Minor Update - Object Rendering change
+ RenderPass (render object in a vector)
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@@ -10,6 +10,7 @@
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#include "imguiManager.h"
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#include <mutex>
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#include "resources.h"
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#include <chrono>
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class SystemClass
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{
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@@ -21,6 +22,7 @@ public:
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bool Initialize();
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void Shutdown();
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void Run();
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void FixedUpdate();
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LRESULT CALLBACK MessageHandler(HWND, UINT, WPARAM, LPARAM);
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