Ajout Sprites + timer + ObjToTxt enlever
ObjToTxt à remplacer pour directement ouvrir un .obj
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@@ -213,9 +213,9 @@ void SystemClass::InitializeWindows(int& screenWidth, int& screenHeight)
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}
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else
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{
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// If windowed then set it to 800x600 resolution.
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screenWidth = 800;
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screenHeight = 600;
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// If windowed then set it to 1600x900 resolution.
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screenWidth = 1600;
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screenHeight = 900;
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// Place the window in the middle of the screen.
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posX = (GetSystemMetrics(SM_CXSCREEN) - screenWidth) / 2;
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