AND_MEAN
static bool DEBUG_MODE = true;
#include "Logger.h"
#include "inputclass.h"
#include "applicationclass.h"
#include "imguiManager.h"
#include <mutex>
#include <filesystem>
#include <commdlg.h>
#include "../resources.h"
#include <chrono>
@@ -27,6 +32,8 @@ public:
void SendPath(wchar_t* path, std::filesystem::path WFolder);
void GetScenePath();
protected:
bool Frame();
void InitializeWindows(int&, int&);
@@ -54,7 +61,6 @@ private:
// FUNCTION PROTOTYPES //
/////////////////////////
static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
static LRESULT CALLBACK SecondaryWndProc(HWND, UINT, WPARAM, LPARAM);
/////////////