Minor: Ajout Specular map shader dans le shader manager

This commit is contained in:
GolfOcean334
2024-04-08 17:48:52 +02:00
parent e502033b89
commit a947a04946
4 changed files with 62 additions and 52 deletions

View File

@@ -20,8 +20,6 @@
#include "textclass.h"
#include "fpsclass.h"
#include "inputclass.h"
#include "normalmapshaderclass.h"
#include "specmapshaderclass.h"
#include "shadermanagerclass.h"
#include "modellistclass.h"
#include "positionclass.h"
@@ -80,7 +78,6 @@ private:
FpsClass* m_Fps;
TextClass* m_FpsString;
int m_previousFps;
SpecMapShaderClass* m_SpecMapShader;
ShaderManagerClass* m_ShaderManager;
ModelListClass* m_ModelList;
PositionClass* m_Position;