Ajout Sprites + timer + ObjToTxt enlever

ObjToTxt à remplacer pour directement ouvrir un .obj
This commit is contained in:
StratiX0
2024-03-27 11:24:25 +01:00
parent 4f4e4bca44
commit 99af9f5f64
22 changed files with 707 additions and 3058 deletions

View File

@@ -64,7 +64,7 @@ public:
ModelClass(const ModelClass&);
~ModelClass();
bool Initialize(ID3D11Device*, ID3D11DeviceContext*, char*, char*, char*);
bool Initialize(ID3D11Device*, ID3D11DeviceContext*, char*, char*);
void Shutdown();
void Render(ID3D11DeviceContext*);
@@ -82,8 +82,6 @@ private:
bool LoadModel(char*);
void ReleaseModel();
void ConvertObjToTxt(const std::string&, const std::string&);
private:
ID3D11Buffer* m_vertexBuffer, * m_indexBuffer;
int m_vertexCount, m_indexCount;